Company of Heroes 3
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The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with new and familiar factions, units, and international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map – no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre, featuring next generation destructible environments, all powered by Relic’s proprietary Essence Engine.
Award-winning Tactical Gameplay
Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.A Stunning New Theatre
Welcome to the Mediterranean – a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and rout them from the field.
New Layers Of Strategy
Experience the biggest single player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.
Diverse Factions & Units
Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super light Weasel, the armor sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let’s not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!
Cinematic Action
Feel the blistering impact of every mortar shell and naval bombardment with Relic’s state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced A.I, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic’s new engine technology will deliver cinematic action to rival any Hollywood blockbuster.
Steam User 65
《Company of Heroes 3》是 Relic Entertainment 开发、SEGA 发行的第三部正式作品,是经典二战即时战略系列的最新一作。很多人点开《Company of Heroes 3》时,其实已经带着预期了。要么是玩过前两代,想知道第三代有没有“走偏”;要么是 RTS 玩家,想看看这款二战题材的即时战略现在值不值得入手。所以先说结论层面的共识:它还是 Company of Heroes,但并不是所有改动都让所有人满意。
单场战斗的节奏、掩体系统、小队单位的微操、地形破坏,这些核心部分并没有被推翻。占点、拉扯、侧翼、压制与反制,依然是这一系列最熟悉的东西。大量玩家评价中都承认,只看 skirmish 或多人对战层面,CoH3 仍然保留了系列的战术深度,CoH3 把战役拆成了两种完全不同的结构:北非战役是传统的线性 RTS 任务,而意大利战役引入了更大地图的战略层,让你在“地图层面”调动部队,再进入即时战斗。这个设计本身在官方介绍里是卖点,但在玩家评价中,反应并不统一。有人觉得这种结构让战役更有规模感,也有人明确指出:战略层的操作节奏慢,任务重复感较强,和即时战斗之间的衔接并不总是顺畅。
如果你翻过社区讨论,会发现很多评价并不是简单地说“好”或“坏”,而是集中在“这个尝试值不值”。
意大利战役并没有被普遍否定,但它显然成为了 CoH3 讨论度最高的部分之一。一些玩家认为这套系统没有把 RTS 的优势完全发挥出来,而是增加了管理负担;也有玩家表示,如果你本来就偏好大地图策略,这部分是可以接受的。这种分歧在 Reddit 和 Steam 讨论区里非常明显。
战术暂停(Tactical Pause)在资料和评测里经常被提及,它允许玩家暂停并下达指令。这一功能在事实层面上确实存在,也确实降低了操作压力。但玩家对它的看法更偏功能性,而不是革命性——它被视为一个辅助工具,而不是改变 CoH 战斗节奏的核心设计。这一点在评价中基本达成共识。游戏发售初期,关于平衡、AI 表现和技术完成度的批评,在多个平台都出现过。这不是个别声音,而是阶段性共识。后续更新修复了一部分问题,但在玩家回顾讨论中,依然有人把“首发状态不够稳定”作为减分项提出来。这也是为什么你会看到,有些老玩家在评价时会明确区分“现在的 CoH3”和“刚发售时的 CoH3”。
CoH3 并没有彻底推翻前作的设计逻辑,也没有大刀阔斧地重做系统。相反,它是在原有框架上尝试加内容、加规模。这种做法本身就决定了:如果你期待的是一次方向性飞跃,很可能会失望;如果你希望的是一款“更大的 Company of Heroes”,那它基本做到了。如果你本身就熟悉 RTS,能接受较高的信息量和操作复杂度,CoH3 的战斗部分仍然有足够深度;如果你更看重单人战役的流畅节奏和强叙事体验,那意大利战役的设计方式,可能需要你额外适应。
如果你把它当作一款 RTS 系列延续作品,而不是期待一次彻底的重生,那你看到的大部分设计都会显得合理;如果你希望它在战役结构、节奏或创新上带来决定性变化,那社区里已经有人帮你把这些分歧说得很清楚了。
《Company of Heroes 3》现在最真实的状态:
核心依然扎实,但尝试并不统一;战斗仍被认可,但结构选择存在争议。
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Steam User 16
这新版本更新后,PVE玩家好像吃了屎一样,mei军AI 人均炸弹人,见面就甩手雷炸药包,逼大家都架碉堡当蹲逼是吧。
Steam User 11
比前两部要差,单机太多遭遇战,任务好像在凑数,故事性很差。战旗不知道和任务有啥关系,根本就没做完整
Steam User 8
当单机打打非常不错 不论是北非战役还是意大利大征服都有不错的英雄连的味道喜欢当单机打的完全可以打折入手
Steam User 7
新的战斗群只能拿钱买,这太逆天了,在一个rts游戏里你要怎么保持平衡?
Steam User 8
很难绷的游戏
英雄连一代是画风的巅峰,沉浸感拉满,105火炮虎王的压力肉眼可见,我很愿意玩1代的创意工坊;
二代是玩法的巅峰,指挥官极大地丰富了每一个阵容的战术选择,框a是对的,蹲是对的,炸b是对的,你只要会玩就能玩出花来;
三代是摆烂的巅峰,出的东西都不过大脑的,4阵容看官方是不打算扩容了,阵容差分只在谁的轮椅多,指挥官抄2代,要不就整烂活,烂活也整不好bug一堆。11观感烂到爆炸,顶分玩家不推轮椅就输一半,娱乐玩家玩得无聊的要死,越玩越困,画面软绵绵的。27号更新战斗群了,游击战术2代就有了,指挥官都削成人棍了波兰人人力这么贵我还以为是制作组咖喱人上去了呢哈哈
Steam User 6
好玩,就是平衡做的太差了,还有把我以前的北非军团还给我,你们改的什么鸡巴东西