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Cliff Empire

Message for survivors on the Earth's orbit! After a nuclear war life on the surface became impossible. A 300m thick radioactive fog covered the Earth. Our scientists in the past decade predicted such course of events and used all available potential to build cliffs in the mountain region to restore life on Earth. We are looking for bold active people to manage the process of restoring life on Earth. Join! - develop in parallel the economics of several independent cities - trade between your cities and the orbital station - a dynamic climate change that will test the strength of your cities' economies. - choose between ecological and harmful power supply - 48 additional university researches to improve the city structure - over 120 structures for constructing the city - 15 goods for trade and consumption - possibility of switching between the 3D and the orthographic camera, as well as a free camera for walking around the city. - additional 15 quests that open access to orbital station and huge location in lategame - sandbox mode - tower defense more The compact gameplay involves the construction of three small cities in each randomly generated level.
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Game Discussion

Review by Anonymous
Review from Steam

Cliff Empire is a pretty unique city-builder set on a post-apocalyptic Earth where last inhabitants built giant "cliffs" for their descendants, (coming from a space station) to re-colonize it.
Interesting and sometimes unusual mechanics, i find it myself quite hard compared to Cities Skyline for example; The game is made of several 'chapters', i won't spoil more about it, anyway i didnt manage to get past the first one yet, despite my substantial played time.
It is visually appealing and will live up to the expectations of any Cyberpunk aesthetic enjoyer. A first-person mode will help you take immersive screenshots.
About audio, there is a soothing female voice commenting on events and your actions, quite enjoyable.
It must be noted that, 3 years after its release, Cliff Empire gets regular updates again, including a graphic overhaul, all of this proving that the devs really care. Props to the team !
My only downside would be : worskhop support is missing, maybe it will come later, who knows (30/05/22 : workshop added YES!!!)
Overall, here is an interesting and creative city-builder that i definetly recommend to fans of the genre.

Review from Steam

It´s hard for me to find a balance betweene the platforms. But I love the concept and even after 3 years, i play it some times. I whish Lion´s Shade would support Mod´s on an easy way with a workshop. So the Comunity could make the game bigger and more durable.

Review from Steam

Beautiful but not challenging, but is too beautiful so positive review simple as is.

Review from Steam

I play a lot of games and don't normally write reviews but I've done one complete playthrough of Cliff Empire now and started a second one and it's been a very unusual experience.
I've played a fair number of city builders, including games like Surviving Mars, Frostpunk, Anno 2070 and Anno 2205. Unlike those games Cliff Empire is not complete or coherent. It's the work of apparently one developer over a long period of time and it's really more of a collection of related ideas or concepts that are not well-developed and not integrated. The campaign has no real plot and there's no internal logic here. The game's challenges don't arise naturally and logically from the circumstances of a created world. You're essentially stuck in a big white box with the developer throwing an unending series of random, arbitrary challenges at you.
But in spite of it's obvious problems and extreme difficulty I found that the concepts were intriguing enough, and the challenges stimulating enough, to overcome the flaws. It's a kind of game where the challenges it presents you with seem impossible at first glance, but with patience and effort it can all be mastered and there's a great feeling of accomplishment here when you do manage to complete a project you were sure was just simply not doable. And although it takes a while to get there it's amazing how much the game opens up in the later stages.
It's not going to appeal to everybody, but it really is a hidden gem that's worth the time and effort it takes to learn. It's a puzzle game, in a sense, it's all about a certain kind of problem solving and it's terrifically challenging, and if you look at it from that perspective, and don't have unrealistic expectations, you can get a lot of hours of enjoyment out of Cliff Empire.

Review from Steam

Good game, developer still updating after 3 years. Very cool

Review from Steam

Amazingly well done futuristic city-builder sim !!!
The single-man developer team has put a lot of care into this game, done an excellent job on everything from GUI, animations, graphics quality, game play, etc. and it's actually worth more than the price he's asking.
He also has put out some recent updates that has really improved the game, so I thought it was about time I write a good review for this hidden gem of a game.

Review from Steam

Cliff Empire is a sci-fi city builder with a special feature - you build your cities on top of three giant pillars with limited space. You can expand onto the earth below later but for the cities themselves the challenge remains. The whole concept is not only beautiful to look at, but also well thought through. Once properly understood the result is a prospering, cool-looking sci-fi megacity.
Properly understanding the game concept is quite complex, resulting in an 9 out of 10. Well done.