Circadian Dice
A cosmic entity has twisted time into an endless cycle. By observing the repeating patterns, the entity intends to destroy all uncertainty and ultimately control reality.
In Circadian Dice, you control a group of heroes that have managed to step outside this unnatural cycle, and are now setting out to find and destroy its source. You will need to overcome a series of skirmishes by upgrading your dice to bend chance in your favor, and strategically using your limited resources to defeat your enemies.
While the heroes and their dice are restored to normal after each scenario (whether they die or succeed), any upgrades, relics, abilities, and modifiers that you have unlocked persist – so your arsenal is constantly improving! The better you perform in battle, the quicker you will build your arsenal and progress through the game towards your ultimate goal to break the loop and save the universe.
Features
- A game about probability manipulation and combo crafting: shape 6-sided dice into weapons of destruction, generators of wealth, magic conduits, or stat-boosting machines!
- 13 scenarios, each available in Normal and Hard Mode. In Hard Mode, each scenario is significantly changed with new enemies, secrets, and challenges!
- Built for quick pick-up-and-play sessions: each scenario takes between 10 and 30 minutes to play, and is designed as a stand-alone challenge.
- Unlockable end-game modes such as an endless randomized scenario, and a campaign mode that provides a more traditional, long-term roguelike experience.
- 10 different heroes with unique characteristics and play styles.
- 60 unlockable and equippable Relics that provide your hero with new abilities, change your stats, and give you game-warping bonuses.
- Tons of hand-drawn animations.
- 110+ different abilities that strengthen your hero, manipulate your dice, or damage your enemies.
- A semi-random upgrade mechanic for each scenario and hero, that ensures new combo opportunities every time you play.
- 66 enemies and 27 bosses, each with different characteristics and abilities.
- (Almost) every enemy can be captured in your dice to give you bonuses and new attacks based on the enemy’s attributes!
- Rare random enemy mutations that can either make your adventure harder, or be turned to your benefit.
- High replayability: random mutators, semi-random upgrade opportunities, and near-infinite combo possibilities makes each run of a scenario unique!
- Lots of secrets to discover.
- Extensive tooltips for every element in the game help you learn and strategize.
Steam User 10
游戏是个好游戏,不过要对上电波。
游戏进程解锁职业和遗物并不会带来直接的提升,只是手里多了更多牌。
提升来自于花费时间和精力对于职业遗物俘虏怪物各方面的熟悉,然后去挑选合适的Build完成挑战。
所以玩到后面会感到正反馈不足,但深入研究会发现还有很大提升空间,这其实是个魂类游戏吧-,-
最后,中文大礼包:汉化及全成就指南
Steam User 1
大师之作!
有趣的出发点+精彩的设计演绎,完整的游戏体验,精心设计的Build路线。长得难看,但是真好玩。
其中单轮内核玩法,随机和策略之间的事件关系为:策略Build->随机池->随机结果->策略Action。即策略在两头,随机在中间,值得学习和探讨的一种关系,不算完美。
虽然是大师之作非常好玩,依然有一些设计的不足之处:
-追求星星会产生负反馈,机制有点僵硬,让玩家两头为难。
-随机池的解锁对游戏体验产生了较大影响,其中包含随机池改变后带来的负反馈,且这种负反馈玩家无法抵抗。(玩家无法参与商店出现内容的策略,但是游戏进程会解锁新内容导致改变商店内的权重--商店在该游戏中尤为重要)。
-伪随机过于明显,玩法设计对数值的随机性产生了极大的限制(尤其是像月亮、轮回Buff等,明显做了权重和个数之间数值的伪随机,影响到对最终Build的想象,也是我对整个游戏最失望的点)。
不过总的来看,这绝对是上乘佳作,随机+策略的组合,革新玩法的尝试,牛!
Steam User 1
很不错的骰子游戏,虽然画面极简但机制与内容非常丰富。只可惜没有中文,只不过通过翻译器我的这个英文盲还是能很好的完成游戏。
Steam User 4
有点像《骰子地下城》,但不完全像,严格来说更像是把线下桌游做成了电子游戏。里面不同的职业有不同的固有技能搭配,而且这些技能还能相互装备,挺有意思。掷骰子的玩法真是看脸又上瘾!
美术方面显得有点贫穷,OST只能说是“还过得去”,总的来说像是个Game Jam的原型作品,如果开发团队能出个remake版就好了,毕竟这游戏还挺有潜力的,就这么浪费了就太可惜了。
Steam User 0
很不错的游戏~想法和流派很多,玩到后面就是有点难
Steam User 0
好玩,但是后期的困难模式真的挺困难的,打得太累了。
Steam User 0
非常非常出色的小品级游戏。
很桌游的设计理念,骰子构筑,以及关卡制(非杀戮尖塔式的肉鸽,而是特别桌游化的选剧本+选英雄+选入场配置并打分实现可重复游玩乐趣)
就是美术确实劝退...