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CAYNE

In this grim return to the STASIS universe, expectant protagonist, Hadley, wakes up in a facility. Where is she? Why is she there? And, why do they want her baby? Help panicked and anxious Hadley find her feet and brave stomach-churning situations to break free, by solving puzzles in this FREE horror adventure game. CAYNE is a free, point-and-click, isometric adventure game with a modern edge. A gritty experience awaits. STASIS was only the beginning of a much larger story. Point-and-click adventure game with a modern edge. Beautifully rendered HD isometric backgrounds. Fully 3D animated characters. Quality animated FMV. Voice acted by professional actors. Open translation system. Computer systems that interact with the game world. Intuitive puzzles to test your deductive skills. A modern re-telling of the classic adventure game genre.
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Game Discussion

Review by Anonymous
Review from Steam

I am always upfront that I don’t usually like point and click puzzle games. For me to play a game in the genre means it has to offer me something special aside from the puzzles and Cayne certainly does that. The atmosphere is delightfully dreadful. They did a great job showing a place that has seen some gruesome events transpire of which you’re trying to piece them together while escaping. The story itself is fantastic. The characters are well developed; you are fed backstory in great ways and the twists that happen are such that the clues were there all along but were subtle enough I was still surprised at how it all ended up. So now we get to the puzzles in this puzzle game and not surprisingly I found them to be the game’s weak point. They weren’t all bad but many were. I despise puzzle games where the solution seems like a random mashing together of objects that throw logic to the wind and you’re expected to just keep trying combos until you solve it. That being said there are some good puzzles here to go with the bad. I enjoyed the puzzle where you had to gain access to a safe by finding things like DNA and a voice imprint. I enjoyed the puzzle where you have to find items to create a PDT. The one’s I didn’t like were mainly the one’s involving backtracking. I don’t dislike backtracking on principle, in fact Super Metroid is one of my favourite games, and that game is pretty much all backtracking. My issue with Cayne is that, while Super Metroid was very clear in what was needed and where you could find things through a great map system and good hints, Cayne gives very little in the way of hints and no map system at all. There was a point where I had to go back all the way to the original room you start in to get a code that unless you notice it and write it down in the first few minutes of the game you won’t have it and there are no hints later as to where to find it. Now to go all the way back only cost me maybe five to seven minutes it was still wasted time. Later in the game those codes you must find are much closer and more prominently displayed so it wasn’t an issue. I also didn’t like how certain secrets were to be found by clicking on things that had an eye symbol. In most puzzle games if something has an eye symbol it is meant to be something you read not something you interact with so there isn’t much reason to click on it as you can read the description of it without doing so. Well in Cayne certain secrets can only be found by clicking on those objects anyway. I would have also liked it if the game logged certain things you saw or came into contact with, as it was you better have a pencil and paper near by or take pictures with your phone of important things. Any one who wants to fight me on the logic of that can feel free to explain to me how a pregnant woman wearing pants that don’t appear to have many pockets carries around a pole; a PDT; a blade; a can of powder; an omnitool; and a whip all at the same time. On that subject I would say they did a great job having a pregnant woman as the main character in terms of making her movements believable and what her physical limitations would be.
I played Cayne on Linux. It never crashed on me and I didn’t notice any bugs. There were eight graphics options; a v-sync toggle and an AA toggle. The game has a cap of 60 FPS that can’t be changed. Alt-Tab didn’t work. You can quick save any time you want. You can’t turn subtitles off. Performance was great, being at an almost constant 60 FPS aside from a few seconds where it dropped to the low 50’s.
Graphics Engine: Unity
Graphics API: OpenGL
Disk Space Used: 3.87 GB
Input Used: Keyboard and mouse
Graphics Settings: All ultra; film tone; v-sync off; AA on; 1920x1080
GPU Usage: 0-50 %
VRAM Usage: 1394-2060 MB
CPU Usage: 2-16 %
RAM Usage: 2.7-3.0 GB
Frame Rate: 54-60 FPS
If you enjoy point and click puzzle games you should love Cayne. If you’re like me and find puzzles that are mashing together items to be annoying then luckily Cayne has a lot more to offer aside from a few of those. They’re annoying when they’re there but the story; production values and other puzzles make up for the bad parts ten fold. This game is worth playing, especially given the fact that it is free of charge. I finished my first play through in 2 hours and 49 minutes.
My Score: 8.5/10
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.3.7 | Manjaro Mate | Kernel 5.16.14-1-MANJARO

Review from Steam

From the first seconds I thought this game want to be like Soma. But this feel gone soon. I haven't played games of this type since I was a child. Cayne is a self-identified project. And it could be a problem for many players now. It's like a point-and-click quest where you can die.
I didn't manage this game by myself. That's why I used a guide a couple of times.
I definitely recommend it to everyone, because it's free and won't lose something if you will play Cayne. Worst thing what can happen - you will delete and forget about it. And it's ok, because The game doesn't try to get you to like her. It is just existing. So you have rights don't love it too.

Review from Steam

I'm having a hard time understanding why anyone would bother to down-vote this game. It is a free side-story companion to Stasis, which I really enjoyed, and Cayne actually does away with a few of the annoyances of Stasis, like multiple opportunities to walk straight into death without warning.
I guess some people will find the backtracking to progress frustrating, but I never got stuck and never needed hints and it took me around four hours. According to the achievements, I missed one hidden achievement, one secret spot I could have clicked, and for some reason, one achievement that appears to come from normal progress in the game. None of the puzzles were unfair, although they weren't all equally satisfying either.
To be honest, the worst thing I can say about this game is that, along with Stasis, you will find the "that item doesn't work here" comments to be the absolute most awful in any adventure game ever. That's a little bit irritating because there are a couple of times you just need to stick some inventory items together and see what works.
Other than that, you might be grossed out by the over-the-top R-rated darkness of the game, to which I have to ask, did you play Stasis? Did this look like it would be different? Lots of places are smeared with viscera, there's plenty of talk of human experimentation, and frankly the notes left by crew members spell out an assortment of sick perversions that reflect a not-too-subtle deterioration of humanity into feral madness.
If you like the macabre, and isometric adventures like the old-school Sanitarium, play Stasis and then this. Support these guys.

Review from Steam

Cayne is a point-and-click rather original science-fiction adventure.
The story is rather original and very intriguing !
The graphics/visuals were also much better than I expected.
TIP before you play
Read the very short PDF file that explains the basic controls (in the game folder). TRUST ME, you will enjoy the first scene more if you understand the simple basic controls first. Namely:
- hand icon = action (might require an item) ;
- eye icon = description. Some of these are worth clicking anyway to get closer.
Point-and-click though does *not* mean easy! (though very user-friendly)
You sometimes need to think a bit, and of course try all sorts of weird combinations (think "outside of the box") to get past some scenes. In fact, while 57% of people who bought the game on Steam did the first scene... only 34% then succeeded the second scene. Does this mean the game or story is bad? No popularity is not a good measure of quality for sure and it is NOT really difficult: I have to conclude many players just give up easily. Seriously, they are not even puzzles and I am not a genious: just try all sorts of things rather than give-up (you do not need a guide either). Point-and-click games often require a bit of patience.
It is not only item interactions: near the end of the game, you will need to note some information.
Annoyance : the main character runs rather slowly and it makes the game longer than necessary as you walk around trying to find the proper clicks/combinations.
Time
Between 2 and 4 hours. I really recommend not using a guide for the story solutions. It took me about 4 hours without using any guides.
If you want 100% achievements, there is one called Secret Alpha that requires a guide or pure luck.

Review from Steam

Had a hard time figuring out the puzzles. They were not very straight forward. A lot of trial and error with the items. Story was okay and overall it was a good experience. Try it out if you like adventure games.

Review from Steam

a full quality game for free with very good dark atmosphere and rather macabre story, i did enjoy it a lot and if you like point and click adventure game you won't regret your time in this one.

Review from Steam

I came into this with no expectations, having never played the Stasis games. I thoroughly enjoyed the experience and will be circling back to the other games in the future.