Brigandine The Legend of Runersia
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The continent of Runersia is home to six major powers with more than 40 bases, 100 knights, and 50 types of monsters. Select a ruler, organize knights and monsters into troops, and conquer enemy bases! How you wish to do battle is entire up to you, so devise the best strategies and lead your nation toward continental conquest! How will your legend unfold?
Time passes on Runersia in seasons. Each season consists of an Organization Phase and Attack Phase. During the Organization Phase, knights and monsters of various classes and skills are organized into troops in preparation for upcoming battles. During the Attack Phase, turn-based troop battles take place on a map made up of hexagonal spaces. Make use of unit skills, elements, enclosure effects, terrain advantages, and other battle tactics to lead your side to victory! All nations, knights, and monsters in the game will continue to battle and grow as you do. The game is also packed with other ways to grow your armies such as classes, equipment, and various items.
Runersia – a continent blessed with mana showers from times of old. Five Mana Stones discovered long ago have been embedded into special armor called Brigandines, each one representing the ideology of the nation possessing it. These have come to be known as the Brigandine of Justice, Sanctity, Freedom, Glory, and Ego. The time now is Runersia 781, and a war looms on the horizon for five nations and a small tribe with incompatible ideologies. Six rulers and their rune knights will throw themselves into the conflict, each with their own hopes and expectations. Once the land has been unified under a single banner, memories from The Legend of Runersia will be reclaimed and the truth of what happened here on Runersia shall be revealed.
Enemy nations aim to conquer the continent as well and will attack your bases to do so. The battle for the continent will differ with each playthrough.Accumulate stories and events from the six nations in the Records. After clearing the main mode, The Legend of Runersia, the Alternate Chapter challenge mode will be unlocked, allowing for even more replayability.
Main ModeChoose one of the six powers and reclaim the pages of "The Legend of Runersia" as you aim to unify the land.
Challenge ModeChoose ten epic heroes, one ruler and nine knights, and charge headfirst into chaos. Aim for total conquest.
Creative ModeAssemble an army of knights and monsters that have accompanied you on past campaigns. Plan and execute creative strategies for epic battles.
New Features
- Addition of Creative Mode
- Items to be Carried Over
- Customize Graphics Performance
- Optimized for Keyboard & Mouse
- Battle Map HP Display
Steam User 7
和前2作比,有进步有退步。都24年了,怪物设计精度真不如前作。作为一个怪物、英雄养成游戏,建模真的很拉跨。
初代可以自由开关,战斗PK动画,是一个优点。动画有更精致的建模,还原类似怪猎的震撼感,养成游戏的成就感就在这里。
地图模式,就是下棋。英雄是通用模型。骑士没前作帅、法师和牧师进步不大,武士简直就是退步、隐藏职业忍者竟然取消了,实在是不理解。 另外技能和魔法继承系统不完善,魔法专职能完全继承,进站的被动技能为什么不能完全继承?
练武器大师的5星熟练度,不就是为了继承暴击几率加成吗,转职后,竟然给我消失了。赏金猎人,也就再移动能继承。
动画和剧情做的还可以,不过都是固定的,除了最终战,没任何可以选择的地方。
Steam User 3
虽然游戏AI低了点,但是成型后碾压推进还是很爽啊,反复玩反复爽
Steam User 0
除了立绘,无论场景还是建模都很简陋 ,但最最重要的还是怪物不够丰富,要是能像英雄无敌一样,每个势力都有各自特色兵种就好了。内政简洁,除了召唤编辑队伍,就是搜索和训练。每次战斗只能上三个队伍,只要在敌方相邻的据点布置好战力就行。剧情说实话也不咋地,但在幻想世界可以带着一群怪物征战沙场,也是别有一番乐趣。
Steam User 0
很爽,治愈了我很长一段时间的电子阳痿。
还有很大的进步空间,许多地方明显的还可以润色。
越玩越觉得可惜,可惜最后一次更新居然远在2022年去了。
有很多地方还可以加强,比如复合职业,怪物的专精等等等等。。。
要么来续作吧,要么继续更新啊。。。
Steam User 0
本人是幻想大陆战记的铁粉,从当年PS时代就特别喜欢这个系列,后来在模拟器上面又继续玩,如今出了续作,感慨万千,都2024年了,这个游戏确实没有什么大的进步,一些地方还退步了。。。。。。至少还是有一些地方有了很好的改进,例如:1.闲置的骑士做任务不再是随机的,可以选择训练场赚取经验,也能给随身的怪物升级,大大提高了后备队伍的建设速度;2.降低了地龙系的数值强度,平衡性好了一些;3.战力高的队伍先进攻,玩过的都知道这个设定的意义,确定了先后手的问题,降低了防守的压力;
Steam User 0
电脑断了一次电之后游戏一直停留在黑屏怎么办?只出来个鼠标就是一直进不去
Steam User 6
玩吐了,玩吐了,真的玩吐了,34个小时就招架不住了。
每局游戏同质化非常严重,一般只拿主三队打架。我觉得容易玩吐的原因是机制非常非常僵硬,一回合只能走路或者放个技能,大部分好使的技能放完后还不能动,每次想操作一下,结果发现这不行那不行,规划起先后很麻烦,不如势大力沉得一波推。
英雄上各国领袖对比普通英雄断档得强大,教皇应该因为地理位置差,加强得很过分,是领袖中的领袖。初见一刀劈,直接把我领袖秒了,虽然有我大意忘加buff的缘故,但也太离谱了。其他职业我常用的是骑士扛,吟游诗人给buff,总体没啥区别,没有什么特色。
小兵里面,开局半人马+巨蛇+独角兽,后期转职成高等半人马+海蛟+梦魇,这个套路万金油。每队2~3个半人马,三队里面至少带一个大恶魔伤害基本就够了,甚至捎上精怪还能玩杂技。其他厉害的兵有鹏鸟(转职不死鸟)、巨龙,基本就是这几个兵打转,配兵比较单调。
总体来说机制落后,剧情一般,乏善可陈。如果我没玩过神界原罪2、博德之门3、纹章、幽浮、赏金那些神作级回合制,我会给他打85分;如果我没玩过P社那堆、文明、VB和兰斯那些经典的战略游戏我会给他打75分,可惜我都玩过,只能说勉强及格。
PS. 立绘挺好看的,冲着立绘来的,这游戏该给画师磕一个。