Bloody Faerie
It all started in March 2020… Scientists began experimenting with new forms of energy and they accidentally opened a weird portal. First, nothing happened, but strange creatures appeared after some time. They left the portal and polluted our world with their dirty magic, killing millions of people. Our civilization has collapsed.
However, as long as even one man can still hold a gun, there is hope for this world. So take your rifle and kill as many of the creatures as you can. Drown these damned faeries in the sea of their blood… Make them pay for their crimes…
*** Game Features:
– See the sunrise over the majestic forest, feel the breathing of the grassy flatlands on a night of the full moon, admire beautiful and compelling 3D graphics.
– Explore and experience the indefinite, procedurally generated world, which is always full of surprises.
– Create a new universe with just one click.
– Plunge into the fast action using the most interesting kinds of weapons of the 20th century.
– Test your skills and face the challenge of an infinite number of waves.
*** Current state:
The game is a working version and it offers a few hours of entertainment. It has the following features:
– Indefinite, dynamically generated world, currently two kinds of biomes: Mixed forest and grass. It includes villages, a cemetery, a road and some smaller structures.
– Eight enemy characters.
– Ten kinds of weapon.
– Infinite number of waves with increased level of difficulty.
*** Questions & Answers :
– Q: Why Early Access?
– A: At present, the game is at a finished development stage and it offers a few hours of good fun. However, we want to develop it further and we will be happy to hear your comments and suggestions. We also want to know if you like the game concept. The further development directions of the project depend on the community’s opinions.
– Q: But… magic is, after all, good. Why do we have to shoot at beautiful faeries and nice horses?
– A: No, it is not. Magic is a dirty superstition from the Dark Ages and it does not match the world where a human can take steps in space and create multicore processors. It does not go hand-in-hand with the civilization which has discovered and invented penicillin, a rocket engine and income taxes (ups… we went too far…). And magic that kills can get only one answer. Take a rifle and show that the modern society is not naked when confronted with aggressive and wild multitude of superstitions.
– Q: Why does this game require so high technical specifications?
– A: We try to optimize our games in the best possible ways, but it is worth to remember about the magnitude of dynamically generated space with beautiful live 3D graphics. All the aspects related to physics, day and night system, weather, light, world generation and fights are dynamic. The shadow of the smallest blade of grass, lunar phases or rock shapes – all these things should look real and the accuracy of their reality is one of the crucial characteristics we have focused on. We also want to offer the players the world of the vast space. At the maximum value of the setting parameter of Number of Sectors Visible, the maximum visibility of single trees is over 500 meters, which means more than 100 hectares of the space offered immediately to the player.
– Q: How can I improve game performance and increase the number of frames per second?
– A: Press Escape button and move left the scroll bars which refer to: Number of Sectors Visible and Grass Density. Press Escape again in order to verify if the changed settings work the way you expect. You can also reduce the parameter of Graphics Quality, but it can result in some graphics artefacts and can significantly lower the quality of the game visualization.
– Q: What is the purpose of the game? Can it be over at some point?
– A: The goal of the game is to have fun when fighting the enemies and exploring the world. The waves of opponents are never over and every one that comes next is more difficult than the previous one. The player can also explore the indefinite world travelling for hundreds of kilometers and searching for new weapons, interesting structures and stunning landscapes.
– Q: I’ve discovered a game error. What should I do?
– A: Send us an email or start a new discussion thread, trying to describe the steps that resulted in the error in the best possible way. Describe also your equipment configuration.
Steam User 0
+1 有成就 没中文
血腥仙灵
一切始于 2020 年 3 月…… 科学家们在研究新型能源时,意外打开了一道诡异的传送门。起初并无异常,但不久后,奇怪的生物从中涌出。它们离开传送门,用污秽的魔法污染世界,夺去数百万人的生命,人类文明就此崩塌。
但只要还有一人能握紧枪械,世界就仍有希望。
拿起你的步枪,尽可能多地猎杀这些怪物。
让这些该死的仙灵溺死在自己的血海里…… 让它们为所犯下的罪行付出代价。
游戏特色
欣赏壮丽森林间的日出,感受满月之夜草原的气息,体验精美逼真的 3D 画面。
探索无限随机生成的世界,处处充满惊喜。
一键创建全新宇宙。
使用 20 世纪各类特色武器,体验快节奏战斗。
挑战无穷无尽的敌人波次,考验你的操作技巧。
当前状态
游戏为可玩版本,能提供数小时游戏内容,包含:
无限动态生成世界,目前两种生物群系:混交林与草原;场景包含村庄、墓地、道路与小型建筑。
8 种敌人角色。
10 种武器类型。
难度不断提升的无限波次模式。
问答环节
Q:为什么采用抢先体验?
A:游戏目前已开发完成,可流畅游玩数小时。我们希望继续完善内容,也期待听取玩家的意见与建议,了解大家对游戏设定的看法。项目后续开发方向将取决于社区反馈。
Q:可是…… 魔法不是很美好吗?为什么要射杀美丽的精灵和温顺的马匹?
A:并不美好。魔法只是中世纪的愚昧迷信,与人类能够迈向太空、制造多核处理器的现代文明格格不入。它与发明青霉素、火箭引擎乃至所得税(呃…… 说得有点过了)的文明无法共存。面对杀人的邪术,唯有一个回应:拿起步枪,向这群野蛮的迷信生物证明,现代文明并非毫无还手之力。
Q:为什么游戏配置要求这么高?
A:我们已尽力优化,但游戏包含大规模动态生成场景与高精度实时 3D 渲染。物理、昼夜系统、天气、光照、世界生成与战斗均为动态计算。哪怕是小草的阴影、月相、岩石造型都力求真实,这是我们核心追求的画质表现。同时我们希望提供广阔开放世界:在最高视野参数下,单棵树木可视距离超 500 米,即刻为玩家呈现超过 100 公顷的可探索区域。
Q:如何提升游戏帧率与性能?
A:按下 ESC,调低 “可视区域数量” 与 “草地密度” 滑块,再次按 ESC 查看效果。也可降低画质等级,但可能出现画面瑕疵并显著降低视觉效果。
Q:游戏目标是什么?会有结局吗?
A:目标是在杀敌与探索中获得乐趣。敌人波次无限且逐次增强。玩家可在数百公里的无限世界中漫游,寻找新武器、特色建筑与绝美风景。
Q:我发现了游戏 BUG,该怎么办?
A:请发送邮件或发帖反馈,尽可能详细描述触发 BUG 的操作步骤,并附上你的设备配置。