DREDGE is a game where you have to catch fish and uncover the secrets of the depths. You'll need to not only sell your catch and upgrade your ship, but also explore a mysterious Lovecraftian archipelago. In this article, we'll tell you about all the possible endings of the game and how to get them.
At first, the game may seem relaxing: you catch fish, travel between settlements, and explore the sea. But as night falls, it becomes clear that behind the meditative fishing there are chthonic monsters, mysterious and creepy strangers, ancient civilizations, and something even more terrible.
All endings in DREDGE - how to get the bad and secret ones
We warn you right away: for those who want to experience all the emotions of the game, it's best to try to play it on your own first, and then consult the guide if you encounter difficulties. Spoilers follow.
The story of DREDGE is full of intrigue. Even in the final minutes of the game, there are no clear answers and events are not explained. Instead, the player is given the opportunity to interpret and understand the endings, of which there are only two.
How to get the bad ending
The "bad" ending is the standard outcome in the finale of DREDGE that most players receive when playing the game for the first time. If you continue to blindly follow the instructions of the stranger, despite numerous hints, the game will "punish" you for it.
To get the bad ending in the game, you need to follow the main plotline and complete all the tasks that the Collector gives you to retrieve all the missing relics. To find their locations and methods of retrieval, you need to communicate with the Collector and ask for the necessary information in dialogues.
When you hand over the last relic to the Collector, you will need to go to a specific location on the map. Upon arriving there, you will see the final cutscene, after which the credits will roll.
How to unlock the secret ending
To unlock the secret ending, you need to perform several actions. First, you must collect all five relics, and then head to Devil's Ridge on the unnamed island where the deranged mayor who controls the Small Brain resides.
The island is located in square P10. After speaking with the old mayor, return to Greater Marrow. To save time, you can use teleportation to Blackstone Isle.
Upon returning to Greater Marrow, talk to the mysterious lighthouse keeper. If you have visited this island often, you may have noticed that she knows more than she lets on. Now is the time to find out the truth. Choose the option with the Red Book and continue asking questions until she reveals all the secrets.
After obtaining the necessary information, head to Blackstone Isle. It's time to confront the Collector. During the conversation with him, hide the last relic and continue asking about the Red Book. Every time you have the opportunity, move the conversation forward. Keep going until you have the opportunity to take the relic.
Now that you have the Red Book, which is required to complete the game, return to the lighthouse keeper in Greater Marrow. She will tell you where to throw away this item. Go to the designated location and throw the book overboard. This is the end of the game, and the credits begin to roll.