Blockbuster Inc.
A fresh system based game for simulation fans
In Blockbuster Inc. you will take total control of your very own movie studio. You will be able to construct all the facilities, hire and manage all sorts of employees and stars with the aim to produce the most prolific films and Tv. There are 3 pillars of the gameplay:
Freeform construction systemAn intuitive and deep construction system allows you to plan, build, decorate, clone and expand your studio with ease. Further link your road system, landscape the lot and create a smooth utility system to get the best out of your employees.
Play through the decadesEach passing decade affects the gameplay and visuals accordingly, from the way your employees and stars dress, the cars they drive, as well as their physical attributes. Random and historic events will spice things up for your studio.Manage unique employee typesNot every employee is similar, stars like Actors, Directors and Producers require more attention than your average construction worker. Managing employees is fun, thanks to the randomly generated character traits for each employee. Will your main actor be a diva or a smooth operator?
Interactive product processControl the different phases and parameters for your Films and TV shows, from choosing the sets, outfits, stunts and all sorts of options that tailor your products to your desires.Our mission?A one-of-a-kind experience. There has been no other game in the past decade to match the unique experience that Blockbuster Inc. is. That we promise.
Steam User 12
My Review
I saw this game on Let'sGameItOut and I had to get it on both my accounts, this being my Planet Coaster one (that's why my playtime is only 80 minutes here LMFAO). Pretty basic premise, which is making your own studio, but there's a lot you need to do to make it perfect, constructing the office for example. My fav part is making the movies so the reviewers can f##king hate it lol.
While i recommend it, make sure your PC isn't a potato like mine, or else the game will crash after an hour and you will have to ether refund it like i did here or get a new PC part. Over than that, it's pretty good.
I give this game a 7.3 Out of 10.
Steam User 12
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☑ Kids
☑ Teens
☑ Adults
☑ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Steam User 6
I CANNOT RECOMMEND YOU BUY THIS!!!!
DEV's Have had to shutter and move to other project due to lack of sales.
However its quirky and has character. Its fun for a few play through in my experiences. Many thanks for the good laughs this game is fun, I wish the DEV's all the best!
Steam User 8
$25 but worth it if you go to launch options and type dev mode you unlock a console by using ` to get in and escape to get out and if you type help it show you all the commands you can use so $25 but it is worth it and you get a sandbox mode
Steam User 1
This game has potential. I LOVE games where you create your own movies. There is not a lot of them though. Maybe when this game gets more updates, they will fix movement. I would recommend this game.
Steam User 1
very fun! you can make some funny stuff in this game, but it's a bit pricey. i suggest you get this when its on discount.
Steam User 2
Alright so I've been playing this for about 8 hours, which I suppose qualifies me to review this game.
If there's one thing that this game absolutely nails, it's its game-you-played-as-a-child-at-your-grandparents type game, laying eyes on this game it felt oddly nostalgic, like it was calling out to my younger self. As with many games, I decided to toss it in my wishlist and never think about it again, until it came on sale, where I found out that this game is the production of like 3 dudes. This made me feel guilty about buying the game on sale, feels like in cases like these a supporter pack would be very much welcome.
I think it's a good game, let's start out with that. Like I said it perfectly captures the vibe of 'game you used to play at your relatives' both in terms of gameplay and artstyle. The visuals seem to me like a blend between the Sims 4 and the Two Point games, with the menu's leaning more towards Sims 4, not that I consider that a bad thing. I do find it surprising how this game on the highest graphics at 1440 manages to reach 100% utilization, it's a 5070. But I'm not gonna consider this a bad thing when all I have to do is just lower the graphics and/or cap the framerate. I'm pretty sure that if it were to do some crypto mining on customer GPU's it wouldn't be sold on Steam anymore, so there's no worries about that.
The gameplay itself is solid, when I started up the game I was asked to do a brief tutorial, which I'll say was kinda useless, it only really went through controls, and when I started my game I had no idea what to do. There's a handful of tutorials available in the menu, but I feel like these should've been more integrated into the main tutorial. Because of this I had no idea that I had to assign work hours, and all the needs that your employees carry. Worry not however, because there's only a few. Where the graphics reminded me of the Sims 4, the gameplay reminded me more of Game Dev Tycoon, I feel like there's a handful of similarities this game carries, and the biggest flaw the games share is the fact that upon completing a project, your employees don't improve, the only way to do so is training. Despite my employees being low ranked, I did find myself breaking the game rather quickly, but I don't think that's a bad thing. I feel like the simulation genre nowadays has way too little casual games. I was playing on normal difficulty, and before I knew it I was swimming in money, money I then used to recruit about 30 researchers. Admittedly I do find it kinda nonsensical that stuff like equipment is locked behind what year you're in. Something else I disliked has to do with employees being able to retire, not because of the concept, but because if they are part of a project and they retire during this project they just leave unceremoniously, I kinda wish they would stick behind until the project is done. Plus there's this bug where if you press the button to replace them for the ongoing project, the button to quickly remove them doesn't appear. I also think it's very good that the game automatically approves raises, but I really wish the game wouldn't constantly notify me of that, at a certain point you get it. You can train your employees all the way to the max level, which is good, but as someone who prefers to get everyone on max level it was getting kinda hard to tell when an important employee reaches max level, as there's no notification for that. And to finish my 'complaints' off, and this might've been because I was playing the game for 8 hours straight, the talky radio bits are getting old fast, and the OST kinda does. Maybe the Steam Workshop can help with that? I'm not a Steam Workshop person though.
So to summarize, it's a good game, but I wish the following changes to be implemented
-Make the tutorial more in-depth
-Add an option where employees earn experience upon projects
-Maybe add a cap to how many employees of a certain type you can recruit
-Possibly allow your studio to manufacture its own equipment so you don't have to wait for the next era
-Have employees finish their project before they retire
-Stop notifying me of employee raises
-Add notifications whenever employees reach max level
I also had a handful of crashes, which I've reported when I was being prompted. Didn't feel like making a fuzz about those.