BioShock® 2
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Buying BioShock 2™ gets you BioShock 2™ Remastered! For that feature list, click here!
About the GameSet approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.
Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive, as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.Updated This bundle also includes the Sinclair Solutions Test Pack, Rapture Metro Map Pack, Kill ‘em Kindly, Zigo & Blanche multiplayer characters, and The Protector Trials. Requires the full game to play.Single-player Features
- Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combination’s of punishment
- Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
- You are the Big Daddy: Take control of BioShock’s signature and iconic symbol by playing as the Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
- Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines
- The Protector Trials: You receive the call: Tenenbaum desperately needs you to steal as much ADAM as possible, to help thwart Sofia Lamb’s insane plan. Enter the Protector Trials: frantic combat challenges designed to push your mastery of weapons and Plasmids to the limit. The goal in each Trial is simple: get your Little Sister to an ADAM-rich corpse and keep her safe while she gathers precious ADAM. Opposition mounts as your Little Sister nears her goal — will you survive the onslaught? Each Trial features three unique weapon and Plasmid load-outs, keeping the challenge fresh, as well as a fourth bonus load-out the player receives when all previous load-outs are completed
Multiplayer Features
- Genetically Enhanced Multiplayer: Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
- Experience Rapture’s Civil War: Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
- See Rapture Before the Fall: Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
- FPS Veterans Add Their Touch to the Multiplayer Experience: Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.
- Sinclair Solutions Tester Pack: Opportunity Awaits! Expand your BioShock 2 multiplayer experience with a rank increase to 50 with Rank Rewards including a 3rd set of weapons upgrades. Plus, enjoy 20 new Trials, 2 new playable characters and 5 new Masks. Yes! We’d thought you’d like the sound of that!
- Rapture Metro: As one of our valued Sinclair Solutions testers, we specially invite you to enjoy the pleasure of Rebirth! But only if you are truly dedicated and fully ranked up. However all testers are eligible for the 6 new maps in Rapture Metro. What’s your golf handicap? Take this chance to turn your handicap into your enemy’s with this fresh melee mode where every blunt object is a golf club. No putting.
- Zigo & Blanche: Enroll in Sinclair Solution’s Consumer Rewards Program with two new characters for the BioShock 2 Multiplayer experience: Mlle Blanche de Glace, the internationally acclaimed actress, or Zigo D’Acosta, one of Rapture’s great sailors. Get out there and start earning those rewards!
Steam User 92
Nice Game, awesome Multiplayer !
>A game where you, a dad, fight other dads to become the dadliest dad and aquire as many daughters as you can.
10/10 would dad again
>Why people insist Bioshock Infinite is amazing and that Bioshock 2 is a mistake is a complete mystery to me. One of the few games to actually make me cry, Bioshock 2 is a masterpiece following a masterpiece, a feat few other franchises can claim. I beg anyone who bothers reading this review. Buy this game, it is worth every penny.
>What was wrong with System Shock 2?
What was wrong with Thief 2?
What was wrong with Fallout 2?
What was wrong with... Bioshock 2?
⠀이야기를 통해 전해진 감동이 컸기에, 여운을 비교적 오래 간직하고 싶은 마음임. 따라서 아쉬웠던 부분을 길게 적진 않겠다. 먼저, 크래쉬가 너무 자주 일어남. 이 부분은 가이드를 참조한 뒤, 창모드로 전환하여 그래픽 품질을 한 단계 떨어트리니 해결되었다. 일부 텍스쳐가 찰흙이면 뭐 어쩌겠음. 일단 안 팅기게 하는 게 먼저지. 다음은··· 역시 도전과제다. 특히 '멀티 도전과제' 말야.. 시1발, 어, 흠, 미언. 저도 모르게 욕이 나옴. 보시다시피 이 게임이 출시된지 10년이 훌쩍 지났다. 멀티? 당연히 죽은 상태.. 따라서 도전과제 올클리어를 위해서는 자신 포함 멀티플레이를 같이 할 인원 4명이 무조건 필요함. 후, 인원만 모으면 크게 어려울 건 없는데, 그 인원들이 한 날 한 시에 모여서 플레이하는 게 정말 피 말리는 일임. 그 외 '이브 수동 충전 불가능' 같은 사소한 불편함은 게임에 익숙해지면서 무시 가능할 정도라 넘어가겠다.
⠀무너진 한 남자의 이상, 세워지는 한 여자의 이상. 위대한 사자가 잠들고, 어미 양이 목을 축이게 된 랩쳐. 그곳에 아빠와 딸이 있다. 빅대디와 리틀 시스터, 그들이 있다. 「아빠는 터프해!」 그래, 이 터프한 아빠가 괴물들에게서 우리 딸을 지켜줘야지. 「항상 아빠와 붙어다니도록 하세요」 그래, 이 아빠가 괴물들이 못오게 우리 딸 근처에 항상 머물러야지. 쿠웅, 쿠웅. 랩쳐의 곳곳에 아빠의 발소리가 울린다. 보이지 않는다, 보이지, 않는다. 찾아야지, 아빠가 꼭 우리 딸 찾아야지. 쿠웅, 쿠웅. 슬피 새겨지는 아빠의 발자욱. 비틀비틀, 애처롭게 흔들리는 아빠의 발걸음······.
1. 그래픽 좋음
2. 빅대디의 양손플레이 - 전작에서는 플라스미드와 무기를 동시에 쓸 수 없었다.
3. 이브소지량 감소(아....) , 고정진행형방식 (일직선 게임.)
4. 아담과 골드의 습득량증가( 1편에 비해 매우 좋음.)
5. 딸의 의해 선택지 달라짐 ( 불행 아님 선행)
6.빅시스터를 소환할 수 있는 플라스미드 (새로추가됨)
7. PC판의 경우 엄청난 팅김현상....
( 본편은 그다지 팅김현상을 못 느꼈는데, 미네르바던은 진행불가일 정도다. 팅김때문에 저도 미네르바던은 포기하고 콘솔로 구입해 플레이 할 생각이다. 예전 게임이라 매물이나 있을지 모르겠음.)
Steam User 11
Note that I played the 2016 remastered version of this game. It's a sloppy effort with many textures left in incongruous low-res. More importantly, it crashes a lot. Though there is a community-made mod that fixes the crashes I would still recommend you buy the original instead. The devs are knowingly selling a broken remaster—for 9 years at the time of this writing!—and should not be rewarded with your money.
The original BioShock is a masterpiece of backstory and environmental design. It thrusts you into an evocative and cynical world, where every new area revels in discovery and delight.
The premise of BioShock 2 is that you're back in Rapture, again, though this time as a different character. Since BioShock's forte is in discovering its setting, reusing that setting in a sequel immediately limits its ability to surprise you. The result is that, though this is a full-length game, it conceptually feels like a DLC.
But that's not so bad in itself. It does feel great to be back in Rapture and the new character is fun to play. Unfortunately, the story is hard to follow. Perhaps more critically, it feels tacked-on. It doesn't seem like the world of BioShock really needed this subplot. It does fill in one gap in the story of the first game, but it wasn't a particularly loose thread. That said, there is a sequence near the end of BioShock 2 that is quite surprising indeed. It's so awesome that it makes me wish there was more of it in the game as a whole.
Besides the story, this game is more combat-focused than its predecessor and in this respect it holds up pretty well. There are many power upgrades and weapons to mess around with and some of the enemies are pretty cool. It's all quite exciting for the most part, but in the latter third of the game it gets repetitive: same enemies, just more of them at once. There's even a DLC named Protector Trials, which is 100% combat. I skipped it because I had my fill in the main game.
Just don't skip the Minerva's Den DLC, which is a side-story for what already feels like a side-story. And it's actually a better side-story than the main side-story. Am I making sense? In any case, it's worthy.
The bottom line is that if you've finished BioShock and want more of its gameplay then BioShock 2 will deliver. Otherwise, it doesn't break new ground or significantly expand the BioShock universe. Depending on your expectations, that might be pretty great.
Steam User 12
This game is a piece of art. I don't understand why it's so hated, I loved it.
The gunplay is perfect, it's a direct upgrade from BioShock 1's. It's very satisfying and smooth, not clunky or stiff at all.
The mechanics are all great, too. Hacking isn't a pain anymore like in the original game. You don't have to construct an entire pipeline. now, you just have to time your click on the green bars correctly.
The story is decent. It's certainly not as beautifully written as the original, but it's still pretty well-done.
The game introduces new enemies, like prototype Big Daddies and Big Sisters, which make the game more challenging and spice up the experience.
There are also new weapons, like the Rivet Gun, the Drill, and the Spear Gun. These are neat additions that make the game more unique.
I only experienced two crashes throughout my playthrough, both of which happened when entering the train to progress to the next level. Otherwise, the performance was excellent.
I highly recommend playing BioShock 2. If you were disappointed by the first game's mechanics and gunplay, or if you just want to play all the BioShock games, BioShock 2 is the way to go.
Steam User 13
this game is amazing the negative review are just wrong about the EULA its not spyware you can look at the files and see they are the same as they have been for the past 5 years
Steam User 9
I feel like i can replay this game whenever and have a good time.
It improves every aspect of the gameplay from the first game, although it may do so excessively at times. There are just so many options.
The story continues and builds on what BioShock 1 created, with some family values added in the mix. Really like how the plot is executed.
The atmosphere in this game is unmatched to this day. Simple visuals like water running down your helmet or the ominous absence of light in certain areas of the game. Really makes you feel like the ocean swallowed Rapture and there is no hope it will give it back.
9/10
Steam User 8
It's 2025 and I'm playing this series for the first time.
I understand the story in BioShock 1 is supposed to be incredible (and it is), but BioShock 2 literally threw me for a loop in comparison. BioShock 2 feels much more gracefully aged with it's controls and gameplay mechanics. It literally just felt like a more improved BioShock 1. If there was any critique, I'd argue this game felt more... repetitive than the first in terms of gameplay loop. It feels like half of the time I really was looking for Adam to gather, where in BioShock 1 exploration seems to be more encouraged?
I'd say BioShock 1 had the best story in the entire universe if Minerva's Den didn't exist. Minerva's Den was so engaging from beginning to end. If there are people still curious about this series and have no clue if they'll like it, I I'd almost recommend buying BioShock 2 and playing Minerva's Den first. It's sweet and has a similar impact to BioShock 1's story.
Onto Infinite. Hoping for good things!
Steam User 9
So here’s the thing: I loved BioShock. Like, “still think about it while brushing my teeth” loved it. So when BioShock 2 came along, I braced for disappointment. Everyone told me it was the “weaker sequel,” the “unnecessary cash-in,” the “awkward middle child.” But you know what? Those people were wrong. BioShock 2 slaps—and I will die on this rusted, leaky, underwater hill. From the moment you boot it up and realize you’re a Big Daddy, the tone shifts. You’re not a confused outsider stumbling into Rapture—you’re part of it. You know its decay, its cruelty, and now you’re stomping through it with a drill arm and a deep sense of regret. It’s like BioShock, but from the other side of the porthole. The combat? Vastly improved. Dual-wielding plasmids and weapons? Yes, please. The drill? Incredibly satisfying. The hacking mini-game? Thank you for not making me play pipe dream again. Everything just felt smoother, tighter, and more fun. I was still setting things on fire and electrocuting Splicers in puddles, but now I did it with the confidence of a genetically modified scuba dad. And the story? No, it’s not as twisty as the first game, but it has heart. Actual, emotional heart. Sofia Lamb is a fantastic antagonist—ideological, manipulative, and terrifying in a cold, clinical way. The Little Sister dynamic? Beautifully expanded. The ending? Genuinely touching, depending on how you played. I didn’t expect to feel things while stomping around in a diving suit, but here we are. Sure, it reuses assets. Yes, it doesn’t have the same surprise-factor the original had. But it builds on the world, gives you a new perspective, and actually manages to say something different about morality, identity, and choice. That’s not “less than”—that’s impressive.