Bio Inc. Redemption
Just Updated
About the Game
Bio Inc.: Redemption is a complex biomedical simulator in which you make life or death decisions. Create the ultimate illness to infect and torment your victim or play as the head of a medical team and hopefully find a cure to save your patient. Will you be the plague or preserve humanity?
Including over 600 actual diseases, virus, symptoms, diagnostic tests, treatments and other medical conditions, Bio Inc.: Redemption is frighteningly realistic. It will captivate you for hours, bringing you into a microscopic world of epic plague proportions!
As the sequel to the worldwide mobile hit Bio Inc. (enjoyed by over 15 million players), Bio Inc.: Redemption was rebuilt from the ground up to make it the most realistic and visually stunning medical condition simulator available.
CHOOSE YOUR SIDE
Bio Inc.: Redemption includes two all-new campaigns!
Choose Death and explore your dark side by wrathfully terminating victims using an agonizing combination of diseases and medical conditions. Be the Plague!
Choose Life and you heroically play as a medical diagnostician to identify and cure diseases before it is too late for your patient. Save the human race one human at a time!
Each campaign consists of nine cases with four different difficulty levels and the new adaptive AI system provides hours of gameplay with great replay value.
BUILDING DEEP STRATEGIES
The mechanics of Bio Inc.: Redemption are simple to grasp yet extremely deep. Casual players will appreciate a quick and exciting challenge. Advanced players will have to elaborate complex strategies to solve high difficulty cases. It’s all about combos and timing!
18 DIVERSIFIED CHALLENGING CASES
Each unique scenarios comes with its unique twists and specific objectives, gradually building your skills and expanding your toolset to evermore demanding intricate cases.
UNFORGIVING, WICKED AND STRANGELY COMPELLING
Whether you wish to cure an innocent patient’s sickness or torment a poor soul through an unlikely disease and infection combination, the Bio Inc. universe will not leave you cold. Deviously realistic, even educational, balanced with a good amount of humor, the Bio Inc.: Redemption experience will take you on one heck of a thrill ride.
BOOSTER AND REWARDS
Each win rewards you with XP points. Spend your hard-earned XP points wisely to place boosters that will help you solve cases at a higher difficulty and become a Bio Inc. master!
AND MUCH MORE…
- Gender Selection with specific male/female diseases.
- Multiplayer: Pick a side, battle against other players online in real-time and build your way up the ladder.
- Sex Roulette: An all-new unprotected sex roulette unlocking exclusive diseases.
- Cheats and sandbox mode: Use CDC sandbox mode to experiment with new treatments and test theories at no risk to the patient.
Steam User 6
After 197 days, Jane Doe dies ....
I killed my patient while still in Med School ?!?!
Cool management sim if your interested in the medical field, there's not many good ones out there. But, I think I should get the autopsy report so I'd have a clue what killed my patient...
Nice, clean crisp graphics & gui for an Indie game.
Steam User 11
My name is Walter Hartwell White. I live at 308 Negra Arroyo Lane, Albuquerque, New Mexico, 87104. This is my confession. If you're watching this tape, I'm probably dead, murdered by my brother-in-law Hank Schrader. Hank has been building a meth empire for over a year now and using me as his chemist. Shortly after my 50th birthday, Hank came to me with a rather, shocking proposition. He asked that I use my chemistry knowledge to cook methamphetamine, which he would then sell using his connections in the drug world. Connections that he made through his career with the DEA. I was... astounded, I... I always thought that Hank was a very moral man and I was... thrown, confused, but I was also particularly vulnerable at the time, something he knew and took advantage of. I was reeling from a cancer diagnosis that was poised to bankrupt my family. Hank took me on a ride along, and showed me just how much money even a small meth operation could make. And I was weak. I didn't want my family to go into financial ruin so I agreed. Every day, I think back at that moment with regret. I quickly realized that I was in way over my head, and Hank had a partner, a man named Gustavo Fring, a businessman. Hank essentially sold me into servitude to this man, and when I tried to quit, Fring threatened my family. I didn't know where to turn.
Eventually, Hank and Fring had a falling out. From what I can gather, Hank was always pushing for a greater share of the business, to which Fring flatly refused to give him, and things escalated. Fring was able to arrange, uh I guess I guess you call it a "hit" on my brother-in-law, and failed, but Hank was seriously injured, and I wound up paying his medical bills which amounted to a little over $177,000. Upon recovery, Hank was bent on revenge, working with a man named Hector Salamanca, he plotted to kill Fring, and did so. In fact, the bomb that he used was built by me, and he gave me no option in it. I have often contemplated suicide, but I'm a coward. I wanted to go to the police, but I was frightened. Hank had risen in the ranks to become the head of the Albuquerque DEA, and about that time, to keep me in line, he took my children from me. For 3 months he kept them. My wife, who up until that point, had no idea of my criminal activities, was horrified to learn what I had done, why Hank had taken our children. We were scared. I was in Hell, I hated myself for what I had brought upon my family. Recently, I tried once again to quit, to end this nightmare, and in response, he gave me this. I can't take this anymore. I live in fear every day that Hank will kill me, or worse, hurt my family. I... All I could think to do was to make this video in hope that the world will finally see this man, for what he really is.
Steam User 4
Bio Inc. Redemption is a fun and interesting game.
I've heard this game was made by students. I cannot currently find anything to back this claim up, but it certainly feels like that's true while playing. Some aspects of it feel wonky and a little unprofessional (the whole S.T.D. wheel feels a little jankily implemented) and some things feel like something a developer would decide to throw in as a little joke for more themselves than the player, such as the sound clip from House that plays when one selects Lupus. Other times you can spot small medical inaccuracies, other times great inaccuracies that were admittedly most likely present for gameplay reasons. On some loading screens it gives some small medical-related facts, but to my knowledge there are only 3 or 4 of them, somewhat begging the question as to why this was added in the first place. There are custom characters you can choose as the patient, including Internet celebrities and candidates for the 2016 US Presidential election, all of which feel immature and odd. Sometimes a popup for the Resources Upgrade might display the wrong thing, or not go away in time, and you might lose out on some points you intended to harvest. Other times points might not respond correctly to being harvested in the first place.
As you can tell from my above paragraph, the game is not perfect. But this peculiarity and 'wonkiness' adds charm and genuineness to this game that is endearing. Not only that, but a lot of the game has some real elements that are more properly demonstrated in this game than any similar game I am aware of. For example, when playing as Death, inducing Risk Factors in a patient is significant and dangerous, and as fun as it is to cause a patient to become morbidly obese, change their lifestyle to that a smoker and then suddenly give them as many heart diseases as possible and watch them suddenly die with no hope of recovery no matter how competent the Life player is, it really does drive home a message that rings very true and very bleakly. Turning the Risk Factors into a game mechanic is somewhat morbid, but from a gameplay perspective means one has to balance whether they want to spend their acquired points on outright giving the opponent a disease, or a Risk Factor, or perhaps alter the status of Recovery itself - but there's a yin to this yang, and the Life side can invest in Lifestyles; for example, by giving a patient a Mediterranean diet, this can improve their health and mitigate the downsides of disease or risk factors. These are sides to the 'health simulation/strategy' game genre that are often missed, but here it feels impactful, well executed, and adds a nice fun layer.
The ability to play as either Life or Death is entertaining. Coming up with strategies to try and induce the most head-aching combination of diseases to either kill a patient as efficiently as possible, or make diagnosing what is even wrong with the patient a nightmare, is entertaining, while playing as Life and having to consistently figure out what is wrong with the patient and narrow down the symptoms as accurately as possible and then make choices about what treatment to order based on a combination of efficacy or timeframe is also entertaining. It feels like a divine game of cat-and-mouse, where one is the sleuth trying to solve a mystery and one is the perpetrator, trying to get away with their crimes for as long as possible.
The fact that this game supports online play, and thus you can play with a friend as either a mouse or a cat in this cat-and-mouse scenario, leads to additional replayability. However, the AI is perfectly serviceable. In fact, in my 72.0 hours on this game at the time of review, I have never played online once.
The game features multiple different modes, some of which prove to be quite challenging, as well as a custom scenario maker so you can play however you fancy. The UI is well-designed and intuitive. The graphics are very good all things considered, as well as the audio.
Is this game perfect? No, not at all. I lead this review with every criticism under the sun. But it's entertaining, and possesses a seldom-seen but often-sought after combination of thought-provoking strategy as well as thought-provoking messages to the medically ignorant laymen. This is an honest-to-god good resource to learn about certain diseases, treatments, diagnostics, risk factors and so on. Not in any necessary detail, but enough to scratch an itch and make someone Google something to learn something new for the day. And anything which is a good platform for teaching about health has to be good.
To summarise, it attempts to be a simulation, and achieves simulating a health as a fight between light and death decently well. It attempts to be a strategy game, and soundly succeeds as there is indeed strategy to be had, (although some routes are clearly more optimal than others).
If you are on this page to begin with, then this is probably a game that interests you. And if you've read the criticisms above, and are not put off, then I would recommend it to you. But it's not a game to get a mortgage out over.
Steam User 4
Very interesting game with endless outcomes. 100% would recommend!
Steam User 9
giving men testicular cancer is very therapeutic
Steam User 1
(I work in the medical field. It's a career and hobby at the same time. Bought this game to see if it could scratch the itch when I'm not working...)
It's a decent time waster. I'm not sure I should give it a negative score based on my bias, and it kept my attention for a little while. I'd say its worth the 10 or so dollars it goes for.
As far as medical accuracy... It's not wrong, per se. There's a few diagnostic tests that are the same, a few that are not diagnostic by themselves (looking at you, lung auscultation). Treatments... antidepressants do not work in 10 days. If a "clot buster" works for a DVT, then why not for the others at the same time? Why do I have to repeat a treatment that I've already given? IRL, I'm not going to give a neb for asthmatic wheezing and not expect it to treat a COPD exacerbation in tandem. People in the know will probably get annoyed at things like this. Most of the information is accurate, if not wanting. You're only getting a part of the picture with some most of the explanations about the procedures. It also would've been more alluring if they used medical terminology throughout everything. Heart attack? Call it an MI. Swelling? Edema. The list goes on. It's not hard to add definitions.
I know this game is 5 years old, so I can't exactly ask for or expect any kind of update. I'm just not understanding why in 2023 there's no games (that I know of) with legit medical accuracy. There's tons of people in the medical field that would eat that up. (any devs reading this, make an accurate/educational medical game)
And what's with the random gushes of blood?
Steam User 1
intresting