BETON BRUTAL
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Climb the tower
BETON BRUTAL is a first person parkour game which tries to replicate and build upon the parkour mechanics seen in Minecraft.
Your goal is to climb a massive overgrown concrete tower which offers multiple stages of increasing difficulty.
Watch your step
Beware, a single misstep might cost you a lot of progress as there are no checkpoints whatsoever.
The course is however riddled with shortcuts which, when spotted, can save a lot of time and frustration.
Vertigo
If things get too stressful feel free to rest for a moment and take in your surroundings, just make sure to not peek over the edge too much.
Steam User 26
The greatest 3D platforming game ever.
I always thought that 3D platformers can't get as precise and controllable as 2D ones, but Beton Brutal has proved me wrong.
This game is in the 1st person, which I think is pretty important for players to feel where their character truly is. This accompanied with refined movement and a lot of various leeways (decently big coyote time, anti-bonk system, scouting and the ability to crouch), makes up a REALLY smooth experience.
Just a smooth movement is not enough on its own for a great platformer game. Beton Brutal is also very clever when it comes to level design. The way developers utilize horizontal movement to extend vertical progress is what makes this game a "getting over it" game, but the difficulty balance is good enough, so you can easily learn everything by the 3rd time you beat the same section (or you can even find shortcuts that skip from 10 seconds to up to a couple of minutes of climbing).
I've stumbled upon seemingly "impossible" jump a couple of times during the playthrough, but after a couple of falls it always turns out to be possible (and sometimes really easy). If you get stuck, think for a bit, find a lineup or look for a different route, you'll get there.
From the aesthetic side, Beton Brutal is quite good also. Not something mindblowing, but the music, visuals and effects blend together very well (do not turn off the vertigo effects for the true experience).
I beat the game in 11 hours for the first time, and by the 30 hour mark I got a 13 minute long run. This game is addicting if you speedrun it hehe. Speedrun tech is enjoyable to perform and if you go fast - it will feel fast.
If you enjoyed Getting Over It - play Beton Brutal. If you like Minecraft parkour - play Beton Brutal. If you want something challenging - play Beton Brutal. Amazing game.
Steam User 13
Beton Brutal quickly settles you into it's atmosphere and it becomes a relaxing, almost therapeutic experience due to how fluid the controls were made for you to traverse this concrete jungle. However... there is a moment in your long, hard-earned climb where you will look up, and see the seemingly endless journey that is still ahead of you. You will then look down at the now bottomless pit, and realize that there is no way out. You are trapped. Your gut will feel empty and you will succumb to the true horror this game intended for you to see from the start. This game is special. Highly recommended to anyone who thought about giving it a shot. Highly recommended to those willing to see a challenge to the end.
Steam User 9
As a kid, I loved playing Minecraft parkour maps. This game has very similar movement, yet it adds a lot more options compared to Minecraft. There are even a lot of community workshop maps which you can download from within the game, its great!
I highly recommend this game to anyone who likes Minecraft parkour!
Steam User 5
Is good
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Addendum: I have now reached the top and wanted to update my review
The soundtrack, while having few tracks, consists only of bangers.
The horror elements aren't for me, but they can easily be disabled.
The pathing / level design needs a little more polish. It happened more than once, that I accidentally skipped bigger parts of the level, because the skip was easier to see / execute, than the intended path...
I love the world design / feel. The brutalist architecture with nature woven into it just feels nice.
The movement and controls felt veryresponsive, which paired very wonderfully with the impressive performance.
I bought this game on a whim, and now it is one of my favorites.
Really looking forward to future games from this dev.
Steam User 7
this game crashed my gamer ego harder than quake, cs:go, fear&hunger and dark souls combined
Steam User 6
I've just finished my first ever run of the game, and I have quite a lot to say about it.
TL;DR: F***ing phenomenal. If it catches your eye it is worth way more than the asking price.
BETON BRUTAL is a Love-Letter to everything that made Minecraft parkour good. The major difference from MC being simple: the obstacles are not locked at 90 degrees of rotation. Nearly every mechanic introduced in the base game can be traced back to its MC origins; Ladders, scaffolding, slime blocks (trampolines), the list goes on. I won’t spoil too much, as part of the fun is making your way up the tower and being introduced to increasingly difficult obstacles. Each 100M of this 500M tower will feature a brand-new obstacle for you to sink your teeth into. All of these mechanics are refined enough to encourage the fact that every fall is your fault.
Now, let’s address the elephant in the room, but promise me that you’ll hear me out… at least until the end of this paragraph. This game has no checkpoints, and is entirely vertical. Sound familiar? If you had flashbacks to Getting Over It, Only Up, Chained Together, or even Sexy Hiking… forget the fears. Each of these games relies on their own gimmick to be interesting, but none have achieved being fun… until now. Where this game shines is giving you the tools/shortcuts to quickly make it back to where you fell. Each fall allows you to learn the map and mechanics in a greater depth, often finding new tricks at the higher levels that can assist you at the lower ones. The level design is beyond phenomenal.
Visuals and audio have an amazing vibe. As one reviewer said, “It’s lonely and I like it here.” If you are a fan of the “Liminal” aesthetic, this is the game for you. Graphically, it's a treat to look at too. A closer look at the textures reveals some pixels, but in my opinion this only adds to the style of the game (and the homage to MC). The water looks great, the lighting looks great, and the game runs as smooth as butter. I can’t go through this section without talking about the horror elements, though. The game will (depending on your “Vertigo”) add light elements of environmental/psychological horror. Some have found this intrusive, I found it immersive. Thankfully, there is an option to turn this off in the settings if it isn’t your thing.
If the base game doesn’t offer enough, the game has a small but thriving Workshop community with VERY talented creators. The workshop implementation and map editor could use some work, but ultimately it adds an infinite amount of replayability to the game, and some of the maps on show have matched the quality of the base-game maps (shoutout to evan).
All of this leaves me with one question: why… oh why did this game not BLOW UP? Why did streamers and youtubers flock to much clunkier, subpar, frustrating, and disjointed games instead of this? It leaves a sour taste in my mouth how little known this game is, because it deserves to be among the top of the “rage games” genre. It solves every problem with those types of games, while still maintaining the punishing nature and philosophical mentality. Not only that, but this game looks visually better than Minecraft parkour. Why did PNGtubers or TikTok people not use this game as gameplay for their attention-span robbing videos? It is the game everyone has been looking for, but nobody has found yet.
If my review made you even think about buying BETON BRUTAL, try it. It is 100% worth your time. This is a game that rewards your skill, and nothing more than your skill. No gimmicks.
I don’t think I’ve ever said this, but this game is a 10/10 in my mind. As close to perfection as a precision platformer can get.
Steam User 5
This game is crazy good. I've played all 3 Jump Kings, Pogostuck, Getting Over It, and Beton Brutal just has the smoothness and atmosphere those games don't. Beautiful graphics and some of the most flawless movement I've ever felt in a parkour game.