Below the Stone
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WEBSITE & PRESS KIT
https://www.strollart.com/
https://twitter.com/BelowTheStone|
- Below the Stone is a punishing pixel art roguelike about dwarves questing to reach the deepest depths. Each and every descent will lead to new adventures, where only the most determined players with many risked lives will be rewarded by the hidden world that lies Below the Stone.
- The game focuses on immersive gameplay, where simple decisions can have major rewards… or consequences! Unlike many roguelikes before, you have full control of the risks you take while in the caves, and you decide what equipment to risk bringing in order to go deeper!
- Below the Stone is developed by the dedicated team at Strollart Studio who have two decades of collective experience in game development, alongside our publisher, Apogee Entertainment. Behind franchises such as Duke Nukem, Max Payne, Prey, and Wolfenstein, Apogee Entertainment – founded by the legendary Scott Miller – are helping to bring Below the Stone to a wider audience
Dwarves will be sent below the surface to collect metal and precious gems that your kin request of you. However, you can keep any extra you gain– make a new pickaxe, a sword, some armor. Whatever increases your odds of coming back on your next trip! Store them safely at the dwarven kingdom, your hub area for crafting, storying items safely for your next expedition, and picking up new missions from your kin. But we warned! If you die Below the Stone, everything you carried on you will be lost under the surface forever.
With each descent , you can also decide whether or not you are prepared to go deeper in your journey. Each layer’s entrance will be held within a dungeon as a final challenge to see if you are capable and prepared enough to descend further. Once you go down, you will face a bevy of new biomes, creatures, resources, and environments to explore. Each layer is will contain 8-12 unique biomes that will challenge a dwarf’s resourcefulness and grit.
The Dwarven kingdom is your place for crafting, preparation, and most importantly storing loot for later expeditions. You have full control over what items you bring with you, what equipment you craft, and what items you choose to keep at home safe and sound. The only catch is if you die, you will lose all the items you took down into the caves on your dwarf – such is the cost of progress! Additionally, your stay in the dwarven kingdom will yield an ever-growing cast of allies to aid you on your adventures below the surface. For example…
A dwarf’s best friend is someone who can turn shiny things into useful tools. The Blacksmith is the reliable friend you can return home to when you’re in need of proper weaponry, armor, and equipment for your future descents. His skills will aid in crafting your newly found ores into fresh new equipment to help you on your next trip into the depths, arming yourself for the dangerous realms below…
Some characters may be encountered underground and are in need of rescue; these folk will be welcomed to the dwarven kingdom as new companions to help you on your future journeys. You may bump into anything at all, from elven witches who brew potions to legendary dragon-slayers – and even necromancers! We plan on the kingdom having at least 10 – 12 important mainline characters you will be able to save and bring back to help your future adventures. Each of them will add a unique flavor to the kingdom and your journeys downward as they give you better chances, modifiers, and even change your playstyle.
Keeping goblins from scalping that freshly trimmed beard of yours is a top priority for a dwarf – not to mention a mark on their honor to keep their hair intact – so make sure to do anything you can to increase your odds of coming back on your next trip! Brand new armor, weapons, and tools do make your missions easier, but be warned: if you die in Below The Stone, everything remains buried Below The Stone. Forever. So calculate your risks and use your resources wisely, starting with the banker – your trusted ally to make sure your items are safe when you decide not to bring certain equipment! This will let smart and experienced players plan out their future runs well ahead of time, and let you decide if this is the moment you decide to risk it all on and go deeper than you’ve ever gone before in the name of dwarven progress…
Features:
- Procedurally generated cave complexes which lead to a new adventure in every descent.
- Plans on releasing 50+ biomes to explore with unique creatures, fauna, and resources to explore.
- 5 planned layers to explore.
- Multiple dungeons on each layer to test your mettle.
- Full character customization (Your equipment determines your stats and abilities).
- A Dwarven Kingdom with many important characters to meet, save, and aid!
- Custom Cave missions for every descent.
- Roguelike experience (If you die, you lose everything you brought with you!)
- Tough, but Fair! Safely store extra loot and resources at the Dwarven Kingdom.
- An hour long+ soundtrack to immerse yourself into a fantasy spelunking experience.
- Release on all consoles (Including Nintendo Switch and PC!)
- Dwarves, blunderbusses, and fresh shiny things!
- Digging holes (diggy diggy holes)!
Steam User 7
Really fun extraction roguelite that I am having a blast exploring, I get really addicted to games like this and VS and tend to buy all of them, most are ok at best but this one stands out.. love where its at and can't wait to see where it goes!
Steam User 9
Picked this up when it was recently on sale. I really like the pitch of an extraction rogue-like miner/dungeon crawler.
This game is still early access but I have gotten 30+ hours of gameplay so far. Given it is an extraction game I would probably recommend new players to store their stuff, and take some risks with gear they can easily replace to learn the mechanics. This is not a game that you can try to over prepare for and tank everything, you are going to die early on, so leave the run when you have something valuable. I played way too conservatively in my first 10 or so hours, and I would have learned a lot more if I had been more purposeful in setting aside runs.
Played it on a Steamdeck, so some of the menus are a little hard to navigate, but once I figured out the right buttons there were no challenges.
I would call this on the earlier side of early access, but if you like these sorts of games it is one worth keeping an eye on or jumping on if you expectations are aligned. Looking forward to more content and updates.
Steam User 4
It's an extremely cozy and chill mining rougelike! I really love the concepts they have going for it. Can't wait for more content to drop. I'm sure there is a lot I haven't seen yet still, but it does become a bit repetitive. But still a game I thoroughly enjoy!
Had some hiccups in the beginning but the developers were very nice and tried to help as much as possible. Turns out it was a faulty CPU that I now have gotten replaced.
Steam User 3
Pretty fun extraction action. Respawning enemies are kind of a pain though
Steam User 4
It has potential and the concept is interesting even though it has been done a lot now.
For the content it is kind of pricey. It sells itself closer to a 2d deep rock galactic or zero sievert with extraction parts and various biomes, but it actually feels closer to an autoshooter games like Repetendium and Vampire survivor with less randomness, perks and replayability for a higher price (2-3x)
Most runs will feel the same as the previous one, the maps are pretty empty and the combat is just holding the attack button to wave the weapon you equipped or shoot at the same interval and move around to not get attacked. Enemies have one attack that they repeat until they die. Pretty much just what you get with all the simple survivors style games which is kind of disappointing.
Would still recommend, because they are updating it and it has great base to be a great game, but it needs a lot more to make the game worth the price. If you play the demo you basically played the game for now.
Steam User 1
Highly addicting gameplay and I always find myself fully immersed.
Steam User 1
gonna be real here i see alot of negative comments saying no updates in a long time etc. but i brought this game when it was like just 1 biome i think if i remember correctly that was ages ago now. and i remember back then some people being skeptical about whether updates would happen and well we are here now and so many updates have happened since then so maybe some of you just not been around long enough. also the game is good i have not played for awhile because i been waiting for more stuff to be added but jumping back on today thank you devs :)