Beeswing
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5.00
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Beeswing is a game set in a small village in rural Scotland, the village I grew up in, home. Visit the places and people who shaped a life and discover their stories. Represented in hand painted, water colour graphics with a unique, acoustic soundtrack.
Features
- No puzzles or fighting or anything like that.
- Under 3 hours of content!
- Stuff you find in your regular day like people who leave their TV on when they have visitors and friends feeling a bit glum!
- My mum, she’s there.
- Quite a slow movement speed.
- Old People!
- Sad bits.
- and not much more!
Steam User 3
Jack King-Spooner the man and creator that you are. After playing Dujanah and truly truly loving the game as a form of philosophical introspection, I wanted to see some of the other dev games. Beeswing is less of a game and more of a deep labor of love for the village Jack grew up in and the people who changed him along the way. While many parts of the game are likely ways in which Jack may have been able to appease his own soul by honoring like little inside jokes, there's true vulnerability in everything that's shared beyond the veils of absurdism that I think few other people are willing to authentically express to others. Plus, Beeswing has so many little philosophical gems itself from the story of the ugly baby to fantasizing about an imaginary life one created from the smell of a car freshener to Danny's number-based storyline to trying to make sense of conflicting ideologies like the idea that everything happens for a reason and that life is a random multicolored Lego bag of chance pieces that you have to make sense of and hope work. "Life is like a badly made prequel; underfunded with the main character miscast." Now, all I can do is wait for Judero to release. 6.5/10
Steam User 1
Pretty watercolors and good music. Some sections are stronger than others in terms of dialogue, but it's pretty touching regardless.
Steam User 1
Little game about growing up amongst other things, this game is not for everyone but if you like strange little walking sims I recommend. ps Dujanah is the better of Jacks games
Steam User 1
Jack King-Spooner's games are really a breath of fresh air, to me. They remind of why I am into small in games in the first game.
These game are very personal and honest, but they are also very weird, and... inconsistent, in a way? With most games, you more or less know what you're getting. They fit in a box, for better or for worse. They can be great and there is no issue with conforming to a genre or a mood and trying to be creative within it.
But this is very different. You seem to have a snapshot of humanity in its many facets. Some things I found deeply touching (the bird scene, the dude trying to preserve his glee for life, ...) and resonating, others not at all. This is the risk of being so personal, but also its greatest strength. If you accept that not every scene needs to speak to you, you can get a lot out of this.
A lot of the game is about death, but also just about life. You meet kind persons, you meet inconsiderate and selfish persons, and you meet strange, suffering persons. Most speak in aphorisms, condensing a personality - or a fragment of one - into short sentences.
It makes it very difficult to write about the game in the abstract. To me, it's really about the specific characters and situations more than anything. And I love it for it.
It's empty, mechanically. You just walk around and talk to people.
I tend to prefer games with choice - it's the thing that I find games can do that most other artforms can't. The bird scene, in particular, seemed very appropriate for such a choice.
That's not what Beeswing is and again, that's fine. It does other things, none very bombastic.
There are several technical issues - trying to advance the dialogue too quickly with break the game, and once I had to restart from scratch because a dialogue didn't close - a broken state which was stored in the savegame; so trying to reload only broke it permanently. I also got a broken section where trying to exit a scene would immediately loop me back - this one fortunately solved by reloading.
So take it with caution.
It's most definitely not a game for everyone, all of the time. But if you are in the right mindset, it can be very touching and inspiring - at least it was to me.
With all the caveats, I very very strongly recommend this. This kind of game makes games worth playing, to me.
Steam User 1
Gameplay: 4/10
Graphics & Sound: 8/10
Narration: 8/10
✔️ Heartfelt experience
✔️ A lot of sadness, in a good way
✔️ Will make you think
✔️ Very creative, both visually and in terms of sound
💭 More of a walking simulator than really a game, no real gameplay to talk about, but it's okay
❌ A few game-breaking glitches, the game crashed once for me, making me lose my advancement, and some game elements can get stuck in weird states
❌ A lot of empty space
I recommend it as a bit of a philosophical break, if you want to have an interactive experience that makes you question your everyday life, and project into other people's experiences.
Steam User 0
Lovely prose and environments, the mix of familiar and surreal imagery is evocative. It's packed with memorable multimedia landscapes if you're into that (how could you not be?). The writing is melancholic and moving. Also the soundtrack rocks.
Only caveat was that I had to save and quit often in case the dialogue bugged(game usually crashed within the next couple of minutes when this happened). If this happens to you, be very careful where you save, or you may have to restart. Don't let that stop you from playing this though, it doesn't seem to happen with everyone!
Steam User 0
I love the melancholy almost bleak feel. The music exceptional and the meshing art styles is very striking.