Beautiful Desolation
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BEAUTIFUL DESOLATION is a 2D isometric adventure game set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful enemies, mediate conflicts and fight for your life as you unravel the secrets of the world around you. FEATURING A story-driven adventure set in a dystopian post-apocalyptic future. A unique tribal punk aesthetic and 2D isometric rendered environments. Puzzles and classic adventure gameplay. Bizarre creatures, animals and vibrant characters await. Mark, a man out of time, searches for his lost brother Don, in a far-flung futuristic era ruled by highly advanced technologies which are both revered and reviled. Your surroundings hold echoes of a desolate past, and glimpses of a dark future that has yet to be written by your actions. Be prepared to face many tough choices that will shape this land long after you complete your journey. The score is masterfully crafted by composer Mick Gordon, known for his work on Wolfenstein®, DOOM®, Prey®, Killer Instinct® and Need for Speed®. The inhabitants of this world will help and hinder you, as you make new discoveries and navigate the spectacular African-inspired landscape. Negotiate your passage with local leaders, healers and warriors, or find yourself embroiled in a battle against nanite swarms, enormous scorpions and rocket-equipped robots.
Steam User 1
纯跑路看剧情游戏
没有战斗要素,也没有养成或策略元素,就是一直跑路,然后无聊解迷,一个鼠标左键解决全程所有操作。全程几乎没有任务指引,经常卡关
优点是画面效果很漂亮,非洲未来主义的美术风格也挺有趣,尽管建模精度和地形贴图让我想到了24年前的《蓝色警戒》。
强烈建议看着攻略玩,5小时就能通关。游戏是比较无聊的,对等距冒险游戏不感兴趣的就不要买了,
Steam User 0
类似辐射老系列的UI界面,末日废土朋克美术风格做的可以,部分看的攻略,一周目通关了怜悯神殿,但感觉不是我心目中想要的那种好结局,一路上走过来的狗子最后却回釜城了,总感觉心里缺了点什么,可能这个结局在这几种结局里面算还好的了吧