Beautiful Desolation
著者はまだあなたの言語で説明を提供していません。
BEAUTIFUL DESOLATION is a 2D isometric adventure game set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful enemies, mediate conflicts and fight for your life as you unravel the secrets of the world around you. FEATURING A story-driven adventure set in a dystopian post-apocalyptic future. A unique tribal punk aesthetic and 2D isometric rendered environments. Puzzles and classic adventure gameplay. Bizarre creatures, animals and vibrant characters await. Mark, a man out of time, searches for his lost brother Don, in a far-flung futuristic era ruled by highly advanced technologies which are both revered and reviled. Your surroundings hold echoes of a desolate past, and glimpses of a dark future that has yet to be written by your actions. Be prepared to face many tough choices that will shape this land long after you complete your journey. The score is masterfully crafted by composer Mick Gordon, known for his work on Wolfenstein®, DOOM®, Prey®, Killer Instinct® and Need for Speed®. The inhabitants of this world will help and hinder you, as you make new discoveries and navigate the spectacular African-inspired landscape. Negotiate your passage with local leaders, healers and warriors, or find yourself embroiled in a battle against nanite swarms, enormous scorpions and rocket-equipped robots.
Steam User 0
オープンワールド風味のポイントアンドクリックアドベンチャー。
戦闘は基本なく、文章メイン。
分岐というかフラグ立てが細かいので迷いやすいですが、それを差し引いても良いゲームでした。
キャラクターが魅力的で印象深いエピソードも多く、マップやNPCデザインもとても丁寧。
仲間のロボットのプーチが個人的に特に好きです。
詰まったら 即 ガイド見るのをおすすめします。
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ヒントもらおうと会話して、フラグ建ててからまた来てねーの状況になると、
ほぼ間違いなく「バッテリーチャージサイクルに入ります」みたいな理由で
強制的に会話切って締め出して来るのだけは笑った。
仕事でそれができたらどれだけ良いだろう…