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ATOM RPG

Post-apocalyptic indie game, inspired by classic CRPGs: Fallout, System Shock, Deus Ex, Baldur's Gate and many others. In 1986 both the Soviet Union and the Western Bloc were destroyed in mutual nuclear bombings. You are one of the survivors of the nuclear Holocaust. Your mission - to explore the wild and wondrous world of the Soviet Wasteland. To earn your place under the sun. And to investigate a shadowy conspiracy, aimed at destroying all that is left of life on Earth.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

A competent Fallout clone that is faithful to its inspiration sources to a fault.
+ Recaptures the 80s Soviet aesthetics very well.
+ Strong sense of progression: you start out extremely weak and every piece of equipment you acquire feels like a meaningful upgrade.
+ Large world map with tons of content to experience, most sidequests can be resolved in different ways depending on how you've built your character.
+ Quite polished overall, very few bugs, no janky animations etc...
Graphically it does its job well enough (although some exterior areas feel rather barebones).
+ Ample selection of realistic weapons to choose from.
- Inconsistent writing and unremarkable main storyline. Dialogue ranges from pretty good to awkward, sometimes it overindulges in internet culture references.
- Borrows too much from other post-apocalyptic series, entire parts of the setting feel ripped straight out of Fallout or Stalker and hastily rebranded.
- Combat system, while not bad, doesn't have a ton of depth to it.

Review from Steam

This is one of my favorite games. At first its pretty hard and very unforgiving if you have a poor build, but it gets pretty streamlined about one quarter of the way in and is easier. The pacing is great and I got to the end of the game without seeing it coming, which I always love because the whole time it felt like there was more to come. It has a good story and I like how it flows into the second game.
I wish the game were much larger, but as with all games with old-school RPG mechanics, the bigger you make the game, before you know it you're way too overpowered and the game loses it's challenge. It feels like the world is large, but many of the areas only have one or two quests associated with them and you never go back. It felt a bit like Baldur's Gate II: Shadows of Amn in that sense. No game is perfect, but I haven't felt this much satisfaction from a game since the first time I played Baldur's Gate I.
10/10 in my book, hats off to the developers. Thank you for giving us this Fallout-inspired post-apocalyptic adventure!

Review from Steam

I was blessed enough to be growing up in the days of Interplay / Black Isle ... The Fallout, Baldur's Gate, Icewind, and Planescape Titles literally and legitimately saved my life. I have a love for these games that runs to my very core. There simply is no bigger fan of the genre than me. Period.
With that being said, I can very, VERY happily announce that this game absolutely nails it. It is not some cheap knock off or reproduction, it is the real deal. I am loving the experience and want to give a huge shoutout to the developer(s?) for giving this aging man something to smile and rejoice about.

Review from Steam

like the early fallouts, but russian and not retrofuturist
its fun though

Review from Steam

At 15 us D I'll recommend. I have more than 5 hours. I played offline because online was messing with my saves. I got maybe over half way through the campaign.
Good - it's FO2 style.
The writing is ok and though the english can read strange it doesn't ruin the game.
The quests are good.
Character progression was good- like FO2.
A real love letter to FO2.
Problems -
lots of QOL problems that I don't remember in FO2.
A couple of examples:
traders are often placed in some mysterious part of the encounter map and the map exit is
not next to the trader and is also ... somewhere on the map. Actually map exits are like this for all random encounters.
Not where you expect them or where is easiest.
This seems like a petty gripe but after dozens of encounters the frustration builds. I would avoid 2 minute encounters because I knew 30 extra seconds would be me scrolling around the map looking for npcs and exits.
It's ridiculous.
Also, the main quest can get lost. There are no markers or easy hints. The writing does a very bad job of focusing you on the plot and task. It's up to you to pay attention.
I went without a companion which you cant do evidently if you want to beat some mid game maps.
But worst, in the end, before I quit, I ended up with no where to go. I traveled the map. Found what I think was the main plot destination but I was too weak to beat it. So I went about grinding with no plot elements and that got boring fast so I quit. Maybe there were some quests I missed (though i clicked through most conversation choices) but either way the game seemed to want you to play a specific way. I could have gathered a companion and maybe beat the map that stopped me but I at that point its not my own "adventure" anymore.
Anyway, it's worth 15 if you love FO2.

Review from Steam

Fans of the classic Fallout series will love it! A very decent take on the genre, as per the classic, this game is not for the faint of heart. Indeed, expect lots of F5's and F6's in order to win, at least in the first few hours! Post apocalyptic USSR is fun and immersive. RPG wise, this game is a breath of fresh air, every little decision carries a certain weight to it, dialog choices are diverse and engaging. Overall though, Atom is a banger of a hidden gem and most certainly a bargain for what it's worth.

Review from Steam

rats r bad. if u didnt know dat ur probably a rat urself. dat will be noted. you cannot run from kats.