Astrea: Six-Sided Oracles
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An all new dice-deck-building roguelike, Astrea, has you chart a path through the ruins of a lost civilization as one of six brave Oracles. Using an ever-changing deck of dice and enchanted Sentinels, Purify waves of Corrupted foes and a decayed goddess to save the Star System.
• Fortify Your Astrarium – Choose among hundreds of different dice that suit your penchant; reliably safe, perfectly balanced, or powerfully risky
• Purify vs Corruption – Tactfully wield an innate risk vs reward system by pacifying enemies through Purification, or Corrupt yourself to unleash abilities that help tip the scales
• Uncover Modifying Star Blessings – Imbue your Oracle with unique passives yielding potent effects that changes up your fundamental tactics
• Over 20 Upgradeable Support Sentinels – Enchanted constructs that offer supportive dice rolls making them reliable companions in the heat of battle
• Choose from Six Brave Oracles – Each possessing their own unique dice sets, abilities, and playstyles
• Choose Your Path Wisely – Laden with bountiful boons to enhance your chances for success and encounters against waves of enemies that impede your progress, chart a course through the ruins of a lost civilization to the source of Corruption
• Battle Challenging Enemies & Terrifying Bosses – Formidable foes all have multiple unique modifiers, skills, and interactions requiring strategic use of all your abilities to scathe by
Long ago – when ancient ruins were once flourishing civilizations and their populace lived in idyllic bliss – a mystical star governed all. Loyal disciples, called Six-Sided Oracles, were blessed by their star, granting them the strength to seal away the gift of heavenly bodies within mystic relics.
All was perfect and harmonious. Until that one fateful day – The Crimson Dawn Cataclysm. A ferocious inferno sundered down from the sky, engulfing the entirety of the star system, crumbling the foundations of their society and corrupting the souls of the weak-willed. The disciples of the star were lost to the chaos – their creations scattered across a vast world of ruin. Could there still exist those who were capable of wielding their power?
Eons later, brave young scions awoke to a mysterious call beckoning them to the ruins of the ancient disaster. It is there they find the lost six-faced relics of legend and writings detailing the original Six-Sided Oracles, a vengeful deity, and a Corruption Plague. The new Six-Sided Oracles embark on a journey to save their star system and search for the secrets of their destructive history.
Steam User 6
成也骰子,败也骰子,看似是卡牌构筑,实际确是赌狗游戏,随机性太过核心导致运营基本为零,最终把策略卡牌玩成了sl游戏,不知道以为玩的是老虎机呢,特别是鲨鱼和鸽子这两个弱角色,前期碰到鬼抽,比如抽到折寿,重投掷三次还是折寿,那该死还得死~
Steam User 6
还可以。整个故事还算完整。当然也就完整了,量很少,没有什么解读空间。美术音乐很不错,美术我是非常喜欢的,很好看的那种。
可能是我配置比较低,动画什么的很慢包括出骰子,敌人动画,而且调不了。
六位角色的机制都不错,而且每个角色内部也有不同流派。
还有一点,很少的支持手柄的卡牌,用起来还成。
但敌人种类太少,感觉撑不起可以预见的游玩时长,后期乏力是可以估计的。我目前是20个小时,6个角色通过一次,再加一次正式通关。而目前看要再打五次正式通关。虽然可以通过sl避免挂掉,但时长应该会到40小时吧。
但我cdk五块买的,体验是完全对得起价格的。
Steam User 5
沁园春·Astrea六面启示录
星穹骰转,六面玄机,万法归宗。
看净化污秽,圣洁堕影;神谕低语,因果盘中。
左握秩序,右持混沌,天命由人掷九重。
惊雷动,破千层诡谲,一念枯荣。
琉璃界域朦胧,引碎玉流光织梦浓。
叹机制耦合,精微绝妙;元素交响,策略无穷。
肉鸽常新,骰途百变,败亦开怀胜亦空。
待重来,纵深渊万丈,犹向东风。
Steam User 2
美术非常棒,有些角色比较吃理解,部分机制和骰子需要耐心理解效果,总体上十分值得一玩的骰子肉鸽
Steam User 4
和杀戮尖塔比较像,相对来说成型更容易,达成单回合无限更容易,还是比较爽游的。
Steam User 4
这游戏如果是对标同类竞品《杀戮尖塔》,那么很遗憾它是有严重缺陷的。
首先是骰子的出率和强度设置不合理,保守-均衡-冒险,同一“骰面效果”看似三种选择,实则大部分裸冲冒险即可,极少部分核心骰面效果才会选择保守,均衡骰子的性价比和收益实在可怜(稳定不如保守,收益不如冒险,唯一的“平衡”卖点反而成了高不成低不就的鸡肋)。
其次是机制层面的灾难,作为肉鸽,我几乎可以在10阶难度以下完全连胜。对这款游戏稍微有些理解就会发现每个角色都有一两套“最小无限循环牌组”,例如锤头鲨的上击,这个甚至只需要两张保守上击就可以无限......然后是与前面讲的骰子强度问题相关的,抓牌时预期费尽心机凑一堆不伦不类的组合,不如直接攒钱删除洁牌到最小循环,经常三回合内就可以连死boss。
角色方面,机制缝合得太过臃肿,导致一回合真正能抓好的流派就那几个,很多看似很强的其实根本凑不出来,难得遇见需要的骰面又因为随机投掷的底层机制导致发挥极不稳定,甚至不如无脑删牌。角色问题还有更多的,我不想再列举了(密码的飞蛾强度是不是太逆天了,纯美德都能无脑过)。
但是,如果是作为《杀戮尖塔》的替品,那绝对是完美的。玩法花样流派更多不说,随机投掷和美德刷新的核心机制就足够肉鸽爱好者爽玩了。一言订正,鉴定为“纯纯的爽游”。
Steam User 2
很好玩的卡牌肉鸽爬塔,每个角色流派很多玩法各不同,同时有很耐玩的策略深度,后期的计算量很大,这对于一款肉鸽来说是优点但同时对平衡和构筑来说也是一个挑战。
在玩家初步上手一个角色不了解其构筑流派的情况下,该如何选择各类风格的骰子呢?大概率都是在乱选。这款游戏每开一把的时间成本太高了,导致如果选出来个四不像构筑爽感会很低,如果打不过的话挫败感也很强,想挑战高难的话玩家不得不在几次试错中摸索每个不同流派的强度差异,这是一个无聊的过程