art of rally
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Race in the golden era of rally. Drive iconic cars from the 60s to Group B on challenging stages through stylized environments inspired by real worldwide locations. Will you master the art of rally? art of rally is a stylized experience inspired by the golden era of rally from the creator of Absolute Drift Race across the world through colorful and stylized environments in top-down view. Compete for first place in the leaderboards with daily and weekly challenges. Will you master the art of rally?
Steam User 124
SAMIR YOU WILL BREAK THE CAR, WE WILL NOT FINISH
Steam User 63
I disliked it and refunded it years ago, was told by somebody smarter than me I should stick to it for 5 hours and that then I would be happy forever after.
I am happy now.
Steam User 53
Art of Rally is an odd but enjoyable game that does a lot of things right, but also gets a few things wrong. Let’s go over them.
First of all, let's go over how it looks. Personally, I think it’s beautiful. It’s gorgeous to look at, doesn’t really matter what car you pick or which track you're driving, it is consistently stunning to look at. In an age where driving games are all about photorealism, this is a breath of fresh air. I know it might not be everyone's cup of tea, but aesthetically I think it’s right up there with some of the most striking games I’ve ever played.
Sonically it’s also very well crafted. The cars sound good, the effects from driving on the various surfaces provide feedback as well as sounding great, but the real star here is the soundtrack. It’s nothing short of phenomenal. It’s perfectly pitched to those real life broadcasts where you’d see Subaru’s and Lancia’s diving over crests and kicking up gravel as they sped past. I’d go as far as saying the soundtrack to this game is immaculate. Even if you don’t buy this game, go check it out on youtube or spotify. It’s fantastic.
Gameplay is mostly good. You have the general options you would have for rally games, as well as a story mode that sees you rally across stages and rallies that gradually get longer and harder with faster and faster cars over the space of when rallying emerged as a sport right up to the mid to late 90’s when Subaru, Toyota and Mitsubishi vying for podiums.
There are several maps of which stages are built from, all of which can be modified so that the races can take place in the rain (or snow), in the fog, at various times of the day and night. It’s what you would expect really.
Surfaces include dirt, gravel, snow, ice and asphalt as well as wet versions of all of these. They all drive as you would expect. A personal preference is that I’m not keen on the tarmac based ones, I have the least fun driving these rallies but I can see why they would be someone's favourite.
One thing I do not like at all is levels that have rain on them. I think they are a tad difficult and could do with toning down. I groan whenever I see them in legs of a rally I need to complete. They are like driving on skid pans with how slick they are on top of having puddles liberally scattered that make them a complete chore to play. These levels should be a bit harder but should be an exercise in seeing how sideways you can keep the car rather than struggling to keep the car on the road.
Another down I’m going to give the game here is that going off the road sees you reset and eat a 5 second time penalty. Rally is about cutting corners wherever you see them and the game feels so inconsistent on where it will nab you for going offroad and will not seem a little harsh. I think if the driver wants to go off road where it looks like they can, they should be able to. If you do not want the driver to cut, prevent them from doing so with obstacles.
Speaking of which, there’s very few obstacles in this game. Roads narrow and widen, but it’s not often you see ditches either side, or have to go through gates or anything like that. There are things like hay bales to slalom through but it would be nice if there was more variation to the scenery.
Talking of the scenery. Some of it is destroyable and some of it will bring you to a dead stop. This also seems very inconsistent. If a car looks like it should smash through it, it should be able to smash through it. Yes orange plastic netting barricade, I’m talking about you.
Also on the track are spectators, which add a well needed bit of texture to driving. It’s very exhilarating to drive through a crowd and watch them narrowly avoid being hit by a 150kph chunk of metal, but there are occasions where they obscure a corner and it can lose you time, especially as this game features no pace notes.
I am sort of bewildered why there’s no mud to drive on, sure you have wet dirt, but it’s not the same. Effects for driving over certain terrains are missing as well. It would be lovely if driving in the dirt of the deserts you kicked up a huge dust cloud behind you. I think this may have been cut to maintain performance? Seems a bit odd it’s missing.
Car selection is great. All your favourites are here and present. You can even mod in decals for them. I am sad that we don’t go any further than the 90’s as there are some classics that came after that era, but it’s really hard to be disappointed at the vehicles that made it into the game, as well as the cleverly named “off brand” names. Same goes for the real life parodies of the drivers from each era you’ll go up against, a lot of love and care was put into a knowing nod to past legends both vehicles and drivers. It’s clear to see a lot of knowledge about this wonderful sport has been captured with a tongue in its cheek.
Finally I want to talk about performance. For some reason this game runs like butter for the first 30 to 60 minutes of you playing it, and then it starts to micro-stutter and get unsustainable to play as it chugs about. I think it has to do with the game loading between rallies or something, but it really shouldn’t be doing this and it can and will hamper your enjoyment, especially in those long play sessions where you start to get into the zone.
Overall I give Art of Rally a thumbs up, it’s a nice game to play while you wait for friends to come online or for a quick 20 minute hit of gameplay, but it doesn’t come without its problems and you should consider those when making a purchase.
I do hope that Art of Rally makes a sequel and squashes a lot of issues I mentioned, because overall I think it could be a fantastic skill based time waster if it ironed a few of its kinks out.
Steam User 29
Are you ready to hit the dirt roads and drift around hairpin turns in Art of Rally?
This game is a total blast! From the graphics to the soundtrack, everything about it just screams fun. The controls are easy to pick up, but mastering them is another story. It takes some practice to perfect your drifts, but it's oh so satisfying when you finally nail that perfect turn.
Overall, if you're a fan of racing games, especially rally racing, you need to give Art of Rally a try. It's the perfect mix of challenging gameplay and lighthearted fun. Plus, who doesn't love a good drift?
Steam User 43
indie games are better than triple A games
Steam User 29
art of rally is a game where the base driving physics are solid enough to carry the game on it's own despite its quirks. The way the game handles can be extremely satisfying, especially if you're a time attack nut like myself.
It doesn't have everything, and there's still problems. Here's the shortlist.
1. S class has one dominant car (Rotary S7), and the rest are just on the whole frustrating to drive with very little reward for mastering a lower tier car.
2. Gear management and rev management using the clutch is counterproductive, and will deter some players from getting serious about top level driving.
3. Some cars just hate jumps to a point where it feels less like the chaos of rally conditions, but moreso that the suspension geometry is actually just a problem on cars that should otherwise be capable.
4. In their effort to create a minimalist driving experience, some staples of the rally genre are missing, i.e split times for sectors. It really sticks out, but its arguable that the clean look of the game is to it's merit.
If you can appreciate a solid, unique driving engine, and can handle some jank, art of rally is a must play. If you're looking for a fully rounded out experience, perhaps look elsewhere.
Steam User 27
A low poly semi arcade rally game where you play through the "history" of rally era across some fictional stages on different countries.
Game has pretty fun handling once you get used to it, in some ways it's actually a better rally game than the recent rally expansion pack for Forza horizon 5 game, in this game rally actually feels more like rally and similar to games like dirt rally series than FH5 with rally skin from that other game.
The game performance is quite disappointing considering that this is a low poly game, but it supports 21:9 display aspect ratio well.