Arhaekon
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Become an Arhaekon, bind warriors to your will and fight your way through the corrupted world. Recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
Features:
– Dark, bleak atmosphere
– Roguelike elements including procedural dungeons, character & units perma-death and more
– Thematic regions with specific dungeons & enemy units
– Encounter-based, turn-based tactical combat system
– Four unit classes with highly synergetic abilities to fight your battles
– Unit experience and level progression (each with upcoming unique development trees/specializations) (currently, stat bonuses are automatically allocated on unit level up)
– Corruption System – your unit’s health is not your only concern. They will slowly lose their faith and become corrupted by the power of the horrors they encounter
– Unit management – restore your unit’s faith decisively by committing them to the Purgatory and mend their broken bodies by assigning them the Medical Ward – if it isn’t already full
– Camp management – Upgrade and manage your ragged refugee camp & facilities
– Loot – loot essences, augments, map coordinates to special dungeons, recover pages of lost knowledge containing lore & bestiary-like compendiums, find ritual rites and perform them at your Sanctum
– Multiple currencies – Earn the favor of demigods by making sacrifices at the scattered altars found in your righteous path, for only their favor can fuel your rituals
– Crafting system – The knowledge of upgrading the level of augments or essences or obtaining new ones was lost, but the compendium of shaping is still at your disposal
– Game progression – Unless you seal the regions you’ve fought to cleanse, abominations will come back. Ignore the dangers further, and they will invade your camp
– Punishing decision-making – Augments are bound to your units! They may only be removed or replaced, but never re-used.
Diskussion über das Spiel