Antihero
Antihero is a fast-paced digital board game with an (Oliver) Twist. Recruit street urchins, hire thugs, start a gang, upgrade your guild, steal everything… and bribe, blackmail, and assassinate your way to victory. Includes a story-driven campaign, AI skirmishes, and intense online and offline PvP. Underground Street Wars! Play through the story-driven campaign, skirmish against the AI, and jump online in casual and ranked PvP multiplayer. Challenge Your Friends! Invite friends to play asynchronously or increase the pressure in a Live Match. Set up custom “House Rules” and tailor the game to your tastes! Take over the city! Protect what's yours. Infiltrate businesses, sneak into estates, set traps, and steal everything. The city’s riches are yours – if your opponent doesn’t take them first. Sneakery, Stabbery, and Skullduggery!
Steam User 0
First things first. This game is dope AF. It's been a while since I played it (I played near launch a bunch then haven't since). Second, hopefully this gets to Tim Conkling, but for some reason certain keys don't register when playing (like when u click online and are prompted to make an account, I can't use the keys 'e' or 'd' for some reason). Hopefully that gets fixed, cuz I would love to jump back online again on this (if anyone is even playing). If not, that's cool too! Still an awesome game, totally worth for just the campaign and skirmishes alone!
Steam User 0
Text Review:
Pros:
-Great, cartoony yet dark, cute yet edgy, angular yet bulbous visuals (It's a dark, criminal underworld caricature of Victorian/ Dickensian London)
-Good, regal, Victorian-inspired music (Fits with the setting and visuals as it shifts from serious to industrious and playful although usually it's sinister)
-Great, well thought out gameplay! It actually feels strategic or at least I, in my limited understanding, can't see an obvious exploit that will win the match outright (Although getting two gangs and leveling them to max seems like a good play). It seems like every move has a counter as far as I can tell and the tech tree may cater to different play styles ("I prefer having extra moves and a strong economy to gang warfare" some may say). It plays more like a strategy game than a boardgame because luck only determines what neighbourhoods are created where as well as when and where neutral contracts and thugs spawn.
Maybes:
-The campaign mostly consists of levels where you play a multiplayer game mode against the AI (Perhaps not the most interesting excercise to play a boardgame against AI) and is maybe more of an extended tutorial but it has a couple of unique levels you can only play on the campaign and it's rare for boardgames to have a campaign!
-It's a boardgame with only two player capability which is rare
-The story is very light and does not strain itself (It's more here to give a justification to that kind of campaign) but it succeeds atmospherically and has funny neighbourhood names
Video Review:
Short Review:
Steam User 0
Really nice on the steam deck. Just pass it to the persons who's turn is next. Love the relaxed round based game play.
Steam User 0
Simple and elegant, I come back to it often.
Steam User 1
easy to learn. Fun to play. Though I wish the AI had harder settings.
Steam User 0
I think the game has a lot of potentials.
Steam User 0
great, but dead