Anima Toon :3D Voxel Character Animation
Anima Toon is a unique software which allows artists to model and animate 3D Voxel characters.
Animate a 3D character with keyframes using precise manipulators and ghosting guides in order to pose characters.
Intuitive 3D AnimationAnimate a 3D character with keyframes using precise manipulators and ghosting guides in order to pose characters.
Easy rig controllers allow for precise posing and timing for beautiful animations.
Timeline editor lets you set keys and perform operations like copy, paste and duplicate seamlessly
Zoom in and out of the timeline with easy to use UI
Hotkeys and inbuilt video demos for super-fast learningAnimation Clips WorkflowCreate and save clips of your animations to res-use and modify on other characters.
Import, save and export animation data seamlessly between different variations of the same model.
Modelling EditorIn-built Voxel editor lets you modify the character to get a look you desire and then seamlessly switch back and forth
with the animation scene without losing any data.
Export GLTF Animations Export your 3D animations as .GLTF files so you can import them in popular packages such as Blender, Maya, Unreal and Unity 3d.
Animation data and vertex color is preserved for lighting setups in all 3d packages and websites that support .GLTF
Powerful Animation ToolsOnion skinning is built-in to provide animators with a solid base for arcs, poses and smooth in-betweening.
Pose editor lets you copy,paste and reset poses for a fast animation workflow in the scalable timeline.
Feature Set
- Non-linear character animation and 3d modelling workflow
- Infinite variations based on inbuilt rigs and library animations
- Export as .GLTF runtime animations to use in Blender, Maya, 3ds Max, Unity 3D etc.
- Save animations as clips to reuse and share animations
- MP4 export for quick renders and sharing
- Import and export scenes and clips for collaborative workflow
- Demos and video tutorials for learning are bundled inside the app
- Ambient Occlusion mode for previewing renders in realtime
Designed for animators, by animators Anima Toon can be used by beginners and pros to create 3D character animations intuitively and easily.
Anima Toon has been created by Appy Monkeys, an award winning app developer with 8 years of experience in creating fun and intuitive creativity apps with over 8 million downloads and recipient of various awards such as Children’s Tech Review and Purdue University’s guide for STEM apps.
Steam User 13
Personally I don't recommend this - but I have no doubt that there is some use for users starting out. The greatest strength of this software is its brilliantly easy-to-use animator. However, it only supports its own native file format, so if you want to import a file format that is not 'custom' i.e. *.scn - you will be stuck. So basically, you can only animate stuff that was created in this program. If there was a way to import generic voxel file formats used by say, Magica Voxel etc, the developers would have a winner and something that the fast growing Sandbox content creator Community could use and would be willing to purchase! As is, its limited import abilities suffocates its usability. I recommend Animatoon only if you want the most basic Voxel character creator, and are a beginner.
Steam User 7
Like Claydo and Sketchpad, Anima Toon approaches 3D and Animation, once again, in a manner that won't intimidate young ones who've taken an interest in the arts.
First and foremost I should point out what this is NOT and that is a fully-featured voxel editor and animator.
Instead you're provided with ten different, pre-rigged, templates to color over in paints or voxels to tailor aesthetics to your pleasing and then drop end production into an animation area with a very simple to understand timeline plotter.
Aside from the ten templates there are ten more to be found in library however these are just colored in renditions of the same ten serving as examples or starting points.
So why do I whole-heatedly recommend? Simply as there really are not enough elementary programs in the digital arts world that won't scare younger artists away with an obscene amount of drop-down menus and terms that are even hard for Webster to define.
Appy's three programs are ideal for elementary school kiosk computers allowing kids a hands-on and inside look at the arts that fuel most of their entertainment media these days while at the same time making it easy for them to grasp and take control of.
One thing I would like to see from the developer, in the future, is an expansion to Claydo that allows creation and rigging of models for Anima Toon importing.
Please check here for a rig which took me less than eight minutes to custom decorate:
.
Steam User 2
App is very cool and has in-app video documentation. It used to be an iOS only app. Works well on Linux trough Proton. Models are OK and exports are also OK. You can import them into Blender if you want (GLTF). Sadly (for Linux users) the only thing that doesn't seem to work are the aforementioned videos. If you need some inspiration, watch this video:
Edit: some videos work well with Proton-6.18-GE-2 but not all. Videos can also be found here:
Steam User 5
Anima Toon is a fun time where I can do fun animations with simple custom characters!
The workflow and tools are straightforward and great. The ability to customize the character is great.
I can also export the animated character and use it elsewhere.
No unnecessary bling, just the good stuff.
Steam User 0
This is actually an extremely fantastic modeler and animator. I 100% recommend this for anyone who is just getting into modeling/animation and/or people who don't want to go through the trouble of rigging a new model. I'm personally using this along with a bunch of other apps for more of a stop-motion type animation approach, and it seems to work perfectly!
I do have 2 recommendations for possible future features however.
1. Maybe add a system where you can snap to specific camera angles so that any kind of animation will be in the same perspective as the others
2. Possibly add something that could allow you to make copies of a character that you're animating to be able to quickly switch to the other one and still keep the pose of the original. I was thinking about this because I wanted to save certain facial features and be able to switch to them while I'm animating
Steam User 0
I'm amending my review from a "maybe" to a "positive". The program is currently still early in its lifecycle, so it's missing some quality-of-life features, but the developers have replied (feb 2022) to my long list of quality-of-life requests and said that they'll fix a lot of them, and look into the feasibility of the others. So I have high hopes over the next few months that the application will go from great to amazing.
I will say that communication is something the developers could improve on, to date they have taken a very long time to respond to various Steam discussions.
Good points
This _IS_ a good application for its target market. It's easy to use and you can create reasonable looking characters and animations quickly and easily even with basically no graphical talent. Your creations can easily be imported into any major game engine of your choice (via gltf export), or can be used just to animate something for your enjoyment.
You can give it to kids and they can make something that looks impressive pretty quickly.
The biggest advantage of Anima Toon over the competition (Voxedit) in my opinion is the ability to export an animation you've created for one model and import it onto another (e.g. export a sit down animation for a soldier and import it onto a firefighter), saving you lots of time in animation.
The voxel edit and animation tools are intuitive and generally fun to use.
The pre-defined templates include IK modelling, making it easy to get arms/legs etc where you want them just by dragging them around.
The biggest downsides (note that they have said (Feb 2022) that they will fix the issues below.)
* Support is minimal : I passed back lots of feedback to the team via their webpage and heard nothing back. I reposted my list of questions on the Steam discussion board and they responded a few days later. Many posts on the Steam Discussions asking about features or help have (historically) sat unanswered for long periods.
* The software needs work beyond its current basic capabilities. For example
-- you cannot name an animation you've created - you only see a screenshot - so it's impossible to tell if you're looking at the shooting animation or the walking animation you've created
-- You can't delete animations you've created from a model.
-- If you delete a whole part of a model (eg. the foot), Anima Toon no longer knows how to associate any voxels you add afterwards to the missing part.
-- Animations can't be edited by values to get exact measurements (eg. if the left arm is bent at 22 degrees, you have to match that by eye if you want the right arm at 22 degrees. When you're working in 3 dimensions, getting animations exactly identical on both sides of the model is hard to do.
-- You're limited to the pre-defined pre-rigged templates. This isn't a huge problem considering they've covered tall/short people, quadrupeds and a couple of others - it covers most use cases. But if you wanted to animate say a person with wings, or a filing cabinet with drawers that can animate out, then you're out of luck.
-- The modelling area is not substantial. Again, good for the use cases though.
-- The flood fill tool flood fills the whole model rather than either just the selected body part, or up until it meets a different colour.
So yes I recommend it, grab yourself a copy! Fun to use, and great for game-dev (particularly once the above quality-of-life requests are in place)
Steam User 3
This software is very intuitive and powerful. It's now a crucial part of my work flow. Whats here is gold.