Angels Fall First
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Angels Fall First is a first person combined-arms sci-fi wargame.
AFF focuses on team-oriented tactical gameplay and objective-based scenarios with a high degree of replayability, featuring:
- Wide selection of weapons and tools, ground vehicles and spacecraft to fight with.
- Diverse combat opportunities – assume point to clear a building, hunt with a frigate wolfpack as a lineship captain, issue orders from the bridge of your battleship.
- Fully operational and pilotable capital ships with playable interiors.
- Unique combination of spaceship and infantry combat – board spacestations, shipyards and vessels to capture or destroy them from the inside.
- Dogfighting using space interceptors and bombers, launched from capital ships and stations.
- Gameplay mechanics designed as a mix of modern elements (customization, loadouts, persistence) and inspirations from classic shooters (frantic, fast-paced firefights).
- Commander mode for issuing orders to your squadmates and teammates.
- Full AI support – all scenarios can be played both offline and online identically, supporting up to 64 players or bots filling in for the players if required.
- Rich science fiction universe setting.
Another space game?
Well, we’ve been doing this a long time – AFF has been a rich universe of fiction and art since 2005. We made a Homeworld mod, and kept building from there. Work started on an Unreal Tournament 2004 mod, but was then ported over to UT3 in 2007, culminating in a 3rd place grand prize in 2009’s MakeSomethingUnreal contest.
Angels Fall First as a standalone game is, for us, a mission to enable the player to do as much as possible in a vast environment – whilst still retaining the focussed, fun experience of match based FPS games.
Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles…
But it never really appeared. Many games came close, but there was always some part missing. You couldn’t get out of your spaceship, you couldn’t get into your spaceship, you had big spaceships but you couldn’t run around in them, you could run around in your big spaceship but you couldn’t fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?
So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK.
Calm Down!
Ok. But it’s this slightly twitchy passion which has driven us to create such a monster. We grew old making this, and we got grumpy watching everyone else release their cool games or whatever. We’re from a time when games were about blowing stuff up for points and glory and now FINALLY we want to go out there and share this crazy passion with all of you!
Steam User 0
Estoy bastante impresionado con este juego, es basicamente la experiencia de battlefield 2142 con elementos de starwars battlefront 2 (el clasico).
Aqui te encuentras un battlefield de vieja escuela con un modo bastante similar al frente de battlefield 1 (siendo bf1 mas reciente) y conquista pero ademas tiene un modo conquista en el espacio en el que puedes usar cazas, bombarderos, corbetas, fragatas y acorazados y lo mejor es que puedes aterrizar dentro de esas naves y dañarlas desde su interior como en battlefront.
Hay progresion, personalizacion basica y un monton de mapas variados en los que romper madres.
No se como pudo un juego como este pasar desapercibido de tal manera pero aun cuando ya no hay jugadores online, el juego con bots vale la pena.
Steam User 0
Es una joya oculta, que siguen mejorando. Un combate estupendo, aunque haya poca gente te lo pasa pipa. La IA funciona, no es perfecta pero te vas a divertir jugando.
Steam User 0
Muy buen juego, excelentes mapas, divertido e innovadora la idea de combatir en el espacio, tomar una nave de abordaje y destruir desde dentro las naves capitales. También tiene una buena banda sonora y gráficos decentes. Eso si, no vas a encontrar a mucha gente jugando porque es una gema muy oculta, pero los compañeros AI son increíblemente avanzados: obedecen ordenes, cumplen objetivos y hasta te dan medikits y cajas de munición. Sinceramente, este juego es un sucesor espiritual de star wars battlefront 2 del 2005.