Angels Fall First
Angels Fall First is a first person combined-arms sci-fi wargame.
AFF focuses on team-oriented tactical gameplay and objective-based scenarios with a high degree of replayability, featuring:
- Wide selection of weapons and tools, ground vehicles and spacecraft to fight with.
- Diverse combat opportunities – assume point to clear a building, hunt with a frigate wolfpack as a lineship captain, issue orders from the bridge of your battleship.
- Fully operational and pilotable capital ships with playable interiors.
- Unique combination of spaceship and infantry combat – board spacestations, shipyards and vessels to capture or destroy them from the inside.
- Dogfighting using space interceptors and bombers, launched from capital ships and stations.
- Gameplay mechanics designed as a mix of modern elements (customization, loadouts, persistence) and inspirations from classic shooters (frantic, fast-paced firefights).
- Commander mode for issuing orders to your squadmates and teammates.
- Full AI support – all scenarios can be played both offline and online identically, supporting up to 64 players or bots filling in for the players if required.
- Rich science fiction universe setting.
Another space game?
Well, we’ve been doing this a long time – AFF has been a rich universe of fiction and art since 2005. We made a Homeworld mod, and kept building from there. Work started on an Unreal Tournament 2004 mod, but was then ported over to UT3 in 2007, culminating in a 3rd place grand prize in 2009’s MakeSomethingUnreal contest.
Angels Fall First as a standalone game is, for us, a mission to enable the player to do as much as possible in a vast environment – whilst still retaining the focussed, fun experience of match based FPS games.
Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles…
But it never really appeared. Many games came close, but there was always some part missing. You couldn’t get out of your spaceship, you couldn’t get into your spaceship, you had big spaceships but you couldn’t run around in them, you could run around in your big spaceship but you couldn’t fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?
So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK.
Calm Down!
Ok. But it’s this slightly twitchy passion which has driven us to create such a monster. We grew old making this, and we got grumpy watching everyone else release their cool games or whatever. We’re from a time when games were about blowing stuff up for points and glory and now FINALLY we want to go out there and share this crazy passion with all of you!
Steam User 19
I am looking forward to the release of 1.0 , when people will (re) discover this fantastic game. I have been playing more regularly since the latest major update and let me tell you - This is a briliant achievement on the Unreal Engine 3, and gets more fun the more time you put into it (the huge array odf weapons, vehicles and options can be disorienting at first).
While multiplayer servers are mostly dormant as of yet, the NPCs are surprisingly adept and provide lots of challenge (both enemy and your team is capable) the territories game type is great but the incursion types (objective based assaults written around a story setting) are the best.
Angels Fall First has lots of personality and I dare to say even though its graphical engine has one or two generations wide gap between its contemporary peers, art direction is still one of the best I have seen in this kind of sci fi combined arms game.
Sure not perfect as it is early acces when I write it, but there are lots to praise here.
The maps are unique locations with exciting design and nice fine details, map flow is great, the CQC land warfare works well, your kit is highly modular and upgradable. Weapons and vehicles are also well thought out. Music is great and honestly the game surprises me with its features time and time again, especially in the incursion game type. Boarding an enemy station or spaceship while the space battle is raging outside never gets old!
Hats of for the indie devs, I really hope people will rediscover Angels Fall First and its rich lore, locations, its exciting spin on combined arms warfare.
Steam User 15
Angels Fall First isn't bad, it's not great but it's not bad either, it's a fine game but there are better similar games out there.
If you like games such as Enemy Territory: Quake Wars, Star Wars Battlefront 2, Battlefield 2, Section 8, etc... then you may like this, i'm not a fan of the models of weapons, vehicles, armors, etc... But it's a fine shooter nonetheless.
And it is playable with bots.
Steam User 16
What if Battlefield 2142 wasn't shut down and wasn't difficult to load up and play?
What if Star Wars Battlefront 2 (2005) had a spiritual successor?
What if making a game took 10+ years on evenings and weekends among a close group of friends and you sold it for $18?
Well, you'd get Angels Fall First, a nearly feature complete hobby project that oozes love from every QoL patch committed to it over a decade.
This is a game made by people who play and, dare I say, love the very game they created. This takes me back to the days of playing Battlefield 2142 with my brother back when we lived together and got along. Even now, playing against bots is good relaxing fun. Ranking up is optional, stress free, and just lets you equip more stuff (assuming you allow rank to set your capacity).
Try playing against Bots FIRST with Bot Skill Rank 1 until you learn the maps, mechanics, and loadout system.
Online may be "dead" but the server (and bots) are always there, a testament to the efforts and commitment of the Angels Fall First team. The upcoming Update 30 claims to be version 1.0 and I personally look forward to seeing it.
Meanwhile why not buy some copies for yourself and friends? Play some bot matches. Host your own listen server. Get back to the old days of playing a game for fun instead of some arbitrary grind. Sure there's rankups and prestiges here, but it's all optional and just there to show off how long you've been playing (and how much gear you can equip at once). Whether you have 1 friend or up to 63 (including yourself), the game is sure to entertain for as long as you want to play.
Steam User 6
Deserves better, real gem and feels like OG battlefront 2
Steam User 6
Multiplayer may be dead but this is actually a fun game to fight bots on.
Steam User 4
Damn good sci-fi battlefield-esque game. Even if you can’t find actual humans to play it with, bots are definitely serviceable. Definitely recommend it.
Steam User 5
So I've purchased this back in Feb 2018. I haven't played it a lot but have recently picked it back up and been mostly playing on a solo. It's an older engine so things are bit clunkier than you would get from a modern game but this would have been a great game released sooner than today. That I think is the absolute worst I have to say.
With that said the older engine means it will run on older hardware and make it more accessible to newer players not on the latest and greatest. This game clearly focusing heavily on team play and not individual valor. The space game is not much different that was has been previously released on the Unreal Engine in the past. The customization however is robust. I recommend giving it a try but it has a bit of steep curve to learn so expect to die often even in solo play.
This game has a lot of potential but I gather it's a small team that has real jobs as well so I bet there time has been hampered. They still have an active Discord community to this day as of 20 July 2025. Just not a lot of people playing actively on the servers. I prefer not to engage in PVP myself anymore so I'm not on there but I don't mind COOP with friends when possible on anything. It's worth a look at the very least. I still enjoy it myself but I've only got like 20+ hours.