An Outcry
El autor aún no proporcionó una descripción en tu idioma.
Harass your neighbours. Debate with birds. Smoke to survive.
On the fourth floor of an apartment complex in Vienna, five people lead their lonely lives.
Behind door #3 lives the Unnamed, a 25-year-old shut-in:
A smoker, interested in bikes, books and music, in the grip of heavy anxiety and poverty.
By complete chance, the Unnamed would lock themself out of their apartment one fateful night, and be placed in your hands.
The night of the 14th of October 2017
was no ordinary night-
A heavy beating of strange wings filled the air with the scent of smoke, and covered the stars in an ink-like rot.
It is your mission to ensure the Unnamed’s safety as the shadows close around them. Make certain they survive; choose their path carefully.
—
An Outcry is a narrative, text-heavy horror RPG made in RPG Maker 2003.
Features:
- ~4 hours of gameplay with 2 major, impactful routes to choose from and 5 endings to find
- Almost 100 fully illustrated cutscene images
- A haunting soundtrack made up of drone music, post rock, and other eclectic sounds
- Talking with birds
—
Don’t disappear like the smoke into the night.
Steam User 3
I bought this game knowing from the start it wouldn't be for me and, duh, it wasn't. I just have some low-key respect for the developer and the need to support her creative vision, which is highly strong. This isn't another one of those cheaply put together RPG maker games with tons of jumpscares and instant kills. This is more about the anxiety of what your choices might lead to and what does it say about yourself. However I think there are many people out there who will resonate strongly with it, or strongly reject it... and I feel this game is for both of them.
Merely writing this to boost its positive reviews so that hopefully more people get it, because a game like this barely reaching 30 reviews (at the time of writing) is unfair. Best of luck with what the future may bring to the devs here.
Edit: After playing through its five endings, I still don't know what to think of this game. I guess "thought-provoking" defines it better, even though it only provokes feelings I'd rather silence. There is definitely an audience for this, one bigger than it seems, so my recommendation still holds.
Steam User 0
Man what an amazing game.