Amnesia: Rebirth
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You can’t let out a breath. The creature is only inches away. Its sole purpose – to feed off your terror. And so you crouch in the dark, trying to stop the fear rising, trying to silence what lies within you. “I know you. I know what you're capable of.” In Amnesia: Rebirth, you are Tasi Trianon, waking up deep in the desert of Algeria. Days have passed. Where have you been? What did you do? Where are the others? Retrace your journey, pull together the fragments of your shattered past; it is your only chance to survive the pitiless horror that threatens to devour you. “Do not allow yourself anger, do not allow yourself to fear.” Time is against you. Step into Tasi’s shoes and guide her through her personal terror and pain. While you struggle to make your way through a desolate landscape, you must also struggle with your own hopes, fears, and bitter regrets. And still you must continue, step by step, knowing that if you fail you will lose everything. First-person narrative horror experience Explore environments and uncover their histories. Overcome puzzles that stand in your way. Carefully manage your limited resources, both physical and mental. Encounter horrific creatures and use your wits and understanding of the world to escape them.
Steam User 3
区区小丑,给我叠了不死BUFF。最后被我无情干掉。怎么说呢,三个结局在我看来没有好结局,也没有坏结局。要么带女儿跑最后女儿死于疾病;要不给这个“圣母”什么的妥协,女儿能靠别人的痛苦存活,而我们自己变成怪物帮“圣母”去迫害更多人;要不就干掉“圣母”带着女儿和她同归于尽,毕竟“圣母”靠别人痛苦求生,又杀了女主丈夫和队友。死有余辜。
如果按照母亲的角度来看,可能大部分母亲都会为了孩子牺牲自己。今天刚好是母亲节,祝愿天下的母亲都青春永驻,平安喜乐!
Steam User 0
还不错。。画面跟背景音乐都挺好的,算是单人恐怖游戏里互动挺好的一款游戏了。章节很多,本来以为出洞就快结束了吧,原来才刚开始。。。一看后边还有6章,这个价格倒是很超值了。
Steam User 0
解谜部分和追逐部分都恰到好处,就是线索和人物太多,玩完也不能完全还原整个故事。前中期的大量迷宫对路痴来说是挑战,好在本游戏有一个神奇机制是被怪物攻击两次后,主角就会神志不清逃向迷宫出口的方向。但是这个机制在后期就没有了,每次失败都要重来,好在每次只有一只怪,走位难度不高。结局有点小失望,感觉像女主历经磨难西天取经结果取了坨大的,没有玩前几作的感动,可能是因为这次主角活下来了吧。
Steam User 0
游戏只能说吓人元素很少,解密挺难的,适合恐怖游戏大佬玩,新手不推荐,指引功能太差了,但是场景非常宏伟优化也很好
Steam User 0
一份伟大的母爱,一场注定的悲剧
首先我玩的是原始模式,这部失忆症个人认为是前几部的集大成之作,不论是解密还是躲怪,游戏流程相对于线性游戏来说也很长了
剧情属于层层拨开,没什么好说的,玩一遍大概能懂
解密适中,有些会卡,音乐不错,而且死过一次后游戏难度还会稍微降低一点
恐怖氛围我感觉还行,跟前几部差不多,怪分为追逐战和躲藏战,个人感觉追逐战很爽
本作还保留了前面的神志模式,就是不能在黑暗中待太久,加强了游戏的紧张感
缺点的话,我感觉没什么大缺点,恐怖游戏玩家必入好吧
Steam User 1
我个人感觉这游戏真的就是为了恐怖而恐怖,首先没有明确的指引,火柴燃烧的也很快,数量也不够,新手玩家很容易用光火柴然后陷入黑暗,山洞的设计也很依赖火柴且容易迷失方向。完了一个小时,不知道游戏想要表达什么?单纯就无脑恐惧呗?有句话说的是真好,恐惧里有怒,我真的服了这游戏,后面有火柴我也不用了,爱咋咋地吧。
Steam User 1
这才是我要的克苏鲁风格游戏,不是说什么接一些触手就是克苏鲁了,这种才够劲吓得我玩不下去都。。。