All Walls Must Fall – A Tech-Noir Tactics Game
Berlin, November 2089: The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. All Walls Must Fall takes inspiration from genre classics like X-Com, Syndicate and REZ, as well more recent indie games like The Banner Saga, Braid, SUPERHOT and Crypt of the Necrodancer.
Steam User 4
For the price tag, it's not bad if you like turn-based games. I bought it for $1 before it was free and completed the campaign two or three times. That being said, the game seems half-baked. I don't mean that technically as I didn't find any bugs or issues, but things like varied environments and story are missing.
+Time manipulation skills are pretty entertaining. Honestly they are OP once you get them all and get them upgraded.
-The convo options seem mostly random which makes the whole process seem pointless.
-The nemesis guys, once aggro'ed, must be killed (undo and rewind do not work on them) as they will prevent you leaving combat to engage in mission-critial dialog.
So yeah, a decent if not great game. I really enjoyed some of the combat and warping around with traceback and rewind. However, I kept getting the feeling like this game was the opening act in something greater that never materialized. That's a real shame because I was getting that "your boss/organization isn't really who/what you think they are" kind of vibe which fits the game perfectly.
Steam User 3
All Walls Must Fall is a hidden gem in the tactics genre, blending turn-based combat with time-manipulation mechanics to create a unique experience. Set in a neon-lit, cyberpunk version of Cold War-era Berlin, the game impresses with its standout techno soundtrack and striking visual design, perfectly capturing a dystopian, high-energy vibe. The time-bending mechanics offer a fresh twist, allowing players to rewind and adjust their actions, creating intense moments of strategy and decision-making.
However, while the game's concept and atmosphere are fantastic, there are some drawbacks. The procedurally generated levels can feel repetitive, and the camera occasionally obstructs important decisions. The gameplay, while innovative, can also feel somewhat chaotic at times, especially for players looking for more traditional, clear-cut strategies.
Despite these issues, the game's accessibility (true free-to-play) and its strong, unique themes, make it a worthwhile experience for fans of tactical RPGs and cyberpunk narratives. If you're after a deep, high-difficulty challenge, this might not be for you, but if you enjoy a fresh, quirky take on strategy with a lot of style, All Walls Must Fall is definitely worth a look.
Steam User 2
Great game, I think I got it on a steam sale or got it for free on a promotion and just now got around to playing through it.
SPOILER: I have played through the first time and haven't played the second through for the non-violent yet, it sounds like the other side of the map was planned for a second act but was never developed so not sure what happens after the second play through.
I really liked it.
Steam User 0
All Walls Must Fall, or AWMF from here on, is an interesting isometric XCOM-type turn-based tactical combat with a twist... your special powers includes time manipulation, such as rewind. And it's now... FREE! Though some people may be turned off by some reference to gay flirting.
In an alternate 2089, the Cold War never ended, as both sides, armed with time manipulation tech, are undoing each other's schemes as fast as they can be hatched. As one of these time agents in a futuristic yet noir Berlin, things are about to break, and you may be that agent of change... or keeping the peace. As you explore Berlin, you will talk to people, and your conversation choices as well as your combat success will determine the fate of the world... and yourself. The graphics is definitely noir-ish, with a limited color palette, and the music... is where the game really shines... with contributions from multiple game music artists and changes dynamically to fit the mood.
If you are a fan of XCOM type genre, give this game a try, esp. when it's free.
Steam User 0
It's a unique game which keeps introducing enemies that just ignore your abilities and also there should be an option to make the view permanent, which you get after a combat sequence where it shows all the kills. The story is interesting, but the gameplay is the same, just the objectives different. The abilities which you unlock are fun. I just couldn't keep doing the same things and all these new types of enemy just felt unfair, so I gave up. Also he is a snail walker
Steam User 0
Intriguing Concept. Still getting into it, but looks solid.
Steam User 1
The idea is cool but I really don't understand the dialogue options. I never figure out, just by reading the possible answers, if what I am doing with NPCs is right or not