Alien: Isolation
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Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Steam User 93
I played Alien: Isolation in October of 2016. I didn't finish it, but that's not important. Look, I'm a coward. I'm not going to hide it. You have to know that going into what follows.
The game terrified me. It was the most upsetting video gaming experience of my life. Why haven't I reviewed this game until now, 7 years since I played it? Because it still unsettles me to think about it. In nearly every moment of play, there's an aura of worry. Why is everything so dark? Why do the lights flash irregularly? Why is the music so tense? Why are creepy androids patrolling around, violently condemning my presence? Why why why?
And then there's the alien. Singular. Just the one. There might as well have been hundreds. I worried about every corner, every shadow. I spent more time imagining the enemy's possible presence than actually seeing it, yet I was consistently on edge. You know you're never going to kill it--its name is the game's title, after all--so you run and hide and sweat and consider turning off the game, but ha ha, it's just pixels, keep on going. Each new room becomes nothing but an opportunity for the alien to show up and terrify you. In my case, the playthrough was mostly sneaking from bleak hallway to darkened passage, wishing I'd brought anyone along to keep me company.
Okay, that word: "playthrough." At least a quarter of my time in the game was spent hiding in a locker, trying to psych myself up to advance through the levels. I put pictures of puppies on my second monitor. I tried talking to a friend. I just frowned a lot, reminding myself that video games are fun.
Did I turn my room's overhead light on four minutes in? Yes. Did I put my headphones on my shoulders rather than my ears? Yes. Did I yelp in terror at a wafting smoke plume, imagining it to be the alien come to consume me? ... I don't want to answer that.
Let me be clear: in the 8 hours I played A:I, I saw the alien probably ... twice. Three times, maybe. But that doesn't matter. Any game that allows the player to be so immersed in its environment that the lurking horror's absence is perhaps scarier than its presence has pulled off a feat. Its greatest terrors weren't in the game world; they were in me.
Is this the scariest game ever made? I don't know. I don't want to know.
Recommended.
Steam User 82
I know this game came out a decade ago and people probably aren't going to read this, but this is the scariest game I've ever played bar none. The visuals still hold up today and the sound design is just pure glory. The first time you die in this game it feels as though you actually just died in real life, and I'm here for it. The sounds of the alien and the station are done so well, and the way they make some of the station sounds very similar to the Alien's sound effects is pure evil and it's made for some great scares. If u wanna be scared, play this game with the lights off, totally alone, at night, and with a good set of headphones.
Steam User 80
Game scared me so bad I haven't opened it in 3 years, so probably good
Steam User 85
In space no one can hear you fard and shid pant.
Steam User 55
This is a great hide in a locker simulator, also enjoyed the side quest about an alien
Steam User 58
I know this review won't really matter after all these years, but this really is the best Alien game out there and just an amazing game in general. I'll just keep hoping for a sequel.
Steam User 75
This is easily the best survival horror game I've played*
*with mods
At the very least, I would look for an improved alien AI mod. Without this, the alien would be "leashed" within a tighter radius to you. But with modded AI, the alien feels more organic because it gives off the idea that its patrolling the entire ship looking for survivors instead of just looking for you specifically.
It's also worth looking into the Smoke Isolation mod that introduces multiple aliens instead of just the one.
I don't usually review games on steam, but I feel like this need to be said.
& If you're a fan of the original movie, the sound design is amazing and they did a great job with the 70's scifi analog tech through the ship.