Airships: Conquer the Skies
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In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles. Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes. The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious. Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely. Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards. Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.
Steam User 2
总的来说是个很不错的游戏,我个人感觉如果将此游戏与Highfleet两者的优秀之处融合会得到更好的产物,
然而虽然两者都很吸引我,但各有各的致命缺点。
本游戏的缺点就是除了船舰设计和战斗以外能玩的太少,征服模式里面外交、内政、经济几乎没有任何深度和可玩性,导致整个游戏在通关一遍征服模式之后就没什么可玩的了,非常可惜。
Steam User 1
很好玩。是我牛子旋转
造船两小时,对战一分钟,一个小小建筑物居然这么抗揍
Steam User 2
战斗部分:不错
+基本的战斗部分很完善,整个舰船各个方面结合得很好,这方面唯一的缺点就是宿舍和补给仓部分还是有点割裂。
+具体的战斗组件也有很多有特色的东西。我比较喜欢的点在于邪教徒的大宿舍是15人,比常规水手多3人,要充分利用多出来这3人就得对整艘船大改。
-缺少「调味料」,也就是足够分量的、影响舰船设计或者战斗进程的点。要是「浮晶」这个设定能再深入一些就好了,就像电力整体影响现实世界的舰船设计一样。
-操作麻烦、不方便。舰船很容易在碰撞后黏在一起。
-陆行舰有时候会被很小的陆地地形卡住,至少教程没有提示这一点。
策略部分:糟糕
+怪物巢穴设定很有趣。
-与战斗部分比较割裂。
-就算单独拿出来,也是比较无趣的。
游戏系统:
-很卡。
-不方便。比如与哪些势力交战,完全可以有更好的方式提示出来。
-有ui方面的bug。有时候点击按钮没反应。
游戏支持:
+可以自定义很多建筑、怪物巢穴等的部分。
-缺少对修改胜利条件、游戏剧本等与游玩方式相关部分的支持。最简单的,做个连战的剧本模式,像无厘头太空战争一样布阵开打,那可比策略部分有趣多了。
总结:基本的战斗部分很有趣,框架很好,可惜没有深入开发具体设计部分,也没有开放支持。体验一下战斗部分还是很不错的。
Steam User 0
非常独特的游戏,在蒸汽朋克的世界观里考虑内部结构设计像素风的飞艇再用来作战(作战?我都费心把船造出来了干嘛还要再去打仗?)
Steam User 0
非常好的游戏,战略和设计都非常棒,让我实现了玩终极提督无畏舰的一些遗憾
Steam User 1
such a great game, can't say anything more.
The only thing to be improved is enlarge the battle map; not the conquest map, the map when the battle is going on. This can kind of enhance the importance of planes' role.
Steam User 0
非常的不错,我已经研究出了一套完整的军备了。