Airships: Conquer the Skies Screenshot 1
Airships: Conquer the Skies Screenshot 2
Airships: Conquer the Skies Screenshot 3
Airships: Conquer the Skies Screenshot 4
Airships: Conquer the Skies Screenshot 5
0
2
Edit

Airships: Conquer the Skies

In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles. Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes. The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious. Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely. Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards. Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

I might actually file this game for false advertising: There is so much good stuff about this game that the Store page simply omits.
Some people complain this game has a lack of content, and hereby miss one of the biggest trump cards this game has: it's data-driven nature.
This game for the most part draws off easily editable JSON files, from the cannons you fire, to tech trees, to aerial krakens and even the moons you see in Conquest. Everything is editable, and the game natively supports modifications.
So if there's too little content for the game in your opinion, then you can make it yourself. Some people in the community, such as Ishi, have become almost legendary in the community, and others such as YellowMiner have even had their modules added to the base game.
And if you can't mod? Then people with more time than I could hope to attain have built fantastic collections of mods, all at your fingertips thanks to the Steam Workshop!
Even if you can't play the game, there are many ways to get good at the game and enjoy it too!

Review from Steam

I nearly conquered the world. I decided to perfect my final conquest by constructing the largest and most powerful ship the world had ever seen.
A steel giant of ten thousand tons, gloriously flying the flag of the Empire. Hundreds of weapons, ranging from small caliber AA turrets to massive rail guns, from rocket barrage weaponry to ship-shredding gattling guns, lined the steel hull of this mighty capital ship. Hundreds of crew scurried among the dozens of storerooms, armories, hospitals and command centers. Massive suspendium chambers lifted this ship far into the heavens, with massive engines that shook the earth below as it crossed the crystal skies.
It took years for this ship to be built in the largest shipyard my grand empire had at its disposal. All the while the other fleets and ground forces of the empire waged an unending war on a hundred enemies, dead set on retaking their land lost long ago.
The ship was finished. It joined the grand fleet of the Empire for one last push to the southern regions. Surely the people stared up into the endless blue sky in amazement.. and fear.. as the fleet crossed into their view. We met the enemy at dawn, a massive opposing fleet. Their final order to defend the last bastion of their once great nation.
My capital ship took to the front of the formation, flanked by aircraft carriers and dozens of smaller support ships. They let off their first volley. A horrific storm of steel and fire, with the fury of a thousand suns. It would've only taken a moment for the sky to be filled with the mangled steel and wooden corpses of a hundred enemy ships.
.. then the game crashed.. and my computer.
10/10
Would unleash the apocalypse on my enemies again.

Review from Steam

Your first few games of Conquest will be you getting steamrolled, but slowly you learn the game, and something clicks. You learn how to design ships, fleet tactics, etc. You start a new game of Conquest, expecting to get crushed again. You capture some territory with your newly designed ships, research some tech, as your opponents do the same. Victories are small, defeats are crushing. Eventually, you own half the map, and one of the enemy factions has captured every piece of territory that isn't yours. It's just you and them. You build newer ships with the tech you just researched to counter the enemy's ships. Many games have ended here, as your designs are either too expensive, too heavy or too weak to effectively keep the enemy at bay. But this time is different.
You build up your forces, mass producing your new designs, and once you have enough, you press the attack. You completely steamroll the enemy the first battle, then the next, then the next. Your new design performs excellently, after fixing a few of it's issues. You pull in victory after victory, Now owning about 2/3 of the map, having almost the entire tech tree researched, and so much money you barely know what to do with it, you design bigger and bigger ships, costing upward of 10,000 each, mass producing them. Your momentum is unstoppable, most cities surrendering the second they lay eyes on your massive fleet. You now own almost the entire map, except for one city.
The enemy's capital. You move every single unit you have to the enemy's gate, and begin the assault. The clouds turn black with smoke, the ground covered in complete shadow due to the massive ships looming above, the sky completely filled with hundreds of cannonballs, suspendium bolts, and guided missiles, barely able to hear anything because of the orchestra of explosions and cannon fire. The first enemy guard tower collapses, turned into a flaming pincushion due to the sheer volume of fire. The second goes down a few seconds later, almost vanishing as it's rendered into nothing but shrapnel. The third is slightly more durable, but it too falls after an exchange of fire. You've captured the enemy's capital without losing a single ship. The enemy's defeat is assured. After years, peace finally returns to the continent, united under your banner. Death estimates for the entire war range in the thousands to tens of thousands for your nation, god only knows how many sailors your enemy lost, most of them having no bodies left to count.
This was the story of the first conquest round I won. Buy this game, now. It's way too fun.

Review from Steam

needs more content, ill pay for airships conquer the skys 2 for $60 if it got 5x more content and a more polished campaign

Review from Steam

One could say its good, I guess
Landship

Review from Steam

This game is unreal. I bought it not expecting much but have been blown away already. Its already a very solid game but when the diplomacy update comes out it will take it too another level.
If you haven't tried it do yourself a favour, you wont regret it.
10/10

Review from Steam

Crab aproved