AI Roguelite
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ATTENTION: This game requires an NVIDIA GPU. Please be sure your system meets the system requirements before buying the game.
Introducing AI Roguelite, the world’s first text-based RPG where every location, NPC, enemy, item, and crafting recipe is generated completely from scratch by artificial intelligence. Describe your starting universe (e.g. "underwater city"), and the AI will figure out the rest.
- AI-generated entities: What weapons might you find in an underwater city? Which enemies might you find? Where else can you go from there? All these questions are answered by the GPT technology running on your GPU, so you can explore a truly infinite world.
- AI-generated crafting recipes: What item could you make if combining a wooden stick with a rock? What about a computer chip with a zombie brain? The AI decides which item should be produced, based on the names of the ingredients.
- AI-generated combat: What happens when you try to attack a "terminator robot" with a "raw salmon"? There are no traditional item stats. Instead, whether an attack is successful depends entirely on its AI-generated name and description. The AI then generates a plausible set of events following what happens when you use it as a weapon against the enemy. Finally, the AI is fed its own story, from which it tries to figure out whether the enemy was killed, injured, or unharmed.
- AI-generated illustrations: Every entity gets an illustration generated by VQGAN-CLIP technology running on your GPU. Each image takes 30-60 seconds to complete, but the game can still be played while they’re being generated.
Steam User 1
I can say it is one of best adventure game creator i have played. The different stories that can be created by this game are very interesting (mix fighting and min quest) and all differents styles as old century storie until future and zombie and there are many samples of them in workshop.
The player in creative mod can change many things in the game (text or picture) but it is only during the game play but you can also create the beginning of the stories with the player description, context etc using game interface easily.
The interface button and pictures created are very nice (i used the free picture creator provided by default by the game but using anime2x to create japan style anime) and usefull to show in the same window pictures for places, objects, npc and foes.
The main dark point is the time delay to wait for me the starting of story generation and also when you change from location and you have to wait the new picture creation.
I disabled steam cloud save to faster the game responsive because my internet connection was not so good and the save of the game takes also time delay.
I think also It needs a tutorial and more help on the small icon where player can click on like 2 of them seems the same and it is not clear (rapid even icon and quest objectif).
Also i like playing with mouse and i think it need a button to enter a text by default when talking (by example Hello !!) without enter each time the same text.
Steam User 0
comme vous pouvez ainsi le voir j'y est jouer modérément (je suis mineur donc mon emploi du temps fait que 182 heure n'est pas rien mais reste pas grand chose face a mais presque 4 ans(en tout) de jeu sur minecraft). ce jeu a A MES YEUX de léger problème qui font que les personnage sont souvent légèrement lisse mais cela reste divertissent , pour deux heures de préparation d'un monde (son lore, ses personnage etc...), j'ai 3 jours de divertissement ce qui est très loin d'être rien (par trois jour je veux dire 4 a 8 heure par jour(=mon temps de jeu)), cela dit il est préférable de ne pas trop jouer au manipulateur car le jeu na ni de sens d'humour, ni de sens du bluff et de la manipulation ce qui ait passer souvent les manipulateur pour des pitre négligent et prenant les phrases dites au quart de la lettre au point que je pense (je sais) que dans le cas où je dirais a un gars de sauter d'une falaise il le ferait et le pire c'est que si je bluff en disant qu'il y survivrait , il y survivrait réellement même dans le cas où la dites falaise serait précisé comme ''mortellement dangereuse'', le jeu n'a pas d'autorité ce qui peut être drôle dans certain cas. en bref c'est divertissent (pas autant que minecraft A MES YEUX) mais cela manque de piment et d'évènement a retardement et de ''choc'' entre ''élément'' et surtout de personnalité dont la ''personnalité serais fixe''(j'ai pas les mot précis pour nommer cela) mais bon je prefère cela a une ia trop bloqué dans une pensé a en devenir stupidement nié sur le reste.
Steam User 0
probleme je peut plus regénérée les images