Aero GPX
Aero GPX is an anti-gravity racer that is focused on high velocity, flight, machine-to-machine combat, and responsive controls that are simple to pick up but difficult to master. There are 30 machines on the circuit for each race in Aero GPX; and the race ends with significantly less than that. Pilots fight for the best position possible with high speeds, risky maneuvers, and visceral attacks. While Aero GPX is inspired by classics in the genre, it also has a few twists of its own to feel like a new experience with hints of nostalgia.
Core Gameplay
The Core Gameplay of Aero GPX is best described by touching upon a few of its most important aspects:
Responsive Handling and Controls
Aero GPX aims to be one of the most responsive racing experiences you’ve ever played; responding instantly to your input and reacting accordingly. Instead of feeling like you’re driving the machine, Aero GPX aims to give the you the feeling of controlling the machine as if it were a character in an action game.
Machine-to-Machine Combat
There is only one weapon in Aero GPX; your machine. Slam Attack and Spin Attack to disrupt or destroy your opponents before they do the same to you. But always remember that your attacks have an important consequence: the health and integrity of your own machine is at stake.
Flight
Aero GPX has a big trick up its sleeve; flying at high speeds through Airborne Slipstreams. Machines can use a deadly homing attack in order to reliably attack an opponent, creatively maneuver to dodge obstacles, or take big risks “Drill Diving” in and out of them in order to build the most amount of speed possible!
Merciless AI Opponents
Your fellow Pilots on the track are numerous and vicious. Displaying many different personality traits, they have ways of expressing themselves on the track that mostly result in getting to the finish line before you. Fight back if you dare.
Anti-Gravity and Obstacles
Aero GPX features a complex physics system that allows for machines to drive on any surface in any orientation in 3D space. Tracks will also feature many jumps, challenges, and obstacles to keep pilots on their toes and always experiencing something new!
Steam User 1
我自己作为早先碰过很长时间demo的玩家之一我只能说:
如果你喜欢究极爽快的速度感,上手简单但有极深的钻研深度或者曾经碰过任意一作F-ZERO游戏(尤其是GX/AX)的人的话可以无脑入了,本作在速度感,操控感以及致敬原作方面都非常的不错,可以说是是现阶段最爽快的未来主题街机赛车游戏之一了。尤其是在速度感表现方面个人认为比红视还要爽,前提是你得会那些爆速技巧。(指GX里会用到的几乎所有技巧)
AERO GPX,光看UI的话玩过F-ZERO GX/AX的人一眼就能认出来致敬的是那部游戏了,F-ZERO GX/AX作为世嘉和任天堂合作的街机赛车游戏之一在速度感上突出的极其明显,原作游戏里的众多技巧用好了基本上是全程3000km/h的速度在狂飙。
而致敬F-ZERO GX/AX的这款AERO GPX游戏则保留了所有原作的爽快感以及速度感甚至还玩出了新花样。
游戏物理方面:本游戏的物理操作手感几乎可以完美的和原作相比,从最基础的加速台、侧向移动等原作本身就有的一些操作到GX的漂移方法以及整个游戏的物理可以说是完全不输给原作品的,甚至可以说是完美的1:1复刻也不过,这也意味着几乎所有的原作技巧包括惯性油门、惯性boost点按、惯性加速漂移等各种技巧基本上在这个作品里能基本上复制粘贴使用。在这基础上增加了空中高速俯冲的新技巧,利用得当的话可以反复在浮空区域反复上下跳来提升速度。学会了这些技巧基本上你全程都在2000-3000km/h的速度在狂飙,速度党大好评!
画面表现方面:虽然我现阶段碰的是抢先体验版本,部分建筑的贴图等其他特效还未完善但是其突出的速度感可以完全将这些问题无视掉,我自己不是究极的画面党所以不会过度评论。总之速度感极强就是了hhh
BGM风格感觉也是借鉴了GX时期的一些音乐风格,现阶段就是感觉在点油门的时候不像GX那样会有音效所以感觉欠缺点什么hhh
总之就是:本作是一款速度感极强,游戏性爽快且钻研深度很高的一款游戏,现阶段虽然还在抢险体验版本但是完成度已经很高了,对想尝试在电脑上玩F-ZERO GX或者喜欢未来主题竞速游戏的玩家强烈推荐!