Speed through stunning, stylised environments tracing ribbons of light, releasing the energy in the music. Battle strange enemies and fight epic boss battles all driven by an incredible licensed soundtrack.
Independent micro-studio ‘Mad Fellows’ brings you a unique and innovative game featuring music from Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more.
Steam User 4
To be honest I was not into such sort of games. And I received it through humble monthly. I was shocked on how much I liked the concept and the idea. Listening to some good music while getting engaged to a not so unique gameplay. But these two combined create a unique relaxing and chill gaming environment for the tough days you want to play and relax. And in parallel, it can get competitive as well. Since there are difficulty options to choose and leaderboards to compare your score and advance chasing that top spot. And for the record bought the small dlcs just to support the devs.
Recommended from me :)
Steam User 2
ship go round in circles, dancing on beams of light... enemies try kill ship, but ship kill them first! music nice and loud, make room shake, controller shake too, everything shaking... i love it.
Steam User 2
Once you get used to the timing of shots, gameplay becomes smooth af
Steam User 1
Breaking away from my comfort zone I decided to try something way out there and Aaero brought rhythm action as you fly your ship around around following a light beam to the beat of various EDM music I know nothing about. Needless to say a concept like this, which doesn't let you import your own music the way Audiosurf does, because this time levels are actually unique with their own aesthetic and atmosphere, has inherent limitations and doubly so when you add licensed music. What I'm trying to say is Aaero is really quite short unless chasing high scores is your thing. To be perfectly honest I must confess to barely getting through Normal mode as some of those curves you're supposed to pull off with your analog stick definitely take a while to get used to. Gamepad is mandatory, by the way. Next to flying and matching up to light beams you'll also be doing some light shooting meant more to distract and rob you of your three hit points.
Not really my thing, which means no story to speak of, but I don't really see any fault with the game being what it is. Soundtrack included is obviously something that will depend on your personal taste, and buying more in the form of DLC is recommended if you like game's rather short basic offering, but I still enjoyed tubular shmup bits. This is one of those games you can return to after “finishing” it to try to beat your score or play on higher difficulties.
Steam User 2
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Steam User 1
While I enjoyed this game, I enjoyed it more as a first time experience and less so as I replayed songs on each new difficulty. So Far I've played for 6.6 hours and sat down to play this game 3 times. I've unlocked Master and was extremely disappointed with the new difficulty. I am not going to say it's 'easy' but it's lacks anything new or impressive to ramp up the difficulty curve in a creative way. More of what I did not want (ie; space combat) and less of what i did wanted (rhythm goodness).
Is it worth 17$ cnd? I would say no.
I am no longer having fun after 6.6 hours and after unlocking the hardest difficulty making the game to me worth about $6.60.
Steam User 1
Genius