A Pinch of Magic
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About the GameVarsha is a young witch who has just graduated high school. While their friends were off jet setting and travelling around the world, Varsha had to go back to their hometown Lynnsdale to take care of their grandparents who ran a small magic store. There were two major issues though: one, magic is strictly banned and two, their grandparents store is on the verge of bankruptcy.
Play as Varsha as you try to revive your grandparent’s store, avoid scrutiny by the authorities, and find love—all in one summer.
Features
- Pick from 2 main character designs to play as as well as your pronouns
- Spend time with 2 love interests, 3 endings
- Over 25,000 words- for free!
- An art gallery for CGs and guest artwork
Steam User 8
A Pinch of Magic is a free, short yet adorable otome where you help your grandma restore her failing coffee shop while finding love along the way.
The Story
In the game you play as either Varsha or Varshan and can choose your pronouns. You find yourself heading back to the small town of Lynnsdale to help your grandma with her failing coffee shop, Coffee Curiositeas.
In the game you have two love interests, Mikhail or Kiana. With three possible endings.
The female love interest, Kiana, is soft spoken, gentle and is a huge activist for the environment. You used to be close before moving away and having returned you have a lot to catch up on. It is a route that is a more friends to lovers story. Unlike Mikhail, Kiana is a magical being like your character, so she is aware of your magical abilities.
The male love interest, Mikhail, is arrogant, confident, and aggressive. In a relationship with him, he is constantly bickering and bossy. He comes from money, privilege and high society. Mikhail, unlike you, is not a magical being so you need to keep your magical abilities secret from him. Over time the arrogant Mikhail starts to develop feelings for your character as they get to know one another while trying to save the coffee shop together.
This story is along the PG variety for an otome, and focuses more on a cute, romantic story. So a “pinch” of spice but not spicy.
Game-play & Features
The game itself is simple to play, you get questions and pick answers that are in-line with the love interest you wish to pursue. The male’s story is much lengthier and more in depth than the female route.
Your options are the typical text speed, auto time, audio controls, skip mode and display options. There is a gallery you can browse that houses fanart as opposed to official CG’s on the main menu (a really nice touch to involve the community and highlight various artists). And 20 save slots to save your favorite moments.
The Visuals & Audio
Visually the sprite art reminds me of those doll designer apps you can find online. Or an anime version of a Bratz doll. Unfortunately the character art is static and they don't really change poses but on occasion they do change facial expressions. The backgrounds are gorgeous and I love the color palette which is mostly a mix of soft gradients (purples and pinks).
There are special moment artworks that accompany each end of the romance routes which was a nice touch. I wish there was much more custom artwork but due to time restraints I am just happy to see a couple. I did not include them in my screencap showcase as I feel they are a reward for completing those routes.
Some background art and sprite art in-game…
The soundtrack is a mix of eighties sounding synth pop with some piano tracks thrown into it in places. I admit I was not overly fond of a lot of the music and kept the volume down low.
Overall Experience
This game was produced during a game jam called Nanoreno. Basically a challenge to devs to create a visual novel in an allotted time frame. The game is fun and cute but you can certainly tell a lot was cut from the original story, it does not always flow and the character development feels rushed and incomplete. I wish this story was developed under normal time development. The concept is sound and interesting. With more time they could have fleshed out the story, developed the romantic routes and had some custom artwork. Maybe they will revisit this story in the future (hopefully).
It is a fun little story despite its shortcomings. And at the price of free, a nice short otome to fill the space of a couple hours of enjoyment. 💖
Please follow our curator page, Otome Lovers, if you'd like to see more reviews like this one!
Steam User 5
visual novel, can speed up all texts and scene to play through quicker achievements work and good story line
Steam User 0
fairly short but the different routes are very sweet and the love interests are such fun characters <3 the designs are also very nice to look at and the backgrounds are gorgeous
Steam User 0
cute and pretty! love games like this!
i basically use it as a winding down virtual "book" like a "reading before bed" kinda deal. ^.^
Steam User 1
Short and sweet, A Pinch of Magic is a cute game about the MC (whose pronouns you can pick as well as a masc or femme appearance) (trying to) manage their Baba's cafe. The music is nice, the artstyle is cute, and I dig the unique UI. I also like how character-driven the visual novel is, and how the LIs have their own goals and stories that are about familial expectations foisted on them and them finding their own ways.
I suppose I think it's cute how the nicknames play a part into this with Kia turning into Kiana and Mikhail turning into Misha, symbolizing how MC's relationships with them both change.
Kiana is stunning attractive and has a lovely, kind and somewhat dorky gap moe personality. I restarted my game to see her and the femme!MC on screen together. As cute as they looked, I'm disappointed that Kiana has no explicitly romantic CG of her gazing into the MC's eyes like Mikhail does. The lore in her route is interesting, and I love that she has an alternate mermaid form, though I also wish it wasn't white-washed. It's a pity because childhood friends-to-lovers is one of my favorite tropes, but in comparison to the length, complexity and flirtations in Mikhail's route, Kiana and MC deserve more.
I do like the message of them both not knowing what to do with their futures, but for now they'll find out together. That's something I wish I've seen more of. And the writing is gorgeous in all routes. Some of my gripes are about the weird pacing with so much build-up and talk about the MC's family (which is great! we love a fleshed out MC), but it feels like a storyline that gets dropped at the end? Unless you're with Mikhail and he magically (heh) finds your Baba for some reason?
Mikhail... is an acquired taste. The banter was good, and I like the attempt to give him depth, but as a tsundere brat enjoyer, it gets a bit jarring at times. Like him flirting with you then casually mentioning he was poisoned was very much on the Miraculous Lady Bug-levels of strange dialogue. I do like the idea of enemies-to-lovers, especially when it was revealed that his mom might be a witch, but execution could've been better.
I understand time constraints, but I think a lot of the game would've been improved if there were minigames like potion/drink making or decorating, with input from the LIs, of course.
Overall, a lot could be improved in a possible remake, but I do recommend this for the descriptive magic writing and Kia alone. <3
Steam User 0
graphics good quick visual novel would recommend
Steam User 0
i love this game