A Bird Story
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5.00
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From the creator of To the Moon and Finding Paradise: A simple, wordless 1-hour short about a boy who found an injured bird, told through a blur between reality and imagination. A Bird Story is an interactive pixel animation with the sole purpose of telling a simple story. It is a standalone narrative, with its own beginning and ending. A word of caution from the devs: This is an experimental and somewhat polarizing project, particularly for fans of To the Moon & Finding Paradise. As a guarantee with all games from Freebird, there is a 100% personal (confidential) refund policy with no questions asked; even if it just isn't your cup of tea.
Steam User 95
If you want to never be able to look at birds the same way on your daily commutes again, this is the lovely little experience for you.
The game was released sequel predecessor, "To The Moon", downer to the game did not have a conversation piece than before.
But as much impressed OST.
The sequel is scheduled to come out at the end, whether the work is indeed true birth ...
Individual findings Games "A Bird Story" and the thought of the next work in the following trailer.
In other words. One can think that the trailer is for the time.
Although slightly disappointing, thanks for the generous scores from the OST part
The 7 points on 10-point scale.
게임 평가(10점 만점)
재미 : 5
분위기 : 10
편의성 : 5
총 평가 : 6
Steam User 14
An interesting concept, but the severe lack of interactivity made it hard for me to stay engaged. By the end, I’d lost the emotional connection the story was clearly aiming for. Overall, it doesn’t reach the same heights as To the Moon, but those who enjoyed that game will likely still find something to appreciate here even without any dialogue.
Steam User 16
This game is amazing.
From the gameplay to the lore, this game is for casual and hardcore gamers alike. The lore is extremely rich and deep and it will keep you invested. I recommend this to anyone.
Steam User 7
Good game i guess... Nice soundtrack, it's basically there where it shines. After completing it, seems its main purpose is to set the stage for the next game called ( maybe? ) Finding Paradise. Hope i will be rewarded at the next game, as of now this one just takes a barely positive review...
Steam User 5
Nice short story to pass the time, definitely worth at 80% off.
Steam User 3
Positives
- It is a Story with a Bird
- Absolutely beautiful soundtrack
Negatives
- Little to no combat
- Barely any collectibles
- Game basically tells you what to do
- No experience or levelling system
- Limited movement options
- No cosmetic customisation
- No dialogue options
- Really only one boss battle
- No sexualised female characters
- No New Game +
- No deep lore to explore
- No co-op or battle royale mode
- No battle pass
- Wait these are just more positives
Okay time for the real review:
If this is an 'experimental' game, then I would call the experiment a resounding success.
I haven't played any of Freebird's other games, so maybe that's a good thing after reading other reviews of people who were expecting something like their other games. All I knew going into it was it was a story about a boy and a bird. And that's sort of what it is, but it's so much more. I would recommend going into it without knowing too much, as long as you enjoy slower-paced games that tell a story, I think you'll enjoy the couple of hours spent in this game.
I felt such strong feelings of empathy with the boy, I understood him and went on a journey with him both in the real world and his daydreams. The humanity and connection was so well done, and all without dialogue or walls of text. Simple gestures, movements, little exclamation marks or facial expressions convey everything needed. I shared his hopes, his dreams, his disdain for school - well, that part probably already existed! His daydreams blended into reality magically, and I particularly liked the forest exploration bits. The ending was bittersweet, and made this blackened husk of a heart actually feel something.
If you think games can be art, you should play this absolute work of art.
Steam User 3
When I first played A Bird Story, I didn’t understand it.
No dialogue, no big choices, no grand explanations — just a lonely boy, a broken bird, and silence.
But that silence… it said everything.
There’s a kind of ache that lives in the spaces between the frames of this game. You walk through his days — the bullying, the isolation, the tiny moments of wonder — and you start realizing you’re not just playing him. You’re remembering with him.
And then, years later, you play Finding Paradise.
That’s when it hits you like a tidal wave —
That boy wasn’t just a passing story. He grew up.
He became the man who sat in that hospital bed, asking for something he couldn’t even put into words.
And suddenly every flutter of that bird’s wings in A Bird Story turns into the heartbeat of Finding Paradise.
What once felt like a small, quiet story about a kid and his bird becomes a prelude to an entire life — one filled with regrets, wishes, and memories that never stopped chasing him.
By the time Finding Paradise ends, you realize A Bird Story wasn’t just a prologue.
It was a promise.
A promise that every fleeting, beautiful, painful moment matters — even the ones that seem to vanish when we grow up.
This isn’t a game you play for mechanics.
It’s a game you feel — quietly, deeply, like something you once lost and didn’t realize until it found you again.
So if you’re about to start Finding Paradise, please…
Play A Bird Story first.
Let it break your heart softly — because when it heals, it’ll do so in the shape of wings.