Trine 4: The Nightmare Prince
The Trine series returns to the magic of 2.5D with Trine 4: The Nightmare Prince! The three heroes of the best-selling adventure series are back, sent on a quest to retrieve the troubled young Prince Selius. Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical fairytale landscapes teeming with danger. Prince Selius suffers from intensely dark dreams and, due to his magical talents, monstrous nightmares are able to slip into reality and wreak havoc on the waking world. Amadeus, Pontius, and Zoya must find the afflicted prince and resolve the desperate situation before the world is engulfed by the Nightmare Prince's shadows. Trine 4 reaches new heights in the series, bringing the most complete gameplay experience ever to fans and new players alike!
Steam User 21
The graphics are great, the walking forward never ends while playing...
10/10
Steam User 7
Much better than the third game, but after all, nothing beats Trine 2 for me, but personally really good experience and progress after the third game.
Steam User 8
Pretty fun game. Just a lot of puzzles and some silly dialogue while nothing is taken seriously.
It would be even more fun if there was more dialogue and if the characters were more interesting. Right now, they feel pretty boring, like some out of place fairy tale characters with no real human emotions, all of them appear incredibly dumb, as in their dialogue makes them not only appear goofy but downright stupid and not in a funny way.
I guess it's overdone like that exactly to give the impression of naive fairy tale heroes for kids, but they take it a bit too far. If their small banter was funnier and a little bit more realistic, this would be a much greater game, but it turns out that story writing was the absolute last thing on the developers' minds as you have to regularly suspend your disbelief over their mindset.
However, the art is pretty nice, i like the mood and the puzzles are pretty fun even if they do get old towards the 50% point. Adding more abilities that hardly even changes how you solve the puzzles and some new contraptions isn't enough to keep it fresh, but the length of this game is just short enough to make it bearable even towards the end.
The music could have more variation.
The best part of this game are the mechanics/physics that make it pretty fun to play and that you have to switch between three characters help out making it less monotone. The abilities are introduced at a pretty good pace so you have time to learn the previous one before going to the next one and they make sure each one adds something of value and that you get to test it right away, which is good game design.
I can see that the multiplayer part is a big, big selling point. online multiplayer seems like it could be more fun than local singleplayer, but local multiplayer would surely be very fun, especially now when there are so few games allowing for that.
So, definitely a recommended game. I wouldn't want to play several of this series in a row though, for now i've had enough of these types of puzzles for a good while. Oh, and I played this using APTK on a macbook pro m3, it worked flawlessly all the way through.
Steam User 5
I can't recommend this game enough. A true classic and work of art. Game play is superb, the graphics are beautiful, and the vocals and sound track are fantastic. As a co-op puzzle solver, it might be the best experience I've ever had. The puzzles are not a brain strain, but are just fun. The boss enemies are easily handled with team work. I can attest that this game is geezer friendly. A delight for all ages.
Steam User 8
Great game. Puzzles and game mechanics are a lot more organized now : game pushes elements together to help you put everything in place.
This makes the first 3-5 levels too easy, but later on you will see that challenge isn't reduced by this change.
Zoya and Pontius got massive upgrades in their skills.
Amadeus got nerfed : he can now only summon above his head and it's very annoying in fights.
Bonus : experience points are no longer locked behind having a certain skill. When game requires you to have a certain skill, then you will get that one for free. I have never had to leave experience points behind to return for them later as I did in previous installments.
Steam User 34
The 4th title from our beloved franchise is just as beautiful as the other Trine games with improvements in graphics and puzzles, this time a return to the roots of the series. I like the 2.5D approach and style, it feels more familiar and natural for this kind of game. This kind of format allows rich backgrounds and intricate level designs but also keeps the game simple and easy to navigate.
I hate puzzles and this is where you'll spend most of the time , utilizing physics based interaction and character specific skill there is also times where you need to switch between characters and experiment with different strategies.
I haven't tried the cooperative mode yet, because i didn't find a partner to play with me but single player experience was rich and rewarding. It was a stimulating adventure to pass certain puzzles and unlock new leves but it was worth my time and patience.
With a fairy tale aesthetic and beautiful layered backgrounds the game offers incredible amount of details and a perfect game for the screenshot hunters..
The hidden areas and collectibles covers the exploration part of the game.. rewarding curiosity with treasure chests, lore and background stories of course if you solve the puzzles to reach them.
In conclusion Trine 4 achieves originality by combining elements from earlier games with innovative ways of puzzle solving, a fresh but familiar experience with a decent narrative and unique charm.
For me it was the same magical and beautiful indie game, i'm looking forward to find more secrets ,maybe play co-op in the future..
Features
- Beautiful world design and stunning graphics
- Clever puzzles and different ways to approach them and solve
- A return to roots of the first two games
- Balanced use of puzzles and combat
Pros:
- Great graphics and beautiful art
- Simple combat with fluid animations ,smooth character switching and use of abilities
- Sound
Cons:
- Combat is too easy and there is not enough enemy variety
My review score
Story - 7
Gameplay- 9
Graphics- 10
Sound - 10
Overall - 9 Great 2.5D platformer !
Steam User 4
A huge rebound from Trine 3 and the game's more polished than 1/2 ever was. The skill tree/points are back and so is the length of the levels. The puzzles are a bit too rigid for the sake of polish, but in the end you can still bulls*** your way through puzzles so it's not so bad. You lose a bit of the free form overpoweredness from games 1 and 2 but gain a lot of smoothness in return. Some skills from Trine 3 even return, which is great because it was one of it's redeeming features. The graphics still go strong though it's becoming a bit ubiquitous now with current day graphics. Combat is much improved as well though you are boxed in to a narrow section every time with lots of little platforms where you can accidentally ledge hand off of. The biggest upgrade is probably the boss fights. There's multiple and are puzzle-esque, they're done very well.