Trine 4: The Nightmare Prince
The Trine series returns to the magic of 2.5D with Trine 4: The Nightmare Prince! The three heroes of the best-selling adventure series are back, sent on a quest to retrieve the troubled young Prince Selius. Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical fairytale landscapes teeming with danger. Prince Selius suffers from intensely dark dreams and, due to his magical talents, monstrous nightmares are able to slip into reality and wreak havoc on the waking world. Amadeus, Pontius, and Zoya must find the afflicted prince and resolve the desperate situation before the world is engulfed by the Nightmare Prince's shadows. Trine 4 reaches new heights in the series, bringing the most complete gameplay experience ever to fans and new players alike!
Steam User 22
The graphics are great, the walking forward never ends while playing...
10/10
Steam User 7
Much better than the third game, but after all, nothing beats Trine 2 for me, but personally really good experience and progress after the third game.
Steam User 5
Trine 4 is a redemption of the series, steering itself back to everything it did right in the first two games and, thankfully, completely retconning the third game pretty much.
We go back to the 2D angles that just work for what the game is trying to do—no more awkward isometric levels with the depth of a two-layer ham sandwich. It's just good old puzzling platforming with more nuanced combat than before. Trine's combat still isn't too hard, but under the assumption that it's a game meant to be enjoyed by various players of differing skill, the choreographed attacks and elemental systems have been improved to a point where I feel a wider variety of players could enjoy it.
Trine 4 sports a great self-contained story that is enjoyable from start to finish, along with a worthwhile DLC that adds to its narrative. Of course, the depth of the story doesn't go much further than previous Trine games, but in a sense, it's simple and sweet.
Trine 4 is made with wonderful painterly-like graphics and feels smooth to play and run. The music is good, and the voice acting feels consistent.
Overall, this game got the series back on the right track and makes me excited for Trine 5 again. If you're hesitant after playing Trine 3 about picking up this game, I'd say definitely do try it out again.
Steam User 5
I can't recommend this game enough. A true classic and work of art. Game play is superb, the graphics are beautiful, and the vocals and sound track are fantastic. As a co-op puzzle solver, it might be the best experience I've ever had. The puzzles are not a brain strain, but are just fun. The boss enemies are easily handled with team work. I can attest that this game is geezer friendly. A delight for all ages.
Steam User 34
The 4th title from our beloved franchise is just as beautiful as the other Trine games with improvements in graphics and puzzles, this time a return to the roots of the series. I like the 2.5D approach and style, it feels more familiar and natural for this kind of game. This kind of format allows rich backgrounds and intricate level designs but also keeps the game simple and easy to navigate.
I hate puzzles and this is where you'll spend most of the time , utilizing physics based interaction and character specific skill there is also times where you need to switch between characters and experiment with different strategies.
I haven't tried the cooperative mode yet, because i didn't find a partner to play with me but single player experience was rich and rewarding. It was a stimulating adventure to pass certain puzzles and unlock new leves but it was worth my time and patience.
With a fairy tale aesthetic and beautiful layered backgrounds the game offers incredible amount of details and a perfect game for the screenshot hunters..
The hidden areas and collectibles covers the exploration part of the game.. rewarding curiosity with treasure chests, lore and background stories of course if you solve the puzzles to reach them.
In conclusion Trine 4 achieves originality by combining elements from earlier games with innovative ways of puzzle solving, a fresh but familiar experience with a decent narrative and unique charm.
For me it was the same magical and beautiful indie game, i'm looking forward to find more secrets ,maybe play co-op in the future..
Features
- Beautiful world design and stunning graphics
- Clever puzzles and different ways to approach them and solve
- A return to roots of the first two games
- Balanced use of puzzles and combat
Pros:
- Great graphics and beautiful art
- Simple combat with fluid animations ,smooth character switching and use of abilities
- Sound
Cons:
- Combat is too easy and there is not enough enemy variety
My review score
Story - 7
Gameplay- 9
Graphics- 10
Sound - 10
Overall - 9 Great 2.5D platformer !
Steam User 8
If this game is CO-OP then:
Zoya The Thief is C
Pontius The Knight is O
Amedeus The Wizard is OP by itself.
I mean OP (over-powered) as well
Steam User 4
A huge rebound from Trine 3 and the game's more polished than 1/2 ever was. The skill tree/points are back and so is the length of the levels. The puzzles are a bit too rigid for the sake of polish, but in the end you can still bulls*** your way through puzzles so it's not so bad. You lose a bit of the free form overpoweredness from games 1 and 2 but gain a lot of smoothness in return. Some skills from Trine 3 even return, which is great because it was one of it's redeeming features. The graphics still go strong though it's becoming a bit ubiquitous now with current day graphics. Combat is much improved as well though you are boxed in to a narrow section every time with lots of little platforms where you can accidentally ledge hand off of. The biggest upgrade is probably the boss fights. There's multiple and are puzzle-esque, they're done very well.