Daymare: 1998
DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore. The scene is set with a secret research facility, a deadly chemical weapon and a special security team to investigate this incident with the potential to become much more than just a security breach. Follow the steps of an elite soldier, a helicopter pilot and a forest ranger, as they play out their roles in an event that transforms one peaceful small town into a deadly zone and its citizens into bloodthirsty monsters. Take the creatures down first, before looking for any clues and evidence to bring more sense to the mess. Keep track of your itinerary, as resources are scarce in a situation like this! Anything can happen when your daymares become real… Fans of the iconic cinematographic brands and classical gloomy survival horror games of the '90s will be thrilled, seeing how DAYMARE: 1998 recreates the atmosphere of the most beloved works from the end of the millennium and places a typical yet fresh story in the middle of it. The plot unfolds through the eyes of various characters, putting players in the shoes of different personalities that will guide them through their theories and doubts about the situation.
Steam User 16
Pros. It perfectly captures the atmosphere and nostalgia of late-'90s survival horror games.
Cons. It also perfectly captures the clunky controls and frustrations that came with them.
Steam User 18
One of the best first era RE clones with modern quality of life features and enough options to customize your play style.
Steam User 10
Played this game and I think its overall good. Some real janky gameplay, bugs and a sharp difficulty curve - this game isn't easy by any means especially towards the end. But overall the environments are built well and you can tell a lot of love went into making this game. Good job. Gameplay mechanics are somewhat outdated but if you've been a gamer in the 90s and 2000s this isn't a big deal at all. Voice acting isn't good by any means and the game gets a pass despite that - it's that good.
Steam User 7
It's ok-ish. You have to start somewhere when making games. This is very obviously inspired by Resident Evil & it does some parts well & other parts are miserable. The voice acting is some of the worst you will ever hear AND I understand that this game was done on a budget so you have to make cuts somewhere. I had the most fun w/ the gameplay & the level design isn't too bad. I paid 2 bucks for the game & I finished the whole thing. I think it's a decent palate cleanser type of game if you're into RE / Survival horror type games. I played it because I wanted something like RE while waiting for RE9.
Steam User 5
Daymare
Fighter of the Nightmare
Champion of the Sun
You're the master of Karate
And friendship
For everyone
Steam User 5
This is game is quite impressive! I'm a huge Horror fan, Third Person Survival Horror being amongst my favorite genre's of games. This game is a clear nod to Resident Evil, and it executes the concept VERY well! If you enjoy games like Resident Evil, Silent Hill, Et Cetera; then I do recommend this game! HOWEVER. I want to mention some things first.
First, the Good:
-Extremely Well Optimized. Not a single frame drop in the hours that I've put in thus far.
-A full campaign with multiple different playable characters, different environments, and each character have somewhat unique playstyles.
-Two different "Gameplay Styles"; Classic and Modern. (Classic is really neat with the additional mechanics added like quick reload which drops magazines and a slow reload which pockets magazines. I switched to "Modern" early on as I prefer a more streamlined experience.)
-The combat feels great, in fact, the game as a whole has a really good feel to it. I'm really enjoying myself!
-The puzzles are VERY well done! They're juuuust difficult enough that you have to use your brain, but not hard enough that you'll find yourself googling the answers.
-The collectibles are fun, and cleverly placed. The have an audio cue to let you know they're nearby, but they're hidden just well enough that you have to look around a bit.
The Okay:
-The story is... fine. It's ham fisted, lacks nuance, and throws plot points in your face with the subtlety of a sledgehammer. That being said, it's a decent plot and I'm enjoying the lore drops throughout the game. I think the only thing that bogs it down is the dialogue, which I'll get to.
-The flashlight is quite useful. Too useful. In my personal opinion; it does take away from the scare factor. I do believe it would have been beneficial to use a similar system as Dead Space, where the flashlight is only available when aiming. The game is at its best with the flashlight off.
The Bad:
-Man, the Dialogue is just awful. there's no way around it. I get the impression that the game was originally made in Japanese, and they poorly translated the dialogue.
Other reviews have stated that the voice acting is the problem; I disagree. I genuinely believe that the voice acting is quite good for some of the characters (Scientist in the lab, and the young Co-Pilot for example), but not even the best VA in the world can make awful dialogue sound good.
Bottom line: The gameplay is fantastic and the dialogue is not, but I do think this game is worth the time and money :)
Steam User 4
its more funny than good but its better than your average indie attempt at making a resident evil inspired game