Dark Souls
Dark Souls is the new action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the the world of Lodran, but most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque mobs and several gargantuan, supremely powerful demons and dragons bosses. You must learn from death to persist through this unforgiving world. And you aren’t alone.
Steam User 35
After playing this for a while, I can say I prefer this over the Remastered version with the DSFix since it looks much prettier in with the graphics and can run the game at 60 FPS with no issues. However if you prefer online play, then I would recommend the Remastered version instead. Either way, I am having fun with this version after beating the Remastered version multiple times and was extremely lucky to grab a key at the time.
Also there are cats, which is always good :3
Steam User 28
The remaster runs far better, in many ways (but not all) looks better, controls better, and is generally an improvement across the board. However - there's a certain bizarre charm to this original version, and I admit it's completely irrational, but this was a game meant to be seen at a chunky and anamorphic 1024x720, with grainy textures and crunchy lighting. For all of its flaws, revisiting PTDE in its ugly, slow, obtuse technical state invokes this ethereal, dream-like quality, as if its world is so faded that its physical laws can't quite resolve. The crude presentation invokes childhood memories of early 3D games with framerates often barely breaking double digits, as details become obscured by blockiness make them more mysterious; harsher lighting feels more prickly and imposing. Rather than pristine 4K 60 FPS visuals that cleanly present every millimetre of brick and moss with perfect precision, this sub-HD, sub-30 FPS dream suggests its world behind a layer of abstraction and imagination, inadvertently building this surreal, vague atmosphere. And while I can't seriously recommend that anyone besides the most biased fanboys like myself does a full playthrough in this version over the remaster, it's fascinating how a jumble of ill-conceived programming can have such an emotional impact - and for me, it'll probably be the version I keep returning to now.
Steam User 34
it truly unfortunate that one of the best games ever made got pulled off steam. nowadays you are LUCKY if you find a key for this game for 400$. damn shame. takes a lot of fun away from fans old and new.
Steam User 20
Thank you random Japanese man from Mercari who sold me the physical Artorias of The Abyss edition of the game for 70 bucks. The key worked. I will 100% the game in honor of him.
Steam User 19
Worthless review given that it is hidden but I still want to say that I like this game, it is slower than 3 but level and world design are incredible.
Steam User 23
BRING BACK PREPARE TO DIE EDITION had to play it on family library since it was removed from the store. I would love to have it in the library.
Steam User 18
Talk about a flawed masterpiece! This is the epitome of a flawed masterpiece. A truly brilliant game for it's time though not without some serious issues including a developer acknowledged broken boss with a purposefully implemented cheesing mechanism to get by.
If you die the game does not and I mean seriously does not respect your time, purposefully! You will curse, you will huff, you will moan, you may cry and you will want to quit though the game is inherently fair. In the end the game conveys a sense of reward, forms a bond between game and player. It pays you back for all the frustration caused. Get "gud" or die. Prepare to Die Edition! You took on the challenge. You triumphed. In the end you live to tell the tale. You didn't die. Now you want more.
Phenomenal environmental implementation through sound, visual aesthetic (not current visual fidelity), enemies, objects. The best I've seen in my many years of gaming. The age of the title and the poorly ported engine actually add volumes to the experience. The game is stacked with content and can be very long depending on your ability. There are issues like targeting and some poorly thought out and implemented ideas. According to the forum the second half of the game was rushed and in some areas obviously very apparent.
Holy Moly! The combat, the combat. On the surface and depending on your approach, knowledge and ability, potentially one frustrating encounter after another. The game will eat you alive until you adapt to it's systems, rules and numerous enemies and their A.I... You must take your time. Every encounter is life or death. You need to think, you to strategize. The game will violently assault you mercilessly. It takes no prisoners. It has zero tolerance for the foolish or the weak. You will die.
This version is offline. You cannot invite others to help you. You cannot engage in PvP, Coop, invade or get invaded. If this is important to you the remaster provides these features.
The game can properly be be played with k/b and mouse modded with DSFix. I used a controller and once I adopted which I must admit took a bit I had little issue.
I understand the reluctance by some to engage in this genre. I was one such person. I've owned the game for years. DSPTDE and DSR require a commitment, however once you acclimate you may find yourself completely engaged.
Dark Souls Prepare To Die Edition; a flawed masterpiece.