Lifeless Planet
While seeking life on a distant planet, an astronaut discovers an abandoned Russian town. He suspects his mission is a hoax until a mysterious young woman saves him from a strange and deadly phenomenon… Lifeless Planet is a third-person action-adventure that features an old-school sci-fi story and spectacular environments in the spirit of classic action-adventures. After a hard landing on the planet, the astronaut discovers the planet that was reported to be rich with life is instead a barren wasteland. When he goes searching for his crew, he makes a more startling discovery: evidence that humans have already been to this planet years ago! When he comes upon a deserted Soviet-era Russian town, he struggles to make sense of his mission. Did his light-speed travel to the planet send him back in time? Or is this all some strange Cold War hoax?
Steam User 15
The gameplay is pretty lifeless, but the planet itself has a strange pull. It's a game about walking a lot, doing some light platforming, and finding yourself staring at the scenery longer than expected.
Steam User 4
Fun little walking sim atmospheric adventure. The gameplay itself is nothing special, basic platforming and puzzles. If you can enjoy a game based solely on atmospheric exploration, and you're into sci-fi mysteries. Then you'll enjoy this game.
Steam User 3
A very interesting project, for sure. I can't say much about it, but it's definitely good and you should give it a try. However, there is one small thing that could be improved: the speed of the main character could be a bit faster for more enjoyment.
Steam User 6
I pretty much bought Lifeless Planet as soon as I read the blurb; and blurb is the most fitting word here as it reads like the blurb of some sci-fi thriller novel and I will make an effort to review it as such.
Let's start with the narrative then. There will possibly be some minor spoilers:
In telling the story of Lifeless Planet, I feel like a lot of story got cut. At times, it seems pretty disjointed. An example would be that at one point, the character mentions having to reach a specific oxygen tank. You do the puzzle and cross some bridge and the next section starts, unrelated in any way to the previous point.
Most transitions between chapters feel jarring like this, both in terms op narrative and visually.
The end result is that the story loses a lot of its punch and cohesion as a result.
It is a good story, not a great one.
I guess that is my main complaint.
There are things that happen or directly get pointed out by the character, that never gets mentioned again.
In terms of landscape and knowing where to go, I want to praise the developers. I won't go into details due to spoilers, but when you land you truly are in a desolate landscape and looking around, you can only ask..: "Ok. What now?" as the character would, instantly putting you in his shoes.
You are steered by a trail of crumbs: some obvious and some so utterly subtle that you can't help but admire the forethought. Only in one specific section did I run into a problem where I died over and over as I just could not find the path.
From a gameplay-perspecive, it is rather basic, but I personally did not mind that as I came for the story.
There are, however, a few points I will address, such as the complaint about the platforming and "butter boots". I did not find this a problem at all, and I think I can explain it away somewhat.
Your left/right keys (A & D respectively) does not strafe like in other games, but also turns the character and since we are used to strafing instead of turning, we mess up. It's not a big thing, but you do have to actively undo previous training.
Some of the game mechanics are also pretty inconsistent. In the town seen in the presentation, you have a source of oxygen you need to go back to lest you die. I actually died once, having been reading some exposition, which trained me to fear losing oxygen...
...then you have unlimited oxygen for a good long amount of time, only to have the arbitrary timer pop up to hassle you every now and then like an old girlfriend.
This could be better, but it also could be worse.
As a last topic, I will speak about recommending it, which I would.
I got it on sale for 3 bucks and that, I think, is fair. I probably would not want to drop a tenner on it, though, so bear that in mind.
The game is probably also not for everybody. I grew up in the 90's, so graphics does not bother me, nor the inconsistent mechanics or the jarring changes between sections, but for some, any one of these might be a deal-breaker.
All in all, I enjoyed the game, and you might too if you are just a little tolerant to the game's flaws.
Steam User 3
Pretty good, as long as you know what you are in for. It's a simple exploration/story game. There is only three mechanics, jumping for platforming, picking things up (either with hands or with a robotic claw), and pushing things around. While a little janky, it all works. The story was pretty cool, told mostly through audio logs. I would wait for a sale.
Game ran fine for me, no crashes.
Steam User 2
I enjoyed this game more than I thought I would, I really liked:
- How it looked
- The non-stressful navigating
- Fun jumping
- Voice acting
- Length
- Music
- Mystery
- Non-heavy plot
Steam User 1
Lifeless planet is a beautiful story in a game that is a little choppy at times lmao. Gonna talk about negatives before I talk about positives bc there's only 2 issues with the game
1. The game looks open world, but if you jump off certain ledges the game kills you thinking you are out of bounds.
2. At one point, my robotic arm fully glitched out during a puzzle and I had to restart my game.
Negatives out the way lets get to the good stuff
The story itself is amazing and really makes you think about our own planet and keeping it livable bc living on a different planet isn't necessarily a good thing.
I also really liked the pacing, I completed the game in about 4 hours, but it never felt rushed or too linear. It wasn't too difficult either which I really enjoyed
I also really enjoyed how they told the story through recordings and logs from the soviets who lived and died on the planet