Red Matter
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Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War. Take on the role of Agent Epsilon, an astronaut of the Atlantic Union dispatched to an abandoned Volgravian base on Rhea, one of Saturn’s moons. Your mission: to investigate a shady top secret research project. Solve puzzles in a beautiful, high-detail brutalist environment which only becomes more and more surreal as the story progresses. Use an array of hi-tech tools to decipher hidden messages and mechanisms and uncover ever deeper and darker secrets of the facility. But beware of what you may find… Once you discover the truth, will you be able to stomach it?
Steam User 12
Red Matter is an OK game.
For the asking price of 25 bucks, I don't believe it is worth it. Buy on sale.
I took my time going through the game and only got 3.6h out of it, and I even got all the achievements.
That being said, let's shift the analysis from quantity to quality. Was that 3.6h good? I would say "yes with some caveats".
The story is pretty good. It could have done with some more fleshing out, but it was good.
The voice acting and writing was very well done, and so was the sound design. The game play mechanics are generally good - even if I have to admit, that the control system could have been done much better.
Basically, your left hand has 4 tools attached to it, of which one is: "Show mission objective" - *Thumb Stick button*.
For the sake of brevity, this is the last I will say of that.
The other tools are: A translator, a grabber and a torch. Most of the game you are constantly having to switch between these, each time having the transition take a second or two. You press A or B to cycle through them and if you do it too fast and skip the right one, or go the wrong direction, you spend a good bit of time just getting to the right tool. It get's old REAL fast.
I'm not saying that if it was done better, that I could have probably finished the game in 2h sans achievements.
I'm not saying that. I really am not.
I am just *heavily* implying that.
Here is what I believe would have worked better:
Button A: "Action A" (Example - Translate)
Button B: "Action B" (Example - Torch)
Trigger: "Action C" (Example - Grabber)
WOOOOAAAHHHH HOLY SHIFT I FOUND THE HOLY GRAIL OF COMPUTER GAMING!! AND THAT AS A LAYMAN!!!?
THE WORLD SHAKES AND TREMBLES AT THAT MIGHT!!
Yes, that was sarcasm and no, that simplicity is nothing special, which is why the game is just "Ok" from a quality perspective.
Well, ok. Enough knit picking. The game still gets a thumbs up on the condition that you get it at least on 50% sale. 10 bucks. Tops.
Steam User 3
I wouldn't recommend this for the full price of $25 but, if you can get it on a good sale, it's not terrible. It's not particularly good, either, though. There are many better puzzle games for VR. Despite this game being often recommended, it's pretty weak in a lot of ways...
First off, the "puzzles" barely count as puzzles. There are like 2 real puzzles in the entire game and the rest of them fall into 1 of 2 categories: 1) You just have to follow a chain of interactables that can only be done in sequence. You'll enter a room, there will be a bunch of switches and such but none of them are powered on except one. You interact with that one and another powers on. Then you interact with that one and another powers on, etc, until you reach the end of the sequence. 2) There will be a bunch of interactables all powered on at once but there's no trick or logic to solve it. You just have to fiddle with things until you stumble across the solution.
Second, the smooth locomotion is PAINFULLY slow. Smooth loco and teleport are both active at the same time but smooth loco is so slow that you're basically forced to teleport.
Third, this game is super short. I'm writing this after beating the game at 2.5 hours. I did miss a couple things so it might be like 3-3.5 hours to 100% it but not long at all.
Lastly, the controls are kind of annoying, even though the only controls to speak of are switching between your grabber, scanner and flashlight. The flashlight is useless. The laser your scanner emits works better as a flashlight than your actual flashlight so that could have been gotten rid of. Then I'm sure they could have worked out a way to make the scanner and grabber active at the same time. There's no real reason to switch back and forth. If you got rid of the switching then that would free up the face buttons and then you can use the trigger for the grabbers and one of the face buttons for the scanner. EZPZ.
Overall, it's not terrible but it's not particularly good, either. Considering the price is high for the length and the fact that there are better puzzle games available for VR, I can't strongly recommend this but I can't really recommend against it, either. It's one of those "I would have picked 'neutral', if I could" games.
Steam User 3
Every VR gamer knows Red Matter (I think), so I probably don't need to explain what it is. It's a simplified adventure game that has slick production values at the expense of being very, very short. If you didn't know, now you know.
I've known about this game for years and years, but only yesterday did I step foot on Mars. No, I had always thought it took place on Mars but it's really a moon of Saturn. I first saw Red Matter in action when Roger Maddy posted a short video.
Getting in there for myself made for an enjoyable couple hours. I like short games; no worries there. I also like casual games, so the linearity of the adventuring, and simplicity of the puzzling, were also fine. I have the Unreal Engine remakes of Myst & Riven for when I'm ready to play a fully featured puzzle-adventure game that can be viewed in virtual reality.
Steam User 2
its pretty short so dont get it if its not on sale. probably like 5 hr long max if you take your time
Steam User 1
Short and thoroughly polished, both in gameplay and visuals. It knows what it wants to carry out and does so in style, leaves a lot of newer and much more expensive VR projects in the dust! Can't wait to check out the sequel
Steam User 1
This is not an action game. It's a puzzle game.
I think the full price is too high, considering the length of the game.
So I recommend to buy the game on a discount.
Steam User 1
Nice, short puzzle game.
Very nice graphics, wish they made more VR games with this kind of graphic fidelity.