Mage's Initiation: Reign of the Elements
D'arc is sixteen years old. He has trained extensively in the Elemental arts for the past decade, under the discerning eyes of the Mage Masters of Iginor. Confined to an existence of academics and magical mastery in their tower, the inquisitive Initiate often wonders what it would be like to explore the secluded outside world. D'arc's moment of reckoning arrives and his Masters put him to the test. The young Initiate is tasked with retrieving three items, which will test his magical and mental strength to full capacity: A lock of hair from a powerful Enchantress. The unspoiled shell of Griffon's egg. The three-pronged horn of the legendary Trinicorn. Join D'arc on a perilous journey across the medieval-styled land of Iginor. Brave the perilous Bloodbark forest where the Redcap goblins stalk. Trek across a barren desert wasteland rife with lawless Bandits and fierce Burrowers. Navigate over a vast lake where evil masquerades as beauty.
Steam User 1
I actually enjoyed it. Use your brain for a bit but I have to say it's a combination of Kings Quest and Quest for Glory. I hope number 2 comes out very soon.
Steam User 0
A spiritual successor to the Sierra adventure games of old, with particular inspiration seemingly drawn from the first Quest For Glory game.
You play a young apprentice mage who has to complete three tasks to secure his initiation, while at the same time being drawn into a shadowy conspiracy. Choose one of four elements to master, which will determine your combat abilities and solutions to various puzzles.
It's a fun little adventure game with a short narrative and a small but charming setting. Worth a play for adventure game fans, especially fans of the old Sierra titles.
Steam User 0
Mages Initiation is a point-and-click adventure game. with a good smattering of RPG elements, and in the vein of classic point-and-click adventure games such as the King's Quest series. There's a lot to like here. There's a good balance between puzzling, exploring, talking and all the game's elements in general. There's also a great balance between it being a grounded and serious adventure whilst incorporating some slightly wacky, humorous moments too. And the presentation is spot on too, with some absolutely fantastic backdrops.
In fact, I'd go as far to say that... after about three hours playing... I thought this was gonna be a pretty perfect adventure game. But then... it just got really boring. None of the puzzles felt particularly satisfying or inventive. There was just a lot of mundane stuff to do, and the majority of it was straight forward. Get an apple from a tree, build a raft with vine and planks, kill some goblins etc. - It's such basic level 1 stuff that it really put a crimp In my enjoyment of the game.
But I picked this game up really cheap and I would say that if this style of game this still may be something you enjoy. So I'm still gonna recommend it, because I think more people are gonna like it than not like it IMO, Simply because it offers the core Elements of the genre done to a good standard. It's just for me personally, I've seen it all before and I've done it in far more interesting ways. So, be warned, some veterans of the genre might feel the same too.
Steam User 0
A worthy successor of Quest for Glory, but with a bit of different approach. I really enjoyed it.
And what I really liked was, that it exported my character to use in future games. Can`t wait for another one!
Only negative was the combat. It was so useless, I turned it off.
Steam User 0
I love the backgrounds in this game. What other games has this artist worked on?