Last Light
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It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
Steam User 2
Last Light is Like Yomawari With a Twist!
Alright, so I accidentally stumbled upon Last Light, this indie horror game, and boy, was I hooked right from the start! I mean, just the art alone caught my eye, and I knew I was in for something special. You know how the horror game scene is often dominated by Silent Hill-inspired stuff, but Last Light offers a refreshing twist. It draws inspiration from the fantastic Yomawari series, and that's a series I can get behind.
We follow our protagonist, Lumi, a young girl heading to an abandoned hospital for a "scare game." But things take a dark turn when she loses her friends and enters a nightmarish world of spirits and haunting journals. The art style is spot-on, walking that fine line between cute and disturbing. The drawings and journals you find paint a haunting picture of the traumas these children endured, and the enemy designs are downright eerie.
Gameplay-wise, it's pretty straightforward. You help the friendly spirits by completing their tasks, usually fetching items for them. But watch out for the hostile spirits with their unique patterns and behaviors. You'll find yourself sprinting through narrow corridors, trying to escape these spooky ghosts, and the sliding mechanic during the sprint adds a nice thrill to it.
Now, here's the cool part: there's a time loop involved. After uncovering a horrible secret, Lumi blacks out and starts at the beginning of the game again. The story unfolds with each loop, revealing more truth as you go. It's intriguing, but I wish there were more differences between each repetition. It does start to feel a bit repetitive itself after a while.
But you know what? Despite that, Last Light is a short and satisfying experience. It takes you on a journey through this haunted hospital, unraveling Lumi's trauma and watching her bravery grow. The game doesn't overstay its welcome, and I love the art style and gameplay. Team Corn Field did a solid job with this debut, and I can't wait to see what they come up with next. Lumi's story tugged at my heartstrings, and while it had its flaws, Last Light still left me with a morbidly delightful experience.
Steam User 1
Underrated, a lot of love was put into this little game.
The art is both adorable and horrifying, the character designs are cool, the story was simple, the ambiance is spooky. My only concern is the difficulty level of the roaming spirits, sometimes there's just too many of them and it's hard to navigate the environment. It seems there might be more than 1 ending, but I don't have the patience to go through all those creepy spirits again to get the other endings :')
There are obvious Yomawari inspirations, so if you liked that one, feel free to give this a try! Looking forward to see what else the developers make!