Never Alone
Experience the epic journey of Nuna and Fox as they search for the source of an eternal blizzard that threatens the survival of everything they have ever known. Never Alone is an atmospheric puzzle platformer developed in collaboration with the Iñupiat, an Alaska Native people, drawn from a traditional story that has been shared across the generations. Guide both characters in single-player mode or play cooperatively with a friend as you trek through frozen tundra, leap across treacherous ice floes, swim through underwater caverns and face enemies both strange and familiar. (NOTE: Local co-op play requires at least one Xbox 360 or equivalent game controller). On over 75 "Best of 2014" lists and winner of "Best Debut Game" at the 2015 BAFTA Games Awards as well as "Game of the Year" and "Most Significant Impact" at the 2015 Games for Change Awards, nearly 40 Alaska Native elders, storytellers and community members contributed to the making of the game.
Steam User 991
Never Alone is far more than a video game, it is a living record that brings to light the long history of Alaska, too often, this land is reduced to its modern conquest or its recent political integration, but its past stretches back thousands of years, and this game captures that depth with remarkable fidelity. The Inupiat stories that structure the adventure are not mere folktales, they are oral archives, testimonies carried through centuries, preserving knowledge of survival, collective values, and the worldview that shaped Arctic societies. The experience highlights what Western chronicles often neglected, long before Russian exploration, before American purchase, before the great expeditions of the nineteenth century, Alaska was already a land with complex social organization, refined techniques of hunting and navigation, and a philosophy in which nature was not a commodity but a partner to respect. The game conveys this depth by centering cooperation, an eternal principle in Arctic history, whether in collective hunts, in surviving storms together, or in the communal sharing of food during scarcity, the documentary segments within the game are invaluable, they act as historical annexes, bringing players closer to oral sources and living memory-keepers. In them, one finds echoes of the ancient past, the following of caribou migrations, the mastery of sleds and skin boats, the careful crafting of tools and garments, each artifact embodying ingenuity forged in the struggle against the cold, these voices create a bridge between living history and interactive experience. What stands out most is the way Never Alone restores a sense of historical continuity, unlike the myth of Alaska as an “empty frontier” conquered in the nineteenth century, the game insists on the truth, this land has always been inhabited, told, and shaped by countless generations. It refuses erasure and reminds us that the real history of Alaska does not begin with colonization or modernity, but with those who endured and thrived here for millennia. At a time when particular heritages are threatened with dilution, this work serves as preservation. It does not simply entertain, it safeguards and transmits a history bound to Alaska’s soil, its climate, its peoples, its traditions. It proves that a modern medium can function as a living archive, a way to play while learning to respect what came before, in this sense, Never Alone is not merely a successful game, it is a major contribution to the historical memory of Alaska, a reminder that identity is rooted in a millennial continuity, and that it is our duty to protect and pass down this heritage intact to future generations ❤️ Long live Alaska, North to the Future !!
Steam User 5
Bought this 10 years ago and finally got round to playing it after leaving it unfinished. While the controls are a little annoying since they're all so close together (e.g.: Q and TAB) but the story was intriguing and the game play simple but fun.
Steam User 4
Can't believe it's taken me so long to play this game, it's utterly delightful. It's a fantastic example of why games can be a powerful tool, it teaches the player about culture, indigenous people and history in a fun and engaging way. I've learnt more about the Inuit the last hour then I have for years, and it gets you curious for more. Not to mention the controls are forgiving and the graphics are soft and great for a laptop gamer as myself. (Also the colours aghh)
Steam User 4
Never Alone is a passable LIMBO-esque game that is only elevated by its indigenous documentary.
This indie game is made by/with the help of Indigenous people of Alaska and is a respectable feat.
But as a game, it is pretty lacking, especially that Limbo came out years before this.
On their official website, they claim "we've paired world-class game-makers with native storytellers..", are you kidding me? world-class who? The gameplay design is borderline primitive!
In the end this is an indie game, there isn't even a whiff of "world-class" here. Just because this game won a BAFTA, doesn't make the game's subpar mechanics into "world-class".
The game itself is visually beautiful. The main selling point are the documentary segments that teach about the Inuit cultures. Those were the only things that kept me playing.
Locking the documentary parts behind collectibles, was not that good of an idea. In the later game, where it is harder to find them or you are pressed for time, you inevitably skip over some. This locks you out of seeing the whole documentary. They should have automatically unlocked everything once the game was completed, just so these precious documentary interviews would not be lost and forgotten. I missed like 2 and can't be bothered to replay 2 chapters just to get them.
Especially when the gameplay, controls and mechanics are subpar.
I get what they were going for with the local Co-Op, but solo players have to babysit two characters. Usually when you play one, the other follows. But here is a big issue, they don't become immortal NPC during that time. When they eventually are hit by an attack or miss a jump and die, then its game over for both. The most annoying part was when the AI was too stupid and sometimes just leapt into certain death, which frustrates you even more!
The bola weapon aiming is horrendous too. It does not launch in the desired directions and its controls are trash. This is worse in time-sensitive and dangerous segments, where a single miss means game over.
The jumping puzzles and parkour was also not very polished, meaning that you could randomly die just because a pixel touched you.
The bugs and glitches did not help. Combine all that, and it was a pretty subpar experience.
I was this close to dropping this game and even now I am more inclined to give it a Negative rating.
The only thing elevating it were the documentary segments.
Also the Foxtales DLC that game better puzzles and tighter controls proved that this game could have been more solid if the "world-class" developers wanted it to..
Because there ain't a mixed rating on Steam, I reluctantly give it a positive score because it just barely passed my criteria.
Also I got this game dirt cheap.
They announced a sequel? I am doubtful.
Steam User 3
Played for a class in college. The game is very informational and the story is great. Platforming mechanics could use a little brush up.
Steam User 4
Never Alone didn’t evoke any strong emotions in me, but I wouldn’t say I disliked it either.
If you’re considering playing it, think of it as a folklore-based story game that offers insight into Inuit culture, and don’t expect much more than that.
At its core, it’s a platformer, but the mechanics are quite simple and unsophisticated. The controls can feel a bit clunky and buggy at times, though I didn’t encounter any major issues.
You can play it in co-op (which I did), and I recommend doing so - it makes the gameplay more engaging, as you’ll need to help each other.
What I appreciated most were the video insights about Inuit culture and history. They taught me a lot about Alaska and added depth to the overall experience.
Steam User 3
Love this game! A pretty fun way to learn new cultures, stories and lessons