Crimsonland
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Crimsonland is an intense top-down dual stick shooter where your screen is filled with literally hundreds of aliens, giant spiders, mutant lizards, and more. Complete sixty quests to unlock an array of weapons and abilities, then unleash your arsenal in five survival modes with leaderboards. All Crimsonland game modes feature local co-op for up to four players. There are also dedicated leaderboards for co-op games, so gather your friends and show everyone who wields the gauss shotgun like a pro!
Steam User 13
This game is quite remarkable, considering its age. I see it as a pioneer of the vampire survival genre. It also has coop option.
Steam User 4
Wonderfull classic top down shooter from the devs of 'Neon Chrome'. Absolute must-buy classic.
While standing a little on the lower side in regards of graphics nowadays the gameplay still utterly sucks you in and gets you wanting to play that 'just one more go'. Tons of weapons and levels will keep you busy for a surprisingly long time and hard but realistic achievements will make you feel rewarded because most of them you really got to work for.
I totally recommend this game - even today - if you're a sucker for top down zombie shooters with rogue like elements.
Steam User 2
I have a love/hate relationship with 10tons, and this game is a great example of why. Everything feels so smooth mechanically, but the RNG will frustrate you to no end. Wow, my first pickup 6 levels in a row is a submachine gun.
Steam User 3
Crimsonland is a worthy top-down shooter that, despite its initial simplicity, boasts considerable depth in its mechanics. Initially, the game may seem lacking in content, but as you progress through the campaign, it steadily introduces more and more content. Ultimately, the game offers a diverse experience, and its progression system opens up new possibilities for the player instead of simply increasing statistics, as many games with meta progression tend to do.
It might remind many of very popular game, Vampire Survivors, as there are indeed numerous similar elements. Both games involve destroying hordes of enemies with a top-down camera perspective. However, unlike Vampire Survivors, Crimsonland does not have auto-attacks, and in addition to movement, players must aim, shoot, and reload their weapons. This, in my opinion, makes Crimsonland more dependent on player skill than on building specific character builds, although build creation still plays important role, albeit not as significant as in Vampire Survivors.
In conclusion, I recommend Crimsonland to all fans of intense top-down arena shooters who prefer relying on pure gaming skill rather than intricately builds creation.
Steam User 1
As someone who grew up on the 2003 version, diving into this updated iteration was a nostalgic journey that surpassed my expectations.
First and foremost, the developers absolutely nailed the essence of the original. The fast-paced, adrenaline-pumping action that made the 2003 version so addictive is still very much alive in the new Crimsonland. The familiar top-down perspective, the relentless waves of enemies, and the arsenal of weapons that can only be described as 'satisfyingly destructive' – it's all there, and it's just as thrilling as I remember.
What struck me the most was the seamless integration of nostalgia with innovation. The game manages to preserve the core gameplay that made the original so beloved while introducing new features that enhance the overall experience. It's a delicate balance that 10tons has managed to strike exceptionally well.
As a fan of the original, the updated visuals and audio design triggered a wave of nostalgia. The revamped graphics breathe new life into familiar landscapes, and the updated soundtrack complements the chaos on the screen perfectly. It's a modernized trip down memory lane that retains the essence of what made the original special.
Steam User 1
Earning and using all the weapons and powerups is fun in Crimsonland, but it is pretty bare-bones and I prefer their other titles: Neon Chrome and Jydge have much more depth.
Steam User 1
Simple premise. Addictive game loop. Game starts fast, plays fast and has that "just one more try" feel. Once you've passed a level "without a scratch" though, you're unlikely to go back to it. But there's plenty of levels and difficulty options. You'll learn to hate the spiders that divide on each kill, looking for the best combination of weapon + Perk + powerup drop to complete the level without a scratch. Frustrating fun. Good thing you can restart a level fast!