Littlewood
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You defeated the Dark Wizard. The world of Solemn is finally at peace, but at what cost? You can’t quite remember…
The Hero Who Saved the World
- Explore the vast world of Solemn. Enchanted Forests, Bustling Fishing Towns, & Dark Mining Caves are some of the few places to visit.
- Meet Townsfolk and convince them to stay in your town. Perhaps meeting people will unlock your memories of the past…
- Collect rare items and materials found across the world and bring them back to your town for selling and crafting!
Customize Your Town
- Harvest materials by chopping wood, mining ores, catching bugs, and fishing in rivers and ponds!
- Unlock new structures to build by meeting new Townsfolk. Want a Tavern or a Lumber Mill? How about a Fishing Hut or a Magical Library? Your town’s design is all up to you!
- Fulfill your Townsfolk’s requests. Some may want to live on a higher elevation, others may want to be surrounded by trees and water. Fulfilling the requests of your Townsfolk will earn you their hearts and unlock new relationship paths.
Master New Hobbies & Crafts
- Gathering: Whether you’re picking fruit or picking weeds, your gathering skill will level up! The Gatherer’s Glove is needed to unlock this ability.
- Mining: Looking for shiny ores to collect? Interested in rare materials for crafting? Then mining is for you!
- Woodcutting: Those pesky trees and debris that keep popping up all over town needs to be chopped! Wood is an essential material for building new structures and furniture.
- Bug Catching: Craft a Bug Net and catch all sorts of critters. Be sure to go bug hunting during each season and at different times of the day!
- Fishing: There’s nothing quite like relaxing by a pond with a fishing rod in hand. You can sell fish for a decent price at the Shopping District, or use them as ingredients for new cooking dishes.
- Farming: Plant some seeds in tilled soil and wait a few days. Veggies are an essential ingredient to many cooking recipes! Also, they make your town look pretty.
- Cooking: Once you’ve built the Tavern and have become good friends with Bubsy, you’ll be able to start cooking delicious meals for your Townsfolk! Maybe you can attract rare Townsfolk by serving unique dishes…
- Crafting: There are tons of structures, decorative monuments, and furniture to craft. Often times your Townsfolk will request specific objects that they would like to be placed in their home. Make sure you gather enough building materials!
- Merchanting: Selling items at the Shopping District will net you large sums of Dewdrops, which is the main currency in Solemn. As you become a better Merchant, rarer items will appear for you to buy!
- Tarott Master: Once the Dark Wizard was defeated, all of his monsters were sealed away into Tarott Cards. Many Townsfolk collect and battle with these cards, and there is even a big competition held each year in Dirboros. Get collecting!
Make New Friends
- Willow: A cheery young girl who wants to rebuild Littlewood. She found you in the middle of the forest and took care of you for 3 days while you were unconscious. She likes working with tools and is quite proficient at building things.
- Dalton: A ditsy boy who loves going on adventures with you. Despite his forgetfulness and silly demeanor, he actually can tell some very clever jokes. He enjoys fishing, catching bugs, and shopping for cool furniture.
- Lilith: A Wizard who graduated at the top of her class at Alexandria’s Magical Academy. When she’s not reading a book she’s mixing random things together to make potions that may or may not explode. Also, she is your biggest fan.
- And many more!
Steam User 81
Littlewood: A Tranquil Gem
Pros:
Littlewood is a game that instantly sweeps you away into a world filled with wonder and tranquility. Here are some aspects that make it truly special:
1) Emotionally Engaging Story: Littlewood weaves a tale that tugs at your heartstrings. As you rebuild a forgotten town, you'll uncover the mysteries of the land and forge meaningful connections with its charming inhabitants. The captivating narrative keeps you invested from beginning to end.
2) Delightfully Simple and Addictive Activities: Foraging, farming, bug catching, mining – Littlewood offers a delightful array of activities that are elegantly simple to grasp. It's incredibly satisfying to explore the lush forests, nurture your crops, catch colorful critters, and unearth valuable resources deep underground. These activities blend seamlessly, providing a harmonious and addictive gameplay experience.
3) A Haven of Relaxation: In a fast-paced world, Littlewood stands out as an oasis of tranquility. There are no timers or pressure to rush, allowing you to lose yourself in the game's serene atmosphere. It's a haven where you can unwind, forget your worries, and savor every moment at your own pace. Littlewood truly understands the power of relaxation.
4) Welcoming and Accessible for Everyone: One of the most beautiful aspects of Littlewood is its inclusive design. Whether you're a seasoned gamer or new to the genre, the game warmly embraces players of all skill levels. Its accessibility is a testament to the thoughtfulness of the developers, who have created an experience that can be enjoyed by gamers of any age or background.
Cons:
While Littlewood shines in so many ways, there are a few areas where it could use a touch of improvement:
1) A Dash of Challenge: Littlewood's tranquil nature may not satisfy those seeking intense challenges or complex gameplay mechanics. While the simplicity is part of its charm, some players might crave a bit more excitement or difficulty to keep them fully engaged.
2) A Desire for More Content: Littlewood offers a wonderful gameplay loop that keeps you hooked, but after a while, you may start to yearn for additional variety. Expanding the range of activities, events, and surprises could inject more longevity and freshness into the game.
3) A Tinge of Wanderlust: Although the world of Littlewood is enchanting, the scope for exploration feels somewhat limited. If you're someone who enjoys vast open worlds or the thrill of uncovering new territories, you might find yourself wishing for more expansive areas to discover within the game.
4) A Yearning for Multiplayer Adventures: Littlewood is primarily a solitary experience, and while it excels as a single-player game, the absence of a multiplayer mode may leave some players longing for shared adventures with friends or loved ones.
At last, Littlewood is an absolute gem that wraps you in its tender embrace. Its emotionally engaging story, simplistic yet addictive activities, and the soothing respite it offers make it a must-play for those seeking solace and serenity in their gaming journeys. While there's room for a touch more challenge, more content, and expanded exploration, Littlewood's gentle nature and inclusive design ensure that it remains a captivating and heartfelt experience for players of all walks of life.
P.S. My 4 year completed farm layout
Steam User 43
At first glance, one might think it’s similar to Stardew Valley, and of course, as with all those type of sim games, there are some similarities. But, after having finished it, I have to say, it’s not, not really. The goals are just too different.
Most of all, this is not a farming game. It’s a “follow the red line to rebuild a town according to requirements while grinding for money and materials” game.
You meet new people, they move into your town when you build their houses, and along the way you unlock new structures you can upgrade. The world is rather small, your town, a few destinations you can travel to, as well as two randomly generated dungeon maps. Mostly you run around, raise skills and gather materials, to build and upgrade and unlock new stuff.
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Positive Points
Stress free. There is no time, but every action costs energy. You can walk around, talk to people or decorate for as long as you want each day. Early on, the available energy might seem a bit low for all the things you want to do on a day, but there really is no downside to time passing. Later, you get a tool to have limitless energy.
Character generation is basically hair and clothes, and a way to change them can be unlocked in the game. The only thing you’re stuck with is your name, skin tone, and the town’s name. The personality is, I believe, only used for the town square statue.
I’m not sure it’s even possible to mess up permanently. Resources are technically infinite (if sometimes heavy rng based), and tearing down objects gives the used resources back. I guess you could cook with a rare fruit before you’ve planted it and hate yourself in the following hours until you find it again.
This is very subjective, but I enjoyed the obligatory card mini game very much, once I got the hang of it.
The game’s wiki is perfect, and has all the information you could ever want.
You can shape your town as you want, raising hills or creating lakes and rivers. You need to fulfill the villagers’ requirements, but after unlocking the rewards, you can technically move their houses as well.
Neutral Points
There isn’t really a conclusion to the story. Which is kinda fine, I’m not playing this for the story.
Similarly, the NPC personalities aren’t that deep. Every character has a couple of quirky dialogues, but they repeat constantly, are not subtle at all, and I think even the marriage dialogues are all the same.
I spent the first I don’t know how many hours having to take care what I spend my money on, and it was fine. Then I reached 2-3 milestones pretty quickly and from one moment to the other, money was no problem anymore. Unlocking a vegetable that sells for a nice amount so I could get a few thousand per day - nice. Unlocking selling each cooked dish for 3000 no matter what, so I am swimming in money after a week - meh.
There isn’t that much freedom. Every villager wants exactly one set of furniture, and their house at a certain spot, and exactly one set of objects next to it (as in, right next to it, touching it). You only have room for a set amount of vegetables, fruit trees, animals, namely three of each. In my opinion, it does give the game some structure and a tangible goal, but also lowers the replay value.
If going for achievements, you should start the timegated ones (flower breeding, villager quests) early on.
There’s three save slots, as well as cloud saves.
Negative Points
Oh, the grind. There’s two different kinds: For items, and for achievements.
For items, there are a lot of special items you can get while doing an action. Chop down a tree, have a chance of acorn. Most of those are fine, you can farm them by just doing that action over and over and over. Some are less fine. Super rare, super random, needs a wiki to figure out where they might drop.
I spent a substantial amount of late game time just checking the fully upgraded (and therefore offering any item in the game) merchants each day. That’s not fun gameplay.
There are several achievements that require you to do a huge amount of chopping/mining/fishing etc. The fishing one was the most obnoxious one. It took me half a (real life) day after finishing all the others just running around, fishing each spot dry each day, sleeping, repeat. And I already did do the fishing trip each day way before that, as well as catching every fish I came across in the forest and mine while doing the other ones.
Keybinds cannot be changed. This was the main reason I did not buy it on desktop PC, because I hate that. It also didn’t like my controller/the steam deck much, not being able to move with the d-pad, and not recognizing the x button to turn chairs, but that was easily fixed with the deck’s configuration tool. I am not sure if the windows version has the same issues.
I bought this with two expectations in mind:
I knew it was grindy, most of the reviews on steam mentioned that. I was actually looking for a game with a bit of grind, to brainlessly play a day or two before bed, making progress without having to think.
I wanted to play it on the deck, where I knew I could rebind my controls.
Considering that, I did get exactly what I wanted. It took me about 50h to 100% the game (well… I got all the achievements, and leveled all the skills up, but didn’t bother maxing all relationships or dating all villagers or beating them in the mini card game.)
Things I wish I had known before:
All recipes use two ingredients, but you can just slam the bar full and the game will prioritize undiscovered recipes with the ingredients you picked.
There is a stat page in the menu, showing you progress on the “do x” achievements (I forgot, ok).
Anyway, I’ve already written too much, and if you’re into that kind of games, this is a good one.
Steam User 44
I have really bad ADHD, which leads to poor time management, which leads to anxiety. I love Stardew Valley, but at a certain point I just couldn't play it anymore because I was too stressed out about wasting time. With Littlewood, that problem is solved and I can relax. Instead you get to focus on energy/resource management, which is more fun for me and a lot slower-paced.
Most of the characters are really cute and likeable, though sometimes I wish they sucked up to me a little less. You don't have to water your crops. Nothing feels like a chore and there's always more to do. Tarott Monsters is really fun and addictive, if a bit luck-based. Having a limited amount of crops/trees you can plant is slightly infuriating, but there are many ways of making money so it's not a huge loss. It's easy to build and terraform and you can change the layout of your town whenever you feel like it.
So yeah... I love this game!
Steam User 27
Get on sale. Fun game but it is unfinished. Late game is a grind.
Steam User 18
If you liked Stardew Valley and/or Animal Crossing you'll like this, because it's basically those games except nothing's really time sensitive and there's no tanuki in a top hat and a monocle breaking down your door with a baseball bat asking where his money is
Steam User 27
to be blunt i love the game, but it is unfinished. there are a lot of just messing features that were clearly going to be implemented, that just... aren't. the story lacks a satisfying end and with how basic features are not there, you're unable to truly fell satisfied.
the game had its potential but it seem to just be left unfinished for now and the foreseeable future, its still fun for a relaxing grind game but don't expect there to be fulfilling end to the grinding you'll have to do.
Steam User 17
It is a farming/resource gathering/town building game. It is fun but you need to have the patience to play grinding games or you are in for some disappointment (especially for 100%). However if you do its really enjoyable and satisfying.