A Hat in Time
A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers. A little girl and her spaceship In A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered across a nearby planet. Hat Kid must now jump, fight and stitch new hats to make her way into every nook and cranny of this new world in order to restore her fuel and resume her journey. On her way, she'll bump into the menacing Mafia of Cooks, the goofy birds of Dead Bird Studio, the spooky shadows of Subcon Forest, and more! Murder on a train! Parades! Trespassing in a movie studio? Every mission in A Hat in Time is unique! At one moment you'll be solving the Murder on the Owl Express by finding clues and interrogating the locals, the next moment you'll be the band marshal in The Big Parade, or sneaking through the bird-run Dead Bird Studio!
Steam User 61
A dubious little creature getting up to mischief. This is no good.
The beast is demonic in nature. Very icky, no good.
Steam User 30
I´m replaying this game in 2025 after playing it on Switch in 2019. I was afraid that replaying it after so long the magic would not still be there, but my fear was completely unwarranted. This is still one of the best, if not THE BEST 3D platformer I have ever played (and I have played many over the years). Movement feels fantastic, levels are creative and fun to explore and the characters make me giggle and smile all the time! It´s like Mario Sunshine/Galaxy meets Psychonauts. If you love 3D platformers and you somehow missed this one, I recommend it with all my heart.
Steam User 19
I picked this game up in the August 2018 Humble Monthly Bundle. Wow, that was forever ago.
I started the game up a few times but never got super far. Now, in my "playing through the backlog days", I didn't realize it only took ~10 hours to beat the game.
I started a new save and forgot how much charm this game oozes. I'm wouldn't call myself a platform enthusiast but I've played Super Mario 64, Super Mario Sunshine, Banjo-Kazooie, and Yooka-Laylee off the top of my head as far as 3D platformers go.
This game is AMAZING. It is cute, it is charming, it is just a ton of fun. It is an original in the 3D platforming space that is it's own thing. It's mechanically sound and satisfying to play through. My playthrough this time around only took 12.5 hours and I enjoyed every bit of it.
I definitely recommend checking this game out. Especially, if you can pick it up on sale!
Backlog Games Beaten 2025
18/50
Steam User 16
played on Xbox, 100% the game on every file. played here and the community and online experience makes it 10x better. This is the definitive version to play. mods are really cool too.
Steam User 17
Steam User 13
After fully completing the game, both DLC's, and getting all death wish stamps without EZ mode, i have to say, the game is really fun. I do understand some peoples complaints about death wish difficulty and jank, but it wasn't prevalent enough to really make that big of a difference. the base game is amazing, the DLC's are fun(minus cruisin for a bruisin) and the humor is well made. easy 9/10 game.
Steam User 16
A Hat In Time is one of the greatest platformers of all time. It deserves a place alongside Super Mario World, 30XX, and Terraria. It's a spiritual successor to Super Mario 64, but a far better game by any fair measure. It does so many things that no other platformer even attempts, and succeeds brilliantly. Let's go into detail...
The level design is 99% perfect. The challenge, adrenaline, and balance are omnipresent in massive, sprawling levels full of enormous structures to platform on. The sense of scale is unheard-of in older 3D platformers, creating unmatched immersion. Incredibly thorough playtesting is evident throughout, allowing for tons of improvisation and very little frustration. Some times the playtesters evidently wanted to be frustrated for some reason, which is why the level design isn't 100% perfect (e.g. the last level and Nyakuza Metro DLC). But its level design basically does everything right that Arkham City does wrong: you won't need a 20-second cutscene every time there's new level geometry. Quite the opposite, really. It's so easy to intuitively swashbuckle your way around the levels, you'll never need those or a walkthrough.
The graphics are gorgeous. The lighting makes everything feel warm and vibrant, the cartoony style is timeless, and the immense draw distance presents the humongous levels seamlessly. Everything runs at a high framerate even on an older rig (my decade-old toaster still has a GTX 1070 in it). It's hard to imagine a better use case for Unreal 3.
But much more important than the graphics: the vibes, man. The vibes. It's as charming and quirky as Psychonauts with none of the jank; there's just so much Saturday morning cartoon goodness oozing out of every nook and cranny. Instead of Koopas, there's the Russian Mafia for some reason. You can answer the questions on the train level with swear words. The Twilight Bell is equal parts Twilight Princess and that Twilighty show about that Zone. I could go on and on, but it's just such a funny, creative, immersive, masterpiece of a game. I would say it's the Citizen Kane of 3D platformers, but A Hat In Time is so much more than a tech demo.