Anna’s Quest
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Dragons, witches, trolls… No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars… The world of author Dane Krams' debut on the game development stage isn't as cuddly as it may seem. Anna however, is actually perfectly nice – or is she? It all starts with freeing talking teddy bear… Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.
Steam User 18
Sweet fairy tale straight out of the children's books — carrying a serious message alongside it
Very simplistic art style shouldn't and it won't distract you from the principles of life many of us had abandoned. Making your life revolve around money and fame, 'specially when you have neither yet, is one way to make your life miserable. What's it got to do with the game? Probably nothing. But Anna is a great child and her grandpa did a wonderful job on her upbringing. At no point in the game did she ever put anything above her one and only goal of securing the cure for her dearest; willing to go the lengths and endanger her own life just to save her only relative. Family is what your life should orbit around and always come back whenever anyone who's a part of it in danger. Anna hasn't had to live three quarters of her life to understand such a simple concept; something that many others couldn't grasp with one life lived to the fullest. She's a good child and all, born with a curious mind and is yet lucky enough to never deal with the issues and encounters that a demeanor like the one she's got typically causes. Possibly someone else might have put it in the pros but one con I've found has really ached throughout and I'm talking about humanization. It's the most dull aching pain that I usually feel during the playthrough. The devs don't seem to put enough emphasis on it or deem it not important enough to really up their level on that one and I just cringe at it with how poorly it's done. Firstly, the girl won't ever shut up, like never ever. She feels the need from the far beyond, apparently the place that she's got her powers from, to really comment on literally freaking anything that ever happens on the screen. Like it is indeed skippable but to progress further into the plot is to put the hurt on your little finger, it really do be pushing the mouse button non-stop. Secondly, the girl's voice actor mismatch the picture, setting, emotional state, time period and everything else in between. I see a young gal by the castle's gates and once she opens her mouth I hear a spoiled little teen pretending to be a queen smoking by the Walmart main entrance. What is that voice even? The voice is so average of nowadays, it's basically a sign of the times of today. It's fake, it's modern, it's unsettling. Had she been given a more fitting voice this would probably not have any cons at all. I could somehow stomach her never shutting up if it was pleasant to listen to in the first place me thinks. Apart from that the story was rather beautiful and captivating, I'd say this has a better plot than most AAA games today (they don't even try anymore). It kept me invested into it and like the oldfashioned tales go the ending had to put everything in its place and it did. You get to learn more about every single character you meet on your walkthrough and most of them will open up by the end of it. The ending was cool and sentimental, too, I think it was very wisely put together, quite fitting.
Achievements are easy but some might make you look twice and make sure you don't sleep at the wheel, nothing too crazy.
All in all it was an enjoyable experience, I've only truly endured one serious con to it and it might not even be that way for someone else so there comes your own thinking in there. Digest all that I said and I believe you'll do the well weighed decision.
Steam User 16
In dark and brutal fairy tales, tenderness and warmth always prove to be the most powerful cure and weapon.
Steam User 10
What a wonderful adventure game. If you like point & clickers I definitely recommend Anna's Quest. But make sure you play it until the end. At the beginning the story feels quite childish and simple, and you might be annoyed by Anna's voice, but it is worth going forward. The story proves to be more and more interesting as you go through the episodes, and each and every character happens to have an important role. I've been a little disappointed with some recent adventure games, including most of the recent games from Daedalic. Anna's Quest reminds me of why I enjoy adventure games so much. Everything about it is great a very interesting, unusual story. Excellent graphics and voice acting. Where adventure games often fail for me is with the puzzles. Either they are too easy or they are tough but nonsensical. Fortunately, Anna's Quest also gets the puzzles right. The first chapter was a bit easy and I thought the puzzles would be too easy. They gradually got tougher, but they always remained fair.
Steam User 2
This is a cosy game that I enjoyed and would recommend.
At this point my playtime is 27 hours, which is about three play-throughs (initial play-through, a speed-run for achievements and then a recent re-visit for enjoyment). On Windows 10, I didn't run into any bugs or difficulties, and found the gameplay experience to be nice and smooth.
I found this to be a great game for when you want to relax and chill out. There are light puzzles that are enough to make you think it through, but nothing too obscure or that will stump you to frustration. I felt the pacing was well balanced, both in the story and gameplay; it is split into six chapters, each of which I found to be just the right length for one gaming session per chapter. The music was unobtrusive and complementary, pulling together the game in the background quite nicely.
Highlights for me include the voice acting, which I felt was very well done and pleasant to listen to; striking the right balance of properly conveying the story's emotional moments and preserving its quirky/whimsical vibe. I also loved how the developers took some cheeky little shots at a few fairytale tropes and certain expectations players might have (for instance, one characters's motivations and another's aspirations are not what you'd initially expect). I felt there was just the right amount of humour sprinkled in, with puns and visual gags deployed at just the right moments.
In my opinion, this game doesn't try to re-invent the wheel; to me it felt like the developers had a clear vision of the story they wanted to tell and the game mechanics that would best serve it. This, for me, resulted in a refreshingly straightforward gameplay experience that was easy to jump in and out of, with a story and characters memorable enough to leave me thinking about them between gameplay sessions.
Set in an alternate fairytale world that has trolls, wizards and magic alongside science and technology, it is a quirky blend that works well; especially with the visually rich, vibrant and charming art style. The world building, story twists and character discovery is done well and leaves you with something to think about once the game is done. For me, it is a solid 8/10 game on the enjoyment scale.
Steam User 2
A beautiful point-and-click adventure, neither too difficult nor too easy. While some dialogues felt a bit slow at times, Anna’s journey was overall a heartfelt and emotional experience.
Steam User 2
I adored the art in this game; it looks beautiful and magical. The story was engaging, and I became invested. I loved the characters, and the voice acting was exceptional. Some good puzzles and the dialogue had good humour throughout. I enjoyed it thoroughly and would highly recommend to adventure game lovers like myself
Steam User 2
Another great game by Daedalic. I loved the references to their other games in this one. The ending was a little disturbing, such a shame for the villain.