Oriental Empires
Step into the world of the ancient Orient. Control a city or tribe from the dawn of Chinese history, and turn it into a great empire. Develop your land, create great cities, raise huge armies and fight epic wars. Advance your technology, culture and religion to create one of mankind’s great civilizations. All the action takes place on one spectacular game map that brings to life the mountains, forests, plains and deserts of China. Zoom in close to review your troops and see your peasants toiling, or zoom out for a strategic overview. Plan your battles, end your turn, and then watch as your armies obey your orders, with hundreds of soldiers battling right on the game map. Start out as a single nation or tribe, starting from humble beginnings with a single settlement and expand your empire and develop your culture with the aim of becoming the universally recognized Son of Heaven and ruler of the world.
Steam User 13
This game is a lot of fun and definitely worth playing. It's actually quite innovative in a lot of ways. Here are some examples.
1. Turns happen simultaneously for the player/players and ai.
2. Cities trade with each other and it's actually important to set up a good trade network. (This includes creating production buildings, constructing ports, mining special resources, and more.)
3. Whilst you cannot control units on the battlefield you can see them battle in real time. (You can set tactics on units though)
4. Each city has two types of unrest which you have to manage (Peasant and noble unrest) instead of a global happiness system.
5. There are farmer and herder factions, each with different play styles.
6. An important part of sieging a settlement is surrounding it and breaking through its walls (especially late game) to attack which requires more thought but is also more rewarding than lowering a HP bar.
Other nice things about the game
1. Scenarios are actually fun and varied. (In my opinion especially the dlc, the best I think being the three kingdoms one.)
2. The scale can become massive with thousands of soldiers fighting in battles. (It's quite cool when you see it)
3. There are many different units to recruit.
4. The game has a map and scenario editor you can play around with.
All in all, Oriental Empires it most certainly not a civ clone but its own game. And in my opinion a great one.
Steam User 11
Mods are definitely what keep this game alive. Some mods even get more attention than the base game itself, though it's a bit unfortunate that most of them are in Chinese without English translations. Despite that, there are a few mods that are incredibly well-made and address issues from the base game.
One of the main balance issues is with factions and units—specifically, peasants and militia. They seem to overpower all other units, regardless of upgrades, but thankfully, some mods fix this. Another downside is the lack of a proper tutorial. The game is complex, and without proper guidance, it can be tough for new players to understand mechanics like units, the palace system, and edicts.
This game has such a great grand strategy vision, and it really needs a sequel to improve and expand on the ideas it introduces. It’s got potential, but it could use some refinement to reach its full potential!
Steam User 3
I don't have a PHD in turn-based strategy games but I will say that this game does capture that feel, or mindset, of "just one more turn before bed" exactly like you'd want a turn-based game to do. It's worth the buy if it's on sale.
Steam User 2
Game is good, hasn't aged well but I think the effort put in by an indie is basically the same game but more exciting than what KEOI has done to their ROTK series after40 years in just a single attempt.
Steam User 1
Frequently goes on 75-80% sales, and has started showing up in bundles, and on fanatical for something like a bux.
So if you can get the basegame and the 2 DLCs for 4-5 bux - Then yes it's worth it, just get ready for constant AI city spam and the usual 4x game issues.
Steam User 0
in short Complicated but good game
so im 17hours in still learning the game but haveing fun
REBELS lets talk about them from what i understood
- So i have not EXP my self this YET but what i read in 1 of the event log that u have to send nobles to beat this rebels and i assume a full army of nobels because 1 peasant can rebel ur whole army IF i understand that correctly
i played atm 102 turns NO rebels YET
OVEREXTENSION & ??civil wars??
-if u over extend early u suffer alot . and exp the true China exp of becomeing to big and then fall do to rebels and civil wars
- SO i think ther is civil wars??? no idea how to trigger them
in short GREAT GAME gives u a true EXP of chinese history of getting shaved if u grow to fast or to slow
i have seen that building slowly and focus on having EMERGENCY money will save u during a war.
DO NOT go like get over here B**ch because u leave ur nation undefended
Culture and Authority
Culture = more trade ?
Authority = control i think staying 50% of ur maximum u keep stable AS FAR AS I UNDERSTAND
Authority 10 = 5 cities u fine
Authority 10 = 10 cities u gonna struggle I THINK
in conclusion BETTER THEN MOST CIV LIKE GAMES i hate wonders here none seen
Steam User 0
Would be nice if it had more complexity in some aspects, and the UI can be a little confusing at times but like taking as a whole the game is very good. The scale, music and tiny illustrations are each beautiful. The rendering of the in game stuff is totally fine, it's not the main centrepoint for me. Looks very nice at a distance though. The battle mechanics I've never really gotten, and especially as you get further into the game on a big map it starts to really slog. But as far as 4X games go it's impressive for an indie studio. Captivating game, if a little rough around the edges.