Oriental Empires
Step into the world of the ancient Orient. Control a city or tribe from the dawn of Chinese history, and turn it into a great empire. Develop your land, create great cities, raise huge armies and fight epic wars. Advance your technology, culture and religion to create one of mankind’s great civilizations. All the action takes place on one spectacular game map that brings to life the mountains, forests, plains and deserts of China. Zoom in close to review your troops and see your peasants toiling, or zoom out for a strategic overview. Plan your battles, end your turn, and then watch as your armies obey your orders, with hundreds of soldiers battling right on the game map. Start out as a single nation or tribe, starting from humble beginnings with a single settlement and expand your empire and develop your culture with the aim of becoming the universally recognized Son of Heaven and ruler of the world.
Steam User 3
Frequently goes on 75-80% sales, and has started showing up in bundles, and on fanatical for something like a bux.
So if you can get the basegame and the 2 DLCs for 4-5 bux - Then yes it's worth it, just get ready for constant AI city spam and the usual 4x game issues.
Steam User 3
Game is good, hasn't aged well but I think the effort put in by an indie is basically the same game but more exciting than what KEOI has done to their ROTK series after40 years in just a single attempt.
Steam User 1
It's great outside of the fact that it kinda forces you to play wide and pick specific techs to fight corruption or even be able to exist after certain point, but the management of family and administration is still better than the Rome 2 bs (slightly)
Combat is great... if the units don't just wait on the side and flank or change rows unpromptet between turns (I didn't spend too much time figuring it out tho). Balance is alright, but early game could use some more variety
Economy is solid once you figure out the markets and production properly, but it could be better if it wasn't just about building one of each economy building and there were some ratios and actual values involved to spread it around or influence neighbouring markets (where having high culture would matter) instead of guesswork or looking at what others figured out.
I feel like it gets 100 times better in multiplayer and some roleplay, but it's just a guess for now
Steam User 0
Its a great strategy game. It has the perfect blend of combat management and city development and empire building. I love it and I recommend it.
Steam User 0
Would be nice if it had more complexity in some aspects, and the UI can be a little confusing at times but like taking as a whole the game is very good. The scale, music and tiny illustrations are each beautiful. The rendering of the in game stuff is totally fine, it's not the main centrepoint for me. Looks very nice at a distance though. The battle mechanics I've never really gotten, and especially as you get further into the game on a big map it starts to really slog. But as far as 4X games go it's impressive for an indie studio. Captivating game, if a little rough around the edges.
Steam User 0
Excellent little strastegy andf conquest game with good graphics.
Steam User 1
Forget Total War Ancient China and choose this instead it captures the period far better. This game without drowning you in details lets you play a truly engrossing game that lets you feel you are living in the world of Sun Tzu and the warring states.