Unveil
NOTICE: The game may not work on some system configurations. The problem is rare, but we have some reports.
This is an engine issue (RPG Maker and MKXP) and it’s out of our reach, since we only made the game, not the engine underneath.
Feel free to purchase the game and if you happen to be one of those cases, go ahead and refund it right away.
We apologize for any inconveniences.
Authentic Survival in Nature
Survival in it’s purest form, in a deeply simulated world, modeled after nature itself.
Energy preservation
Every step you take and every action you peform costs Energy, you can only replenish by ingesting food. If you run out of Energy, you run out of luck.
Setup traps to catch wild animals, fish fresh fish, or harvest and replant plants.
Cook fat or eat worms if you have to.
Rehydration
Your body spends water to function, and also to sweat, the only mechanism to cool the body off. Water is life. They say it for a reason.
Find fresh water, refill water containers, collect rain water, or produce it from air humidity or salt water.
Body temperature
High temperatures and dry air increase water loss, while low temperatures can cause sickness or even the body to shut down. Adapt or be left behind.
Shelter from cold or intense sun. Wear clothes to protect from rain, sun or to warm up. Relocate if suited by season.
Simulation: A true model of nature
Planet rotation
Earth tilt, spin and rotation simulation defines sun altitude, allowing for a great diversity of survival locations by latitude.
Survive near Equator for a permanent summer, or close to the Pole to survive nights that last an entire season.
Weather cycle
From water evaporation to cloud formation, thunderstorms, hail, atmospheric pressure differences, dried rivers or snow.
The robust Weather cycle simulator recreates true, ever changing climatic conditions to put yur instincts to test.
Fauna
Fishes and small land animals grow and reproduce. Animals can get pregnant, overpopulate or get extint.
Sustainable survival is key for yourself, the environment, and yourself again.
Flora
Photosynthesis, water absorption, fertilization, hibernation. Plants react to sun and soil humidity as you would expect.
Plant, care and harvest fruits for a slower paced, safer, long term survival.
Fire
Fire burns fuel, based on fuel quantity, wind speed and humidity. Fire increases ambient temperature of small caves.
Fire and heat behaves realistically to make concious choices based on real life behaviors.
Body temperature
Temperature asimilation and air dissipation rate based on air humidity, wind speed and temperature.
The body will Shiver or Sweat to regulate it’s temperature, and keep the skin moist if hot dry air rips it away.
On going development
The game is out there and finished. Yet, it isn’t “finished”.
Now more than ever we want your feedback on balance, new features and content. We want to make the game of your dreams.
Learn more at unveilgame.com
– Features overview
– Full list of features in Unveil
Steam User 32
I have watched some Youtube videos about this and being a fan of minimalistic styled, realistic survival games I decided to give it a go.
Cons; while the premise of the game is attractive, the content itself has some issues.
Random bugs that still hasn't been fixed yet include random crashes and music disappearances, which can cause a moderate amount of annoyance
The amount of content is still quite little; fishing, foraging and catching rabbits are the only activities to feed yourself
UI hasn't been optimised yet; settings are buggy sometimes
You can't open your mouth and drink rainwater to hydrate yourself
Sometimes you get really unlucky with the RNG; random line snaps while fishing, failing to catch stuff with your trap and just die because of bad luck.
Pros; Did I say that I like survival games?
It is quite realistic, you die from starvation and dehydration, suffer from heatstroke and sickness and running is an option (f*** yeah)
Dig a big hole in the ground so that ground water fills it up, plant fruits, chop down trees, get some fine rabbit ass to fry.
The music is great, really really great
Sound effects are very pleasing to hear
Underestimating the elements is a good way to get yourself killed, point being it is challenging. Resource management is everything
Content 4/10
Music 9/10
Optimisation 5/10
Realism 8/10
Difficulty Hard
I have faith in the developers to fix the annoying bugs and add more content.
Steam User 10
Most of the survival games focus on violence and how you stay alive by killing zombies, dinosaurs, and other terrifying creatures. Unveil is so refreshing because it has a very different premise: Your only "enemy" is your environment. You have to survive the weather, hunger, thirst, and all other ecological factors. But don't let that fool you in thinking this is an easy game. You will die of hunger and thirst as quickly as a T-Rex coming at your face, so you really have to plan in advance and not just cluelessly wander around.
Feel free to check out the first video in my Unveil series. It shows the basics of the game and how challenging survival can be, even without monsters around:
Steam User 17
This isn't the finished article by any means, but we can clearly see the base of a fantastic and unforgiving survival game with a heavy emphasis on fighting nature rather than fighting mythical creatures.
I'm a bit of a sucker for survival games, and my Library has a metric tonne of them - but this one intrigued me due to its complex survival systems (you need to sweat if you get hot, or cool off in water, for a start...no other game takes temperature, wind, and sunlight into account quite like this game) and the fact it's managed to implement things I haven't seen before whilst using RPG Maker as its foundations!
I've played the first 'mission' (there are a series, then a sandbox mode) and I died the first three times I tried it, only succeeding once I figured out the basic principles of survival (remembering Bear Grylls and Ray Mears' shows!) - Water, Food, Shelter - in that order. The game is no different. Find water first, then food, then worry about somewhere to sleep.
There's not a lot of handholding at all, which I adore, but it feels natural and logical. A superb start in Early Access, and I can't wait to see how this progresses and develops.
Well done, Particle Studios!
Steam User 15
Unveil delivers what it promises - a survival game where the main opponent is nature itself. It's a beautiful little gam: challenging, fun and peaceful, with enough content to do a decent job of holding off the inevitable triviality that survival games all must eventually fall prey to.
The audio is polished, and the overall look of the game is really impressive compared to other RPG Maker games I've seen.
The developer posts dev logs on YouTube very frequently and his enthusiasm for Unveil is contagious. You can tell not just from the weekly bugfixes and content patches, but from the little details just how much love and thought go into this game from its creator.
On the question of whether I can recommend it, I'd say 'yes', to those who enjoy early access games in general. At the moment, there's probably between 5 and 10 hours of content to Unveil, which to me justifies its asking price. However, supporting such an amazing developer is its own reward. Not to mention that going by the rate of updates since launch, the amount of content in Unveil is looking to increase drastically in the near future.
Steam User 6
This is more of a warning then an actual review!
I've watched a friend play the game and was jealous for every minute he played, hence I bought the game as soon as I got home. Never got to playing however; it seems the game has serious lag if you got an AMD graphics card. As such I cannot recommend the game if you got an AMD card, you cannot play the game (unless you like lag as much as a bucket of bacon).
So why the 'good' recommendation even though I cannot play the game?
Because the I'm still jealous of my friend who can play, but is actually going to die of dehydration right now (karma FTW!).
To the devs: You might want to warn users with an AMD card in your notice about the engine. I've tried to run the game on 4 machines: All AMD's, lag fest on all.
Steam User 7
This game is very good, I would enjoy seeing, more resource gathering from the source itself Cutting trees, mining rocks and ores etc....and not just relying on respawns to survive 100% of the time.... (Though I did find you could make a basic axe and cut a tree but only certain types of trees that I know of so far) Buy this game, the Dev is a great guy and I'm sure he will look after us consumers :)
Steam User 14
This is a fast paced survival simulator, almost like an action-survival game with no focus on combat.
Very detailed and based on reality, but with simple controls. You have to constantly make sure you have enough to survive, exploring the maps to find the needed natural resources not only to stay hydrated and fed, but also to craft many items that allow for a easier survival.
If you like survival games you have to try this one.