ATOM RPG
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5.00
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Post-apocalyptic indie game, inspired by classic CRPGs: Fallout, System Shock, Deus Ex, Baldur's Gate and many others. In 1986 both the Soviet Union and the Western Bloc were destroyed in mutual nuclear bombings. You are one of the survivors of the nuclear Holocaust. Your mission – to explore the wild and wondrous world of the Soviet Wasteland. To earn your place under the sun. And to investigate a shadowy conspiracy, aimed at destroying all that is left of life on Earth.
Steam User 39
This is a really good game in the style of the original wasteland game.
people reviewbombing the game because of new ukranian localisation are just hateful warmongers.
Steam User 28
ATOM RPG does a great job of modernizing the early Fallout experience, but, like with Fallout 1, you're either going to get into it and enjoy it for a while or the game will go out of it's way to screw you over and you'll want to put it down before too long. I think I'm in the latter camp right now. (I remember having very similar experiences with Fallout 1 and the only time I've actually been able to get anywhere in that was when I played it for the very first time.)
The combat in this is profoundly unsatisfying and the game has a tendency to force you into "no-win" situations far to frequently. I have to fight my way through a cave of wolves that are way above my ability, so instead I give up and head to the bunker. I run into a fight where I was jumped by three guys with automatic weapons. I can give up all my stuff or basically get gunned down. Mkay cool, so no matter what I do I either die and quit or lose all my stuff and start from scratch. This after putting up with the game's crap up till this point and struggling to get some amount of gear, because at this point the best I have is a pipe rifle and some rusty Makarovs that constantly jam and a knife or two. I haven't come across a single other proper weapon to buy or loot yet and I've been to what feels like the entirety of the known wastes. Anyway... I save scum a bit and discover that I can hide some of my stuff beforehand and I manage to keep at least the pipe rifle, some food and meds and my clothes, but have to give up most of my other stuff in order to progress or I just die. To be fair, this isn't the only time the game pulled this kinda crap as the exact same thing happens at the very beginning of the game.
Companions are also fscking useless in fights. I handed Fidel, one of the companions early on, a gun an he shot me dead in the back of my head no less than 3 times causing me to lose a lot of progress. The only solution I've found is to revoke his ranged weapon ability by taking my rusty Makarov back. Oh did I mention that when shooting the enemy he doesn't get nearly as many crits as he seemingly gets on me when shooting me in the head.
Anyway... so I think the systems in the game are pretty cool, the writing is good, the setting is quite interesting, and I have enjoyed the game thus far but I think if you want the player to become invested you either have to give them more opportunity to get stocked up or... maybe lower the challenge a bit early on so that they don't just get gunned down by overpowered automatic guns at every corner. Fundamentally I like the idea of working my way up from nothing, but if you're just gonna pull crap like that later on in the game what's the point? Also I'm not the type of player that just rushes headlong into the next objective, I really have been to many places around the wastes and have found... all of exactly nothing as a reward for my efforts. Which, to be fair, maybe I'm just profoundly unlucky... but still.
I'd recommend it if you liked the early Fallout games, but... don't expect a smooth jouney.
Steam User 22
I would recommend this game, however it does have some issues. I think the main one for me right now is I have played for 47 hours, and I don't know if it's because the tutorial is not very well done or because I wasn't paying enough attention (I am normally obsessive over reading every single piece of dialogue) - but I only just found the ability tree after playing for so long. I basically played the game on super hard mode with no perks and I do think that the tutorial or maybe the translation is the problem, as there are quite a few mistakes when reading through the game. I was thinking the game was ridiculously hard, when in my opinion I just hadn't been informed properly of this essential part of the game.
There are also some annoying QOL issues such as seeing what does and doesn't have loot in it being a pointless time-consuming addition. The alt key highlights what containers contain items - but only after you've already searched them. This means in some rooms there can be 30 containers you have to go through where more than half might have nothing in them, but you still have to check cause they might have a really good new piece of armour. The game has multiple small issues like this which could have been fixed so easily, making for a much more streamlined experience.
However, the game is still good in spite of these problems. If you like Fallout 1 and 2 you'll love this game, and despite it never reaching their heights, I'd say it's still very much worth playing if you long for that forgotten style of CRPG. It's the kind of game that makes me very excited to try the Expansion, and for further sequels to refine the formula, when ATOM Team have done this well on their first try :).
P.S. If you buy this game please look up some of the mods that add QOL improvements. I have played up to this point without them, but really wish I'd downloaded them earlier.
EDIT: The second half of this game is nowhere near as good as the first half - the Dead City in particular is a complete boring slog, with many decisions that defy explanation and only serve to make the game much much much more irritating to the point where, in the last ten hours, I was forcing myself to play and beat the game just because I'd already spent so much time on it. Therefore my thoughts on the game are a lot more mixed now. I almost certainly won't replay it, and now only recommend it for those who have already played Fallout 1 and 2 to death. The recommendation also comes under the proviso to use a walkthrough, along with the QOL mods I wish I had used.
Steam User 15
Played all the way through on my tablet. Its a great nostalgia bomb for original Fallout 1 & 2 fans and doesn't deserve the bad reviews its getting just for adding Ukrainian localization.
Steam User 11
I wanted to hate this game. Everything is a little clunky and takes a little longer than it should, it's full of stuff that when translated into English from Russian doesn't make a ton of sense, and it is not shy about putting you into no-win situations.
But I just can't help but love this game. Winning certain fights feels incredibly rewarding, the characters are so wacky and unique, and above all, it's too loyal to Fallout where almost every "Fallout-like" has not been. Very early in the game I ran into a caravaner with an M16, some armor, a sabre and a ton of expensive gear, including timed explosives. I sold him all my stuff to buy the timed explosives, blew him and his guards up even though I was way too weak to fight them fair, and caught the windfall of a lifetime. I spent the rest of the game ducking head headhunters, but too few games let you tell your own story using the game world anymore, and ATOM RPG is one of them.
Steam User 7
I adore this game, it was clearly made with lots and lots of love. I'm redownloading this game just because of how much I enjoyed my time with it the first time. If you're a fan of CRPG's or Fallout or just love drinking all the vodka you can find, I HIGHLY recommend this game. Its janky sometimes sure but what can you expect from a small team. I would say its less janky and buggy than anything Bethesda released recently lol. I hope the people who made this game are proud of their product, cause I sure am.
Steam User 14
A hidden jewel. It's like playing a game at the same-time reading a really good book!
The game has been updated so much unlike during it's 1st few years.