Estencel
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5.00
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Slash your way through Estencel! Traverse across a corrupted, maze like city fighting horrors. Customize and arm yourself into the ultimate monster killing assassin in this fast paced horror/fantasy Action RPG. Solve the mysteries of this world before they swallow you whole.
Key Features:
- A Variety of Enemies — Choose your combat style against diverse opponents and defeat merciless bosses with your cunning wit.
- Exploration — Traverse the city and its outskirts and discover what secrets hide in its shadows.
- Dynamic Combat System — Upgrade your primary weapon or swap to your secondary to overwhelm your opponent.
- Use a large arsenal of weapons, from a ripping whip to a stunning shotgun, to customize your play style and mow down your enemies with efficiency.
Steam User 15
This is an astounding labor of love and dedication… and also quite rough.
To begin with, the gameplay is fun, fast, responsive and very varied thanks to the high amount of main and secondary weapons. The enemies and bosses are different with their own ways to deal with, they are interesting to fight (at least most of them). It has an appealing visual style, especially the lighting, animations and the character designs, very unique and intriguing.
When I say that is rough, I don't mean it's a buggy mess (it has some but nothing heavy) but because of some decisions of design. I do have a problem with the map layout, it's very unclear and easy to get lost, with many diversions and shortcuts that lead nowhere or back to previous path (in fact, I was able to bypass some sections by accident, making it even more confusing). Also some fights punish way too much, with the enemies grabbing you while on the floor or many attacks being hard to parry or dodge.
And last, it's too dark, even with some options (I had to turn off space lighting because of how bugged it was) it was really difficult to see in a lot of places.
The game clicked with me, I enjoyed it a lot, but I can't say it will happen with others. Being made by one person, this is an incredible souls-like with a lot more content than one can expect. It is, at the very least, worth checking it out.
Esp: Se trata de un fantástico trabajo de amor y dedicación... y también bastante tosco.
Para empezar, la jugabilidad es divertida, rápida, sensible y muy variada gracias a la gran cantidad de armas principales y secundarias. Los enemigos y jefes son diferentes con sus propias formas de enfrentarse a ellos, son interesantes de combatir (al menos la mayoría). Tiene un estilo visual atractivo, especialmente la iluminación, las animaciones y los diseños de los personajes, muy únicos e intrigantes.
Cuando digo que es tosco, no me refiero a que sea un desastre de bugs (tiene algunos pero nada serio) sino por algunas decisiones de diseño. Tengo un problema con el diseño del mapa, es muy poco claro y fácil de perderse, con muchos desvíos y atajos que no llevan a ninguna parte o vuelven al camino anterior (de hecho, pude saltarme algunas secciones por accidente, lo que lo hace aún más confuso). También algunos combates castigan demasiado, con enemigos que te agarran mientras estás en el suelo o varios ataques que son difíciles de hacer parry o esquivar.
Y por último, es demasiado oscuro, incluso con algunas opciones (tuve que desactivar la iluminación espacial por lo bugueada que estaba) era realmente difícil ver en muchos sitios.
El juego hizo clic conmigo, lo disfruté mucho, pero no puedo decir que vaya a pasar con otros. Siendo hecho por una sola persona, es un souls-like increíble con mucho más contenido del que uno puede esperar. Como mínimo, merece la pena echarle un vistazo.
Steam User 6
I don't normally do reviews but I feel that this game deserves a little more support.
This single person has done a brilliant job on this. I personally love the level design, atmosphere and difficulty and I feel that this game is getting unfairly criticised, possibly for not being something it's not really trying to be.
I have also found the developer, despite working on this alone, to be incredibly helpful, fixing most issues within a day!
One warning for people using proton - and I don't think that this is a problem for everyone. I use Slackware linux and on my system I have sometimes had severe stability problems with this game freezing the whole system. I believe that it is based on the Unreal engine and I have had similar, but not so severe problems with other Unreal games so this may be the problem.
Is it for everyone? No, but then what game is?
Can it be frustrating? Absolutely.
Is it fun? If you like challenging combat, the unique atmosphere and confusing exploration, can handle a lot of frustration and especially don't expect it to be a clone of anything else then I think you should definitely give it a chance and download the demo.
Steam User 5
Parrying feels great, progression is satisfying. World is very cool and weird. Big difficulty spike on the final boss but worth learning and persevering through, very winnable fight. Best developer ever: Super responsive to concerns and quickly patches up any issues with the game.
Faceless weirdos, strange NPCs, big swords and antennae boss that smacks you seemingly with its eyebrows 10/10
Steam User 3
Loved the game, if you are into souls-like games this one is for you.
Some positive aspects of the game are:
+ You can parry almost every enemy if you get the feel of the mechanic.
+ Cool enemy design and everyone has their unique moveset.
+ It has secondary weapons that somehow renew the combos that you can do.
Even though I really liked the map design/layout and it's esthetics I got lost a couple of times (on the Esten Interiors and in the Forest).
At least try the demo, it does not reflect the final product in my opinion but it gives a glance.
Steam User 2
refunded after having some issues but decided to re-purchase and the game was a lot better this time around after some patches. the combat is fun and satisfying, the world is interesting and it's very bloodborne inspired which is awesome. it can be kinda hard to navigate even with the map, as i feel personally it didn't really help all that much because it felt pretty barebones but eventually you kinda learn your way around even though it can be hard to decipher where to go. it's fun all around and it's definitely a good price considering the time you can get out of it, and even on a sale it could be worth more. overall it's a pretty decent souls game and may scratch the itch for bloodborne fans or other souls fans. recommended.
Steam User 0
One of my first Souls like game.
Great gameplay that is quick to understand. The ennemies are easy enough to read, and the parry windows feel great.
The additionnal weapons are quite fun, but you get most of them late, I feel.
The main weapons are similar, but different enough.
The first bosses can be quite challenging, then it gets way easier. Or so I feel. It might be because the mechanics really clicked at this point, or a balance issue. The next big challenge comes with some of the ennemies, or the last 2 bosses.
The lighting and atmosphere is amazing. I really love the artistic direction. And the music. Such a great music.
It really gives a special feel to the game, the combination of lighting and music is a big strength ofthe game.
I had very few bugs, mostly bugging through walls, who were isolated events. The souls disappear sometimes, which can be frustrating sometimes.
The level design is great at the start, feeling like a tentacular city with tons of paths and hard to navigate. The map can be hard to read, but is a nice addition. It becomes more linear towards the end, but exploration is still rewarding.
It is a great game, but might not be for everyone. I'm looking forward to any updates.
Steam User 2
It was amazing experience . Great thanks for that good project.